ELDEN RING Steam key art
ELDEN RING cover art

Steam revenue analysis

ELDEN RING Steam Revenue & Sales Estimates

FromSoftware, Inc.

$988.8MEst. Gross Revenue

25,360,248 estimated sales, 93% positive reviews, and $788,036,855.62 potentially retained by the developer after Steam's platform fees.

Action93% Positive$59.99MC 94

Revenue Overview

$988.8M

Gross Revenue

$788M

Developer Revenue

25,360,248

Est. Copies Sold

$247.2M

Revenue / Year (avg. 4 yr)

$824MLow estimate
$988.8MBest estimate
$2.5BHigh estimate

How the revenue splits

Gross Revenue
$988,796,070
Steam Platform Fee(20.3%)
−$200,759,214
Developer Revenue
$788,036,856

Developer vs. Steam

Developer: 79.7%($788,036,856)Steam: 20.3%($200,759,214)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$187,759,214

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

93%positive
1,056,677Total Reviews
982,710positive (93%)
73,967negative (7%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    1,056,677 reviews and a 93% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For ELDEN RING, we use a midpoint multiplier of ×24 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $39 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 20.3%. That turns an estimated $988,796,070 in gross revenue into roughly $788,036,856 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$38.99

List price $59.99

Boxleiter multiplier

×24

Range ×20–×60

Effective Steam fee

20.3%

Tiered 30 / 25 / 20%

Revenue estimates for ELDEN RING use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x24 and a calibrated average sale price of $39 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $988,796,070

To developer

$788,036,856

To developer: 79.7%

$788,036,856

Platform fee: 20.3%

$200,759,214

Epic Games Store

Gross revenue baseline: $988,796,070

To developer

$870,260,541

To developer: 88.0%

$870,260,541

Platform fee: 12.0%

$118,535,528

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 12.0%.

GOG

Gross revenue baseline: $988,796,070

To developer

$692,157,249

To developer: 70.0%

$692,157,249

Platform fee: 30.0%

$296,638,821

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 1% by revenue in Action
1%

Top 1% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

ELDEN RING ranks in the top 1% of 2141 tracked action top-sellers, with estimated revenue 165× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

136.1h avg94.6h median

136.1h

Average Playtime

94.6h

Median Playtime

11.8h

Recent Activity (2 Weeks)

ELDEN RING keeps players engaged for an average of 136.1 hours – solid engagement for a action game.

Current Activity9% still active

Game Details

Dataset updated: June 11, 2026

DeveloperFromSoftware, Inc.
PublisherFromSoftware, Inc.
Release DateFebruary 23, 2022
Years on Market4 years
Current Price$59.99
Calibrated Avg. Selling Price$38.99
GenreAction
Peak Players29,529
SteamSpy Owners20,000,000 .. 50,000,000

Features

Single-playerMulti-playerPvPOnline PvPCo-opOnline Co-opSteam AchievementsFull controller supportSteam Trading CardsCamera ComfortCustom Volume ControlsPlayable without Timed InputSave AnytimeStereo SoundSurround SoundSteam CloudFamily Sharing

More Interactive Tools

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Frequently Asked Questions

How much has ELDEN RING earned on Steam?

Based on our analysis using the Boxleiter method, we estimate ELDEN RING's total gross revenue on Steam at approximately $988,796,070.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $823,996,725
  • Calibrated midpoint (x24): $988,796,070
  • Optimistic estimate (x60): $2,471,990,174

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has ELDEN RING sold on Steam?

With 1,056,677 Steam reviews and a 93% positive rating, we estimate ELDEN RING has sold between 21,133,540 and 63,400,620 copies, with a best estimate of 25,360,248.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x24 that adjusts for the title's age, price tier, genre, and review profile.

How much does FromSoftware, Inc. earn from ELDEN RING?

After Steam's tiered platform fee of effectively 20.3%, FromSoftware, Inc. keeps an estimated $788,036,856 from ELDEN RING's gross revenue of $988,796,070.

Here's the breakdown:

  • Gross Revenue: $988,796,070
  • Steam's Fee (20.3%): -$200,759,214
  • Developer Revenue: $788,036,856

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from ELDEN RING?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For ELDEN RING, with an estimated gross revenue of $988,796,070, this results in an effective rate of 20.3%. Steam keeps approximately $200,759,214 and FromSoftware, Inc. receives $788,036,856.

How accurate are these revenue estimates for ELDEN RING?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($823,996,725 to $2,471,990,174) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x24) and a calibrated ASP of $39.

What would ELDEN RING earn on Epic Games Store instead?

If ELDEN RING generated the same gross revenue on the Epic Games Store, FromSoftware, Inc. would keep approximately $870,260,541 - that's $82,223,686 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $118,535,528. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $692,157,249.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in ELDEN RING?

According to SteamSpy data, players spend an average of 136.1 hours in ELDEN RING, with a median playtime of 94.6 hours. This indicates solid player engagement.

What is ELDEN RING's Metacritic score?

ELDEN RING has a Metacritic score of 94/100, which is considered "generally favorable" by critics. The Steam community rates the game 93% positive based on 1,056,677 user reviews.