Scorn Steam key art
Scorn cover art

Steam revenue analysis

Scorn Steam Revenue & Sales Estimates

Ebb Software · Kepler Interactive

$13.1MEst. Gross Revenue

480,500 estimated sales, 77% positive reviews, and $9,298,596.25 potentially retained by the developer after Steam's platform fees.

Action77% Positive$9.99

Revenue Overview

$13.1M

Gross Revenue

$9.3M

Developer Revenue

480,500

Est. Copies Sold

$3.3M

Revenue / Year (avg. 4 yr)

$8.4MLow estimate
$13.1MBest estimate
$25.3MHigh estimate

How the revenue splits

Gross Revenue
$13,064,795
Steam Platform Fee(28.8%)
−$3,766,199
Developer Revenue
$9,298,596

Developer vs. Steam

Developer: 71.2%($9,298,596)Steam: 28.8%($3,766,199)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$766,199
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

77%positive
15,500Total Reviews
11,935positive (77%)
3,565negative (23%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    15,500 reviews and a 77% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Scorn, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $27 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 28.8%. That turns an estimated $13,064,795 in gross revenue into roughly $9,298,596 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$27.19

List price $9.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

28.8%

Tiered 30 / 25 / 20%

Revenue estimates for Scorn use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $27 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $13,064,795

To developer

$9,298,596

To developer: 71.2%

$9,298,596

Platform fee: 28.8%

$3,766,199

Epic Games Store

Gross revenue baseline: $13,064,795

To developer

$11,617,020

To developer: 88.9%

$11,617,020

Platform fee: 11.1%

$1,447,775

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.1%.

GOG

Gross revenue baseline: $13,064,795

To developer

$9,145,357

To developer: 70.0%

$9,145,357

Platform fee: 30.0%

$3,919,439

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 28% by revenue in Action
28%

Top 28% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Scorn ranks in the top 28% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

3.2h avg2.3h median

3.2h

Average Playtime

2.3h

Median Playtime

0.5h

Recent Activity (2 Weeks)

Scorn keeps players engaged for an average of 3.2 hours – solid engagement for a action game.

Current Activity16% still active

Game Details

Dataset updated: April 18, 2026

DeveloperEbb Software
PublisherKepler Interactive
Release DateOctober 13, 2022
Years on Market4 years
Current Price$9.99
Calibrated Avg. Selling Price$27.19
GenreAction
Peak Players20
SteamSpy Owners1,000,000 .. 2,000,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Scorn earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Scorn's total gross revenue on Steam at approximately $13,064,795.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,428,900
  • Calibrated midpoint (x31): $13,064,795
  • Optimistic estimate (x60): $25,286,700

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Scorn sold on Steam?

With 15,500 Steam reviews and a 77% positive rating, we estimate Scorn has sold between 310,000 and 930,000 copies, with a best estimate of 480,500.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Ebb Software earn from Scorn?

After Steam's tiered platform fee of effectively 28.8%, Ebb Software keeps an estimated $9,298,596 from Scorn's gross revenue of $13,064,795.

Here's the breakdown:

  • Gross Revenue: $13,064,795
  • Steam's Fee (28.8%): -$3,766,199
  • Developer Revenue: $9,298,596

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Scorn?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Scorn, with an estimated gross revenue of $13,064,795, this results in an effective rate of 28.8%. Steam keeps approximately $3,766,199 and Ebb Software receives $9,298,596.

How accurate are these revenue estimates for Scorn?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,428,900 to $25,286,700) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $27.

What would Scorn earn on Epic Games Store instead?

If Scorn generated the same gross revenue on the Epic Games Store, Ebb Software would keep approximately $11,617,020 - that's $2,318,423 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,447,775. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $9,145,357.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Scorn?

According to SteamSpy data, players spend an average of 3.2 hours in Scorn, with a median playtime of 2.3 hours. This indicates solid player engagement.