Sekiro™: Shadows Die Twice - GOTY Edition Steam key art
Sekiro™: Shadows Die Twice - GOTY Edition cover art

Steam revenue analysis

Sekiro™: Shadows Die Twice - GOTY Edition Steam Revenue & Sales Estimates

FromSoftware, Inc. · Activision (Excluding Japan and Asia)

$275.4MEst. Gross Revenue

8,055,850 estimated sales, 95% positive reviews, and $217,343,609.20 potentially retained by the developer after Steam's platform fees.

Action95% Positive$59.99MC 88

Revenue Overview

$275.4M

Gross Revenue

$217.3M

Developer Revenue

8,055,850

Est. Copies Sold

$39.3M

Revenue / Year (avg. 7 yr)

$220.3MLow estimate
$275.4MBest estimate
$661MHigh estimate

How the revenue splits

Gross Revenue
$275,429,512
Steam Platform Fee(21.1%)
−$58,085,902
Developer Revenue
$217,343,609

Developer vs. Steam

Developer: 78.9%($217,343,609)Steam: 21.1%($58,085,902)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$45,085,902

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

95%positive
322,234Total Reviews
306,122positive (95%)
16,112negative (5%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    322,234 reviews and a 95% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Sekiro™: Shadows Die Twice - GOTY Edition, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $34 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 21.1%. That turns an estimated $275,429,512 in gross revenue into roughly $217,343,609 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$34.19

List price $59.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

21.1%

Tiered 30 / 25 / 20%

Revenue estimates for Sekiro™: Shadows Die Twice - GOTY Edition use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $34 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $275,429,512

To developer

$217,343,609

To developer: 78.9%

$217,343,609

Platform fee: 21.1%

$58,085,902

Epic Games Store

Gross revenue baseline: $275,429,512

To developer

$242,497,970

To developer: 88.0%

$242,497,970

Platform fee: 12.0%

$32,931,541

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 12.0%.

GOG

Gross revenue baseline: $275,429,512

To developer

$192,800,658

To developer: 70.0%

$192,800,658

Platform fee: 30.0%

$82,628,853

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 1% by revenue in Action
1%

Top 1% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Sekiro™: Shadows Die Twice - GOTY Edition ranks in the top 1% of 2141 tracked action top-sellers, with estimated revenue 46× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

46.9h avg25.6h median

46.9h

Average Playtime

25.6h

Median Playtime

6h

Recent Activity (2 Weeks)

Sekiro™: Shadows Die Twice - GOTY Edition keeps players engaged for an average of 46.9 hours – solid engagement for a action game.

Current Activity13% still active

Game Details

Dataset updated: April 18, 2026

DeveloperFromSoftware, Inc.
PublisherActivision (Excluding Japan and Asia)
Release DateMarch 20, 2019
Years on Market7 years
Current Price$59.99
Calibrated Avg. Selling Price$34.19
GenreAction
Peak Players6,767
SteamSpy Owners10,000,000 .. 20,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TabletRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has Sekiro™: Shadows Die Twice - GOTY Edition earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Sekiro™: Shadows Die Twice - GOTY Edition's total gross revenue on Steam at approximately $275,429,512.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $220,343,609
  • Calibrated midpoint (x25): $275,429,512
  • Optimistic estimate (x60): $661,030,828

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Sekiro™: Shadows Die Twice - GOTY Edition sold on Steam?

With 322,234 Steam reviews and a 95% positive rating, we estimate Sekiro™: Shadows Die Twice - GOTY Edition has sold between 6,444,680 and 19,334,040 copies, with a best estimate of 8,055,850.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does FromSoftware, Inc. earn from Sekiro™: Shadows Die Twice - GOTY Edition?

After Steam's tiered platform fee of effectively 21.1%, FromSoftware, Inc. keeps an estimated $217,343,609 from Sekiro™: Shadows Die Twice - GOTY Edition's gross revenue of $275,429,512.

Here's the breakdown:

  • Gross Revenue: $275,429,512
  • Steam's Fee (21.1%): -$58,085,902
  • Developer Revenue: $217,343,609

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Sekiro™: Shadows Die Twice - GOTY Edition?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Sekiro™: Shadows Die Twice - GOTY Edition, with an estimated gross revenue of $275,429,512, this results in an effective rate of 21.1%. Steam keeps approximately $58,085,902 and FromSoftware, Inc. receives $217,343,609.

How accurate are these revenue estimates for Sekiro™: Shadows Die Twice - GOTY Edition?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($220,343,609 to $661,030,828) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $34.

What would Sekiro™: Shadows Die Twice - GOTY Edition earn on Epic Games Store instead?

If Sekiro™: Shadows Die Twice - GOTY Edition generated the same gross revenue on the Epic Games Store, FromSoftware, Inc. would keep approximately $242,497,970 - that's $25,154,361 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $32,931,541. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $192,800,658.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Sekiro™: Shadows Die Twice - GOTY Edition?

According to SteamSpy data, players spend an average of 46.9 hours in Sekiro™: Shadows Die Twice - GOTY Edition, with a median playtime of 25.6 hours. This indicates solid player engagement.

What is Sekiro™: Shadows Die Twice - GOTY Edition's Metacritic score?

Sekiro™: Shadows Die Twice - GOTY Edition has a Metacritic score of 88/100, which is considered "generally favorable" by critics. The Steam community rates the game 95% positive based on 322,234 user reviews.