Starbase Steam key art
Starbase cover art

Steam revenue analysis

Starbase Steam Revenue & Sales Estimates

Frozenbyte

$6.8MEst. Gross Revenue

204,786 estimated sales, 58% positive reviews, and $4,764,960.65 potentially retained by the developer after Steam's platform fees.

Action58% Positive$34.99

Revenue Overview

$6.8M

Gross Revenue

$4.8M

Developer Revenue

204,786

Est. Copies Sold

$6.8M

Revenue / Year (avg. 1 yr)

$4.4MLow estimate
$6.8MBest estimate
$13.2MHigh estimate

How the revenue splits

Gross Revenue
$6,807,087
Steam Platform Fee(30.0%)
−$2,042,126
Developer Revenue
$4,764,961

Developer vs. Steam

Developer: 70.0%($4,764,961)Steam: 30.0%($2,042,126)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,042,126
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

58%positive
6,606Total Reviews
3,831positive (58%)
2,775negative (42%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,606 reviews and a 58% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Starbase, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $35, we estimate a realized average sale price of $33 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $6,807,087 in gross revenue into roughly $4,764,961 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$33.24

List price $34.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Starbase use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $33 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $6,807,087

To developer

$4,764,961

To developer: 70.0%

$4,764,961

Platform fee: 30.0%

$2,042,126

Epic Games Store

Gross revenue baseline: $6,807,087

To developer

$6,110,236

To developer: 89.8%

$6,110,236

Platform fee: 10.2%

$696,850

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.2%.

GOG

Gross revenue baseline: $6,807,087

To developer

$4,764,961

To developer: 70.0%

$4,764,961

Platform fee: 30.0%

$2,042,126

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 46% by revenue in Action
46%

Top 46% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Starbase ranks in the top 46% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

60.9h avg39.6h median

60.9h

Average Playtime

39.6h

Median Playtime

Starbase keeps players engaged for an average of 60.9 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperFrozenbyte
PublisherFrozenbyte
Release Date
Years on Market1 year
Current Price$34.99
Calibrated Avg. Selling Price$33.24
GenreAction
Peak Players6
SteamSpy Owners200,000 .. 500,000

Features

Multi-playerMMOPvPOnline PvPFamily Sharing

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Starbase earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Starbase's total gross revenue on Steam at approximately $6,807,087.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $4,391,669
  • Calibrated midpoint (x31): $6,807,087
  • Optimistic estimate (x60): $13,175,006

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Starbase sold on Steam?

With 6,606 Steam reviews and a 58% positive rating, we estimate Starbase has sold between 132,120 and 396,360 copies, with a best estimate of 204,786.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Frozenbyte earn from Starbase?

After Steam's tiered platform fee of effectively 30.0%, Frozenbyte keeps an estimated $4,764,961 from Starbase's gross revenue of $6,807,087.

Here's the breakdown:

  • Gross Revenue: $6,807,087
  • Steam's Fee (30.0%): -$2,042,126
  • Developer Revenue: $4,764,961

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Starbase?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Starbase, with an estimated gross revenue of $6,807,087, this results in an effective rate of 30.0%. Steam keeps approximately $2,042,126 and Frozenbyte receives $4,764,961.

How accurate are these revenue estimates for Starbase?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($4,391,669 to $13,175,006) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $33.

What would Starbase earn on Epic Games Store instead?

If Starbase generated the same gross revenue on the Epic Games Store, Frozenbyte would keep approximately $6,110,236 - that's $1,345,276 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $696,850. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $4,764,961.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Starbase?

According to SteamSpy data, players spend an average of 60.9 hours in Starbase, with a median playtime of 39.6 hours. This indicates solid player engagement.