Risen 2: Dark Waters Steam key art
Risen 2: Dark Waters cover art

Steam revenue analysis

Risen 2: Dark Waters Steam Revenue & Sales Estimates

Piranha Bytes · THQ Nordic

$1.8MEst. Gross Revenue

197,067 estimated sales, 80% positive reviews, and $1,253,937.32 potentially retained by the developer after Steam's platform fees.

Action80% Positive$9.99MC 69

Revenue Overview

$1.8M

Gross Revenue

$1.3M

Developer Revenue

197,067

Est. Copies Sold

$1.8M

Revenue / Year (avg. 1 yr)

$1.2MLow estimate
$1.8MBest estimate
$3.5MHigh estimate

How the revenue splits

Gross Revenue
$1,791,339
Steam Platform Fee(30.0%)
−$537,402
Developer Revenue
$1,253,937

Developer vs. Steam

Developer: 70.0%($1,253,937)Steam: 30.0%($537,402)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$537,402
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

80%positive
6,357Total Reviews
5,086positive (80%)
1,271negative (20%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,357 reviews and a 80% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Risen 2: Dark Waters, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $9 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $1,791,339 in gross revenue into roughly $1,253,937 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$9.09

List price $9.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Risen 2: Dark Waters use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $9 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $1,791,339

To developer

$1,253,937

To developer: 70.0%

$1,253,937

Platform fee: 30.0%

$537,402

Epic Games Store

Gross revenue baseline: $1,791,339

To developer

$1,696,378

To developer: 94.7%

$1,696,378

Platform fee: 5.3%

$94,961

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 5.3%.

GOG

Gross revenue baseline: $1,791,339

To developer

$1,253,937

To developer: 70.0%

$1,253,937

Platform fee: 30.0%

$537,402

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 89% by revenue in Action
89%

Top 89% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Risen 2: Dark Waters ranks in the top 89% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

12.4h avg3.3h median

12.4h

Average Playtime

3.3h

Median Playtime

A median playtime of 3.3h and average of 12.4h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperPiranha Bytes
PublisherTHQ Nordic
Release Date
Years on Market1 year
Current Price$9.99
Calibrated Avg. Selling Price$9.09
GenreAction
Peak Players32
SteamSpy Owners500,000 .. 1,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsPartial Controller SupportStatsFamily Sharing

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Frequently Asked Questions

How much has Risen 2: Dark Waters earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Risen 2: Dark Waters's total gross revenue on Steam at approximately $1,791,339.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,155,703
  • Calibrated midpoint (x31): $1,791,339
  • Optimistic estimate (x60): $3,467,108

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Risen 2: Dark Waters sold on Steam?

With 6,357 Steam reviews and a 80% positive rating, we estimate Risen 2: Dark Waters has sold between 127,140 and 381,420 copies, with a best estimate of 197,067.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Piranha Bytes earn from Risen 2: Dark Waters?

After Steam's tiered platform fee of effectively 30.0%, Piranha Bytes keeps an estimated $1,253,937 from Risen 2: Dark Waters's gross revenue of $1,791,339.

Here's the breakdown:

  • Gross Revenue: $1,791,339
  • Steam's Fee (30.0%): -$537,402
  • Developer Revenue: $1,253,937

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Risen 2: Dark Waters?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Risen 2: Dark Waters, with an estimated gross revenue of $1,791,339, this results in an effective rate of 30.0%. Steam keeps approximately $537,402 and Piranha Bytes receives $1,253,937.

How accurate are these revenue estimates for Risen 2: Dark Waters?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,155,703 to $3,467,108) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $9.

What would Risen 2: Dark Waters earn on Epic Games Store instead?

If Risen 2: Dark Waters generated the same gross revenue on the Epic Games Store, Piranha Bytes would keep approximately $1,696,378 - that's $442,441 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $94,961. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,253,937.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Risen 2: Dark Waters?

According to SteamSpy data, players spend an average of 12.4 hours in Risen 2: Dark Waters, with a median playtime of 3.3 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Risen 2: Dark Waters's Metacritic score?

Risen 2: Dark Waters has a Metacritic score of 69/100, which indicates "mixed or average" reviews from critics. The Steam community rates the game 80% positive based on 6,357 user reviews.