Assassin's Creed Revelations Steam key art
Assassin's Creed Revelations cover art

Steam revenue analysis

Assassin's Creed Revelations Steam Revenue & Sales Estimates

Ubisoft Montreal · Ubisoft

$9.4MEst. Gross Revenue

505,316 estimated sales, 85% positive reviews, and $6,575,677.11 potentially retained by the developer after Steam's platform fees.

Action85% Positive$19.99

Revenue Overview

$9.4M

Gross Revenue

$6.6M

Developer Revenue

505,316

Est. Copies Sold

$9.4M

Revenue / Year (avg. 1 yr)

$6.7MLow estimate
$9.4MBest estimate
$20.1MHigh estimate

How the revenue splits

Gross Revenue
$9,393,824
Steam Platform Fee(30.0%)
−$2,818,147
Developer Revenue
$6,575,677

Developer vs. Steam

Developer: 70.0%($6,575,677)Steam: 30.0%($2,818,147)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,818,147
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

85%positive
18,047Total Reviews
15,340positive (85%)
2,707negative (15%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    18,047 reviews and a 85% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Assassin's Creed Revelations, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $9,393,824 in gross revenue into roughly $6,575,677 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Assassin's Creed Revelations use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $9,393,824

To developer

$6,575,677

To developer: 70.0%

$6,575,677

Platform fee: 30.0%

$2,818,147

Epic Games Store

Gross revenue baseline: $9,393,824

To developer

$8,386,566

To developer: 89.3%

$8,386,566

Platform fee: 10.7%

$1,007,259

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.7%.

GOG

Gross revenue baseline: $9,393,824

To developer

$6,575,677

To developer: 70.0%

$6,575,677

Platform fee: 30.0%

$2,818,147

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 37% by revenue in Action
37%

Top 37% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Assassin's Creed Revelations ranks in the top 37% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

18.5h avg13.3h median

18.5h

Average Playtime

13.3h

Median Playtime

Assassin's Creed Revelations keeps players engaged for an average of 18.5 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperUbisoft Montreal
PublisherUbisoft
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players104
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has Assassin's Creed Revelations earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Assassin's Creed Revelations's total gross revenue on Steam at approximately $9,393,824.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $6,709,875
  • Calibrated midpoint (x28): $9,393,824
  • Optimistic estimate (x60): $20,129,624

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Assassin's Creed Revelations sold on Steam?

With 18,047 Steam reviews and a 85% positive rating, we estimate Assassin's Creed Revelations has sold between 360,940 and 1,082,820 copies, with a best estimate of 505,316.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Ubisoft Montreal earn from Assassin's Creed Revelations?

After Steam's tiered platform fee of effectively 30.0%, Ubisoft Montreal keeps an estimated $6,575,677 from Assassin's Creed Revelations's gross revenue of $9,393,824.

Here's the breakdown:

  • Gross Revenue: $9,393,824
  • Steam's Fee (30.0%): -$2,818,147
  • Developer Revenue: $6,575,677

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Assassin's Creed Revelations?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Assassin's Creed Revelations, with an estimated gross revenue of $9,393,824, this results in an effective rate of 30.0%. Steam keeps approximately $2,818,147 and Ubisoft Montreal receives $6,575,677.

How accurate are these revenue estimates for Assassin's Creed Revelations?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($6,709,875 to $20,129,624) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $19.

What would Assassin's Creed Revelations earn on Epic Games Store instead?

If Assassin's Creed Revelations generated the same gross revenue on the Epic Games Store, Ubisoft Montreal would keep approximately $8,386,566 - that's $1,810,888 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,007,259. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $6,575,677.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Assassin's Creed Revelations?

According to SteamSpy data, players spend an average of 18.5 hours in Assassin's Creed Revelations, with a median playtime of 13.3 hours. This indicates solid player engagement.