Gothic II: Gold Edition Steam key art
Gothic II: Gold Edition cover art

Steam revenue analysis

Gothic II: Gold Edition Steam Revenue & Sales Estimates

Piranha Bytes · THQ Nordic

$5.4MEst. Gross Revenue

558,252 estimated sales, 94% positive reviews, and $3,751,453.44 potentially retained by the developer after Steam's platform fees.

Action94% Positive$19.99

Revenue Overview

$5.4M

Gross Revenue

$3.8M

Developer Revenue

558,252

Est. Copies Sold

$335K

Revenue / Year (avg. 16 yr)

$3MLow estimate
$5.4MBest estimate
$8.9MHigh estimate

How the revenue splits

Gross Revenue
$5,359,219
Steam Platform Fee(30.0%)
−$1,607,766
Developer Revenue
$3,751,453

Developer vs. Steam

Developer: 70.0%($3,751,453)Steam: 30.0%($1,607,766)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,607,766
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
15,507Total Reviews
14,577positive (94%)
930negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    15,507 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Gothic II: Gold Edition, we use a midpoint multiplier of ×36 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $10 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $5,359,219 in gross revenue into roughly $3,751,453 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$9.60

List price $19.99

Boxleiter multiplier

×36

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Gothic II: Gold Edition use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x36 and a calibrated average sale price of $10 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $5,359,219

To developer

$3,751,453

To developer: 70.0%

$3,751,453

Platform fee: 30.0%

$1,607,766

Epic Games Store

Gross revenue baseline: $5,359,219

To developer

$4,836,113

To developer: 90.2%

$4,836,113

Platform fee: 9.8%

$523,106

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.8%.

GOG

Gross revenue baseline: $5,359,219

To developer

$3,751,453

To developer: 70.0%

$3,751,453

Platform fee: 30.0%

$1,607,766

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 53% by revenue in Action
53%

Top 53% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Gothic II: Gold Edition ranks in the top 53% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

40.5h avg3.7h median

40.5h

Average Playtime

3.7h

Median Playtime

3.5h

Recent Activity (2 Weeks)

A median playtime of 3.7h and average of 40.5h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity9% still active

Game Details

Dataset updated: April 18, 2026

DeveloperPiranha Bytes
PublisherTHQ Nordic
Release DateJanuary 12, 2010
Years on Market16 years
Current Price$19.99
Calibrated Avg. Selling Price$9.60
GenreAction
Peak Players404
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Gothic II: Gold Edition earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Gothic II: Gold Edition's total gross revenue on Steam at approximately $5,359,219.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,977,344
  • Calibrated midpoint (x36): $5,359,219
  • Optimistic estimate (x60): $8,932,032

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Gothic II: Gold Edition sold on Steam?

With 15,507 Steam reviews and a 94% positive rating, we estimate Gothic II: Gold Edition has sold between 310,140 and 930,420 copies, with a best estimate of 558,252.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x36 that adjusts for the title's age, price tier, genre, and review profile.

How much does Piranha Bytes earn from Gothic II: Gold Edition?

After Steam's tiered platform fee of effectively 30.0%, Piranha Bytes keeps an estimated $3,751,453 from Gothic II: Gold Edition's gross revenue of $5,359,219.

Here's the breakdown:

  • Gross Revenue: $5,359,219
  • Steam's Fee (30.0%): -$1,607,766
  • Developer Revenue: $3,751,453

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Gothic II: Gold Edition?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Gothic II: Gold Edition, with an estimated gross revenue of $5,359,219, this results in an effective rate of 30.0%. Steam keeps approximately $1,607,766 and Piranha Bytes receives $3,751,453.

How accurate are these revenue estimates for Gothic II: Gold Edition?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,977,344 to $8,932,032) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x36) and a calibrated ASP of $10.

What would Gothic II: Gold Edition earn on Epic Games Store instead?

If Gothic II: Gold Edition generated the same gross revenue on the Epic Games Store, Piranha Bytes would keep approximately $4,836,113 - that's $1,084,659 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $523,106. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $3,751,453.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Gothic II: Gold Edition?

According to SteamSpy data, players spend an average of 40.5 hours in Gothic II: Gold Edition, with a median playtime of 3.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.