Kingdom Rush 5: Alliance TD Steam key art
Kingdom Rush 5: Alliance TD cover art

Steam revenue analysis

Kingdom Rush 5: Alliance TD Steam Revenue & Sales Estimates

Ironhide Game Studio

$4.6MEst. Gross Revenue

292,215 estimated sales, 88% positive reviews, and $3,188,942.30 potentially retained by the developer after Steam's platform fees.

Indie88% Positive$19.99

Revenue Overview

$4.6M

Gross Revenue

$3.2M

Developer Revenue

292,215

Est. Copies Sold

$2.3M

Revenue / Year (avg. 2 yr)

$2.8MLow estimate
$4.6MBest estimate
$8.3MHigh estimate

How the revenue splits

Gross Revenue
$4,555,632
Steam Platform Fee(30.0%)
−$1,366,690
Developer Revenue
$3,188,942

Developer vs. Steam

Developer: 70.0%($3,188,942)Steam: 30.0%($1,366,690)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,366,690
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

88%positive
8,855Total Reviews
7,792positive (88%)
1,063negative (12%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,855 reviews and a 88% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Kingdom Rush 5: Alliance TD, we use a midpoint multiplier of ×33 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $16 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $4,555,632 in gross revenue into roughly $3,188,942 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$15.59

List price $19.99

Boxleiter multiplier

×33

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Kingdom Rush 5: Alliance TD use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x33 and a calibrated average sale price of $16 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $4,555,632

To developer

$3,188,942

To developer: 70.0%

$3,188,942

Platform fee: 30.0%

$1,366,690

Epic Games Store

Gross revenue baseline: $4,555,632

To developer

$4,128,956

To developer: 90.6%

$4,128,956

Platform fee: 9.4%

$426,676

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.4%.

GOG

Gross revenue baseline: $4,555,632

To developer

$3,188,942

To developer: 70.0%

$3,188,942

Platform fee: 30.0%

$1,366,690

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 66% by revenue in Indie
66%

Top 66% of Indie games

by estimated revenue

0%◆ Median100%

59

Top Games Tracked

$7.6M

Median (tracked top games)

$27.4M

Mean (tracked top games)

Kingdom Rush 5: Alliance TD ranks in the top 66% of 59 tracked indie top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

18.6h avg11.1h median

18.6h

Average Playtime

11.1h

Median Playtime

1.8h

Recent Activity (2 Weeks)

Kingdom Rush 5: Alliance TD keeps players engaged for an average of 18.6 hours – solid engagement for a indie game.

Current Activity10% still active

Game Details

Dataset updated: April 18, 2026

DeveloperIronhide Game Studio
PublisherIronhide Game Studio
Release DateJuly 24, 2024
Years on Market2 years
Current Price$19.99
Calibrated Avg. Selling Price$15.59
GenreIndie
Peak Players386
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Kingdom Rush 5: Alliance TD earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Kingdom Rush 5: Alliance TD's total gross revenue on Steam at approximately $4,555,632.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,760,989
  • Calibrated midpoint (x33): $4,555,632
  • Optimistic estimate (x60): $8,282,967

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Kingdom Rush 5: Alliance TD sold on Steam?

With 8,855 Steam reviews and a 88% positive rating, we estimate Kingdom Rush 5: Alliance TD has sold between 177,100 and 531,300 copies, with a best estimate of 292,215.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x33 that adjusts for the title's age, price tier, genre, and review profile.

How much does Ironhide Game Studio earn from Kingdom Rush 5: Alliance TD?

After Steam's tiered platform fee of effectively 30.0%, Ironhide Game Studio keeps an estimated $3,188,942 from Kingdom Rush 5: Alliance TD's gross revenue of $4,555,632.

Here's the breakdown:

  • Gross Revenue: $4,555,632
  • Steam's Fee (30.0%): -$1,366,690
  • Developer Revenue: $3,188,942

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Kingdom Rush 5: Alliance TD?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Kingdom Rush 5: Alliance TD, with an estimated gross revenue of $4,555,632, this results in an effective rate of 30.0%. Steam keeps approximately $1,366,690 and Ironhide Game Studio receives $3,188,942.

How accurate are these revenue estimates for Kingdom Rush 5: Alliance TD?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,760,989 to $8,282,967) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x33) and a calibrated ASP of $16.

What would Kingdom Rush 5: Alliance TD earn on Epic Games Store instead?

If Kingdom Rush 5: Alliance TD generated the same gross revenue on the Epic Games Store, Ironhide Game Studio would keep approximately $4,128,956 - that's $940,014 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $426,676. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $3,188,942.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Kingdom Rush 5: Alliance TD?

According to SteamSpy data, players spend an average of 18.6 hours in Kingdom Rush 5: Alliance TD, with a median playtime of 11.1 hours. This indicates solid player engagement.