Kingdom Rush Frontiers - Tower Defense Steam key art
Kingdom Rush Frontiers - Tower Defense cover art

Steam revenue analysis

Kingdom Rush Frontiers - Tower Defense Steam Revenue & Sales Estimates

Ironhide Game Studio

$2.6MEst. Gross Revenue

282,240 estimated sales, 97% positive reviews, and $1,795,893.12 potentially retained by the developer after Steam's platform fees.

Action97% Positive$9.99

Revenue Overview

$2.6M

Gross Revenue

$1.8M

Developer Revenue

282,240

Est. Copies Sold

$2.6M

Revenue / Year (avg. 1 yr)

$1.7MLow estimate
$2.6MBest estimate
$5.1MHigh estimate

How the revenue splits

Gross Revenue
$2,565,562
Steam Platform Fee(30.0%)
−$769,668
Developer Revenue
$1,795,893

Developer vs. Steam

Developer: 70.0%($1,795,893)Steam: 30.0%($769,668)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$769,668
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
9,408Total Reviews
9,126positive (97%)
282negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    9,408 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Kingdom Rush Frontiers - Tower Defense, we use a midpoint multiplier of ×30 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $9 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,565,562 in gross revenue into roughly $1,795,893 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$9.09

List price $9.99

Boxleiter multiplier

×30

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Kingdom Rush Frontiers - Tower Defense use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x30 and a calibrated average sale price of $9 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,565,562

To developer

$1,795,893

To developer: 70.0%

$1,795,893

Platform fee: 30.0%

$769,668

Epic Games Store

Gross revenue baseline: $2,565,562

To developer

$2,377,694

To developer: 92.7%

$2,377,694

Platform fee: 7.3%

$187,867

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 7.3%.

GOG

Gross revenue baseline: $2,565,562

To developer

$1,795,893

To developer: 70.0%

$1,795,893

Platform fee: 30.0%

$769,668

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 81% by revenue in Action
81%

Top 81% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Kingdom Rush Frontiers - Tower Defense ranks in the top 81% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

24.4h avg14.6h median

24.4h

Average Playtime

14.6h

Median Playtime

0.6h

Recent Activity (2 Weeks)

Kingdom Rush Frontiers - Tower Defense keeps players engaged for an average of 24.4 hours – solid engagement for a action game.

Current Activity2% still active

Game Details

Dataset updated: April 18, 2026

DeveloperIronhide Game Studio
PublisherIronhide Game Studio
Release Date
Years on Market1 year
Current Price$9.99
Calibrated Avg. Selling Price$9.09
GenreAction
Peak Players185
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Kingdom Rush Frontiers - Tower Defense earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Kingdom Rush Frontiers - Tower Defense's total gross revenue on Steam at approximately $2,565,562.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,710,374
  • Calibrated midpoint (x30): $2,565,562
  • Optimistic estimate (x60): $5,131,123

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Kingdom Rush Frontiers - Tower Defense sold on Steam?

With 9,408 Steam reviews and a 97% positive rating, we estimate Kingdom Rush Frontiers - Tower Defense has sold between 188,160 and 564,480 copies, with a best estimate of 282,240.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x30 that adjusts for the title's age, price tier, genre, and review profile.

How much does Ironhide Game Studio earn from Kingdom Rush Frontiers - Tower Defense?

After Steam's tiered platform fee of effectively 30.0%, Ironhide Game Studio keeps an estimated $1,795,893 from Kingdom Rush Frontiers - Tower Defense's gross revenue of $2,565,562.

Here's the breakdown:

  • Gross Revenue: $2,565,562
  • Steam's Fee (30.0%): -$769,668
  • Developer Revenue: $1,795,893

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Kingdom Rush Frontiers - Tower Defense?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Kingdom Rush Frontiers - Tower Defense, with an estimated gross revenue of $2,565,562, this results in an effective rate of 30.0%. Steam keeps approximately $769,668 and Ironhide Game Studio receives $1,795,893.

How accurate are these revenue estimates for Kingdom Rush Frontiers - Tower Defense?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,710,374 to $5,131,123) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x30) and a calibrated ASP of $9.

What would Kingdom Rush Frontiers - Tower Defense earn on Epic Games Store instead?

If Kingdom Rush Frontiers - Tower Defense generated the same gross revenue on the Epic Games Store, Ironhide Game Studio would keep approximately $2,377,694 - that's $581,801 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $187,867. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,795,893.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Kingdom Rush Frontiers - Tower Defense?

According to SteamSpy data, players spend an average of 24.4 hours in Kingdom Rush Frontiers - Tower Defense, with a median playtime of 14.6 hours. This indicates solid player engagement.