Just Cause 2 Steam key art
Just Cause 2 cover art

Steam revenue analysis

Just Cause 2 Steam Revenue & Sales Estimates

Avalanche Studios · Square Enix

$18.5MEst. Gross Revenue

1,369,953 estimated sales, 91% positive reviews, and $13,360,499.48 potentially retained by the developer after Steam's platform fees.

Action91% Positive$14.99

Revenue Overview

$18.5M

Gross Revenue

$13.4M

Developer Revenue

1,369,953

Est. Copies Sold

$18.5M

Revenue / Year (avg. 1 yr)

$13.7MLow estimate
$18.5MBest estimate
$41.1MHigh estimate

How the revenue splits

Gross Revenue
$18,480,666
Steam Platform Fee(27.7%)
−$5,120,166
Developer Revenue
$13,360,499

Developer vs. Steam

Developer: 72.3%($13,360,499)Steam: 27.7%($5,120,166)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$2,120,166
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

91%positive
50,739Total Reviews
46,172positive (91%)
4,567negative (9%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    50,739 reviews and a 91% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Just Cause 2, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $15, we estimate a realized average sale price of $13 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.7%. That turns an estimated $18,480,666 in gross revenue into roughly $13,360,499 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$13.49

List price $14.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

27.7%

Tiered 30 / 25 / 20%

Revenue estimates for Just Cause 2 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $13 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $18,480,666

To developer

$13,360,499

To developer: 72.3%

$13,360,499

Platform fee: 27.7%

$5,120,166

Epic Games Store

Gross revenue baseline: $18,480,666

To developer

$16,382,986

To developer: 88.6%

$16,382,986

Platform fee: 11.4%

$2,097,680

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.4%.

GOG

Gross revenue baseline: $18,480,666

To developer

$12,936,466

To developer: 70.0%

$12,936,466

Platform fee: 30.0%

$5,544,200

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 22% by revenue in Action
22%

Top 22% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Just Cause 2 ranks in the top 22% of 2141 tracked action top-sellers, with estimated revenue 3× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

11h avg2.6h median

11h

Average Playtime

2.6h

Median Playtime

18.5h

Recent Activity (2 Weeks)

A median playtime of 2.6h and average of 11h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity100% still active

Game Details

Dataset updated: April 18, 2026

DeveloperAvalanche Studios
PublisherSquare Enix
Release Date
Years on Market1 year
Current Price$14.99
Calibrated Avg. Selling Price$13.49
GenreAction
Peak Players90
SteamSpy Owners2,000,000 .. 5,000,000

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Frequently Asked Questions

How much has Just Cause 2 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Just Cause 2's total gross revenue on Steam at approximately $18,480,666.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $13,689,382
  • Calibrated midpoint (x27): $18,480,666
  • Optimistic estimate (x60): $41,068,147

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Just Cause 2 sold on Steam?

With 50,739 Steam reviews and a 91% positive rating, we estimate Just Cause 2 has sold between 1,014,780 and 3,044,340 copies, with a best estimate of 1,369,953.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Avalanche Studios earn from Just Cause 2?

After Steam's tiered platform fee of effectively 27.7%, Avalanche Studios keeps an estimated $13,360,499 from Just Cause 2's gross revenue of $18,480,666.

Here's the breakdown:

  • Gross Revenue: $18,480,666
  • Steam's Fee (27.7%): -$5,120,166
  • Developer Revenue: $13,360,499

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Just Cause 2?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Just Cause 2, with an estimated gross revenue of $18,480,666, this results in an effective rate of 27.7%. Steam keeps approximately $5,120,166 and Avalanche Studios receives $13,360,499.

How accurate are these revenue estimates for Just Cause 2?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($13,689,382 to $41,068,147) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $13.

What would Just Cause 2 earn on Epic Games Store instead?

If Just Cause 2 generated the same gross revenue on the Epic Games Store, Avalanche Studios would keep approximately $16,382,986 - that's $3,022,487 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,097,680. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $12,936,466.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Just Cause 2?

According to SteamSpy data, players spend an average of 11 hours in Just Cause 2, with a median playtime of 2.6 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.