Risen 3 - Titan Lords Steam key art
Risen 3 - Titan Lords cover art

Steam revenue analysis

Risen 3 - Titan Lords Steam Revenue & Sales Estimates

Piranha Bytes · THQ Nordic

$2.6MEst. Gross Revenue

189,503 estimated sales, 74% positive reviews, and $1,809,374.64 potentially retained by the developer after Steam's platform fees.

Action74% Positive$14.99MC 65

Revenue Overview

$2.6M

Gross Revenue

$1.8M

Developer Revenue

189,503

Est. Copies Sold

$2.6M

Revenue / Year (avg. 1 yr)

$1.7MLow estimate
$2.6MBest estimate
$5MHigh estimate

How the revenue splits

Gross Revenue
$2,584,821
Steam Platform Fee(30.0%)
−$775,446
Developer Revenue
$1,809,375

Developer vs. Steam

Developer: 70.0%($1,809,375)Steam: 30.0%($775,446)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$775,446
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

74%positive
6,113Total Reviews
4,524positive (74%)
1,589negative (26%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,113 reviews and a 74% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Risen 3 - Titan Lords, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $15, we estimate a realized average sale price of $14 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,584,821 in gross revenue into roughly $1,809,375 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$13.64

List price $14.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Risen 3 - Titan Lords use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $14 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,584,821

To developer

$1,809,375

To developer: 70.0%

$1,809,375

Platform fee: 30.0%

$775,446

Epic Games Store

Gross revenue baseline: $2,584,821

To developer

$2,394,642

To developer: 92.6%

$2,394,642

Platform fee: 7.4%

$190,179

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 7.4%.

GOG

Gross revenue baseline: $2,584,821

To developer

$1,809,375

To developer: 70.0%

$1,809,375

Platform fee: 30.0%

$775,446

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 80% by revenue in Action
80%

Top 80% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Risen 3 - Titan Lords ranks in the top 80% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

15.8h avg3.5h median

15.8h

Average Playtime

3.5h

Median Playtime

A median playtime of 3.5h and average of 15.8h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperPiranha Bytes
PublisherTHQ Nordic
Release Date
Years on Market1 year
Current Price$14.99
Calibrated Avg. Selling Price$13.64
GenreAction
Peak Players46
SteamSpy Owners500,000 .. 1,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsCaptions availablePartial Controller SupportSteam CloudFamily Sharing

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Frequently Asked Questions

How much has Risen 3 - Titan Lords earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Risen 3 - Titan Lords's total gross revenue on Steam at approximately $2,584,821.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,667,626
  • Calibrated midpoint (x31): $2,584,821
  • Optimistic estimate (x60): $5,002,879

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Risen 3 - Titan Lords sold on Steam?

With 6,113 Steam reviews and a 74% positive rating, we estimate Risen 3 - Titan Lords has sold between 122,260 and 366,780 copies, with a best estimate of 189,503.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Piranha Bytes earn from Risen 3 - Titan Lords?

After Steam's tiered platform fee of effectively 30.0%, Piranha Bytes keeps an estimated $1,809,375 from Risen 3 - Titan Lords's gross revenue of $2,584,821.

Here's the breakdown:

  • Gross Revenue: $2,584,821
  • Steam's Fee (30.0%): -$775,446
  • Developer Revenue: $1,809,375

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Risen 3 - Titan Lords?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Risen 3 - Titan Lords, with an estimated gross revenue of $2,584,821, this results in an effective rate of 30.0%. Steam keeps approximately $775,446 and Piranha Bytes receives $1,809,375.

How accurate are these revenue estimates for Risen 3 - Titan Lords?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,667,626 to $5,002,879) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $14.

What would Risen 3 - Titan Lords earn on Epic Games Store instead?

If Risen 3 - Titan Lords generated the same gross revenue on the Epic Games Store, Piranha Bytes would keep approximately $2,394,642 - that's $585,268 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $190,179. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,809,375.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Risen 3 - Titan Lords?

According to SteamSpy data, players spend an average of 15.8 hours in Risen 3 - Titan Lords, with a median playtime of 3.5 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Risen 3 - Titan Lords's Metacritic score?

Risen 3 - Titan Lords has a Metacritic score of 65/100, which indicates "mixed or average" reviews from critics. The Steam community rates the game 74% positive based on 6,113 user reviews.