HELLDIVERS™ 2 Steam key art
HELLDIVERS™ 2 cover art

Steam revenue analysis

HELLDIVERS™ 2 Steam Revenue & Sales Estimates

Arrowhead Game Studios · PlayStation Publishing LLC

$772.3MEst. Gross Revenue

26,458,510 estimated sales, 76% positive reviews, and $614,859,125.52 potentially retained by the developer after Steam's platform fees.

Action76% Positive$39.99

Revenue Overview

$772.3M

Gross Revenue

$614.9M

Developer Revenue

26,458,510

Est. Copies Sold

$386.2M

Revenue / Year (avg. 2 yr)

$594.1MLow estimate
$772.3MBest estimate
$1.8BHigh estimate

How the revenue splits

Gross Revenue
$772,323,907
Steam Platform Fee(20.4%)
−$157,464,781
Developer Revenue
$614,859,126

Developer vs. Steam

Developer: 79.6%($614,859,126)Steam: 20.4%($157,464,781)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$144,464,781

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

76%positive
1,017,635Total Reviews
773,403positive (76%)
244,232negative (24%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    1,017,635 reviews and a 76% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For HELLDIVERS™ 2, we use a midpoint multiplier of ×26 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $29 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 20.4%. That turns an estimated $772,323,907 in gross revenue into roughly $614,859,126 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$29.19

List price $39.99

Boxleiter multiplier

×26

Range ×20–×60

Effective Steam fee

20.4%

Tiered 30 / 25 / 20%

Revenue estimates for HELLDIVERS™ 2 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x26 and a calibrated average sale price of $29 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $772,323,907

To developer

$614,859,126

To developer: 79.6%

$614,859,126

Platform fee: 20.4%

$157,464,781

Epic Games Store

Gross revenue baseline: $772,323,907

To developer

$679,765,038

To developer: 88.0%

$679,765,038

Platform fee: 12.0%

$92,558,869

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 12.0%.

GOG

Gross revenue baseline: $772,323,907

To developer

$540,626,735

To developer: 70.0%

$540,626,735

Platform fee: 30.0%

$231,697,172

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 1% by revenue in Action
1%

Top 1% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

HELLDIVERS™ 2 ranks in the top 1% of 2141 tracked action top-sellers, with estimated revenue 129× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

92.8h avg42.7h median

92.8h

Average Playtime

42.7h

Median Playtime

8.1h

Recent Activity (2 Weeks)

A median playtime of 42.7h and average of 92.8h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity9% still active

Game Details

Dataset updated: April 18, 2026

DeveloperArrowhead Game Studios
PublisherPlayStation Publishing LLC
Release DateFebruary 7, 2024
Years on Market2 years
Current Price$39.99
Calibrated Avg. Selling Price$29.19
GenreAction
Peak Players53,399
SteamSpy Owners20,000,000 .. 50,000,000

Features

Multi-playerCo-opOnline Co-opSteam AchievementsIn-App PurchasesAdjustable Text SizeCamera ComfortChat Speech-to-textChat Text-to-speechColor AlternativesCustom Volume ControlsAdjustable DifficultyNarrated Game MenusPlayable without Timed InputStereo SoundSubtitle OptionsSurround SoundPartial Controller SupportFamily Sharing

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has HELLDIVERS™ 2 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate HELLDIVERS™ 2's total gross revenue on Steam at approximately $772,323,907.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $594,095,313
  • Calibrated midpoint (x26): $772,323,907
  • Optimistic estimate (x60): $1,782,285,939

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has HELLDIVERS™ 2 sold on Steam?

With 1,017,635 Steam reviews and a 76% positive rating, we estimate HELLDIVERS™ 2 has sold between 20,352,700 and 61,058,100 copies, with a best estimate of 26,458,510.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x26 that adjusts for the title's age, price tier, genre, and review profile.

How much does Arrowhead Game Studios earn from HELLDIVERS™ 2?

After Steam's tiered platform fee of effectively 20.4%, Arrowhead Game Studios keeps an estimated $614,859,126 from HELLDIVERS™ 2's gross revenue of $772,323,907.

Here's the breakdown:

  • Gross Revenue: $772,323,907
  • Steam's Fee (20.4%): -$157,464,781
  • Developer Revenue: $614,859,126

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from HELLDIVERS™ 2?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For HELLDIVERS™ 2, with an estimated gross revenue of $772,323,907, this results in an effective rate of 20.4%. Steam keeps approximately $157,464,781 and Arrowhead Game Studios receives $614,859,126.

How accurate are these revenue estimates for HELLDIVERS™ 2?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($594,095,313 to $1,782,285,939) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x26) and a calibrated ASP of $29.

What would HELLDIVERS™ 2 earn on Epic Games Store instead?

If HELLDIVERS™ 2 generated the same gross revenue on the Epic Games Store, Arrowhead Game Studios would keep approximately $679,765,038 - that's $64,905,913 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $92,558,869. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $540,626,735.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in HELLDIVERS™ 2?

According to SteamSpy data, players spend an average of 92.8 hours in HELLDIVERS™ 2, with a median playtime of 42.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.