Wolfenstein: Youngblood Steam key art
Wolfenstein: Youngblood cover art

Steam revenue analysis

Wolfenstein: Youngblood Steam Revenue & Sales Estimates

MachineGames · Bethesda Softworks

$5.8MEst. Gross Revenue

519,948 estimated sales, 44% positive reviews, and $4,072,752.68 potentially retained by the developer after Steam's platform fees.

Action44% Positive$19.99

Revenue Overview

$5.8M

Gross Revenue

$4.1M

Developer Revenue

519,948

Est. Copies Sold

$831.2K

Revenue / Year (avg. 7 yr)

$3.2MLow estimate
$5.8MBest estimate
$9.7MHigh estimate

How the revenue splits

Gross Revenue
$5,818,218
Steam Platform Fee(30.0%)
−$1,745,465
Developer Revenue
$4,072,753

Developer vs. Steam

Developer: 70.0%($4,072,753)Steam: 30.0%($1,745,465)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,745,465
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

44%positive
14,443Total Reviews
6,355positive (44%)
8,088negative (56%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    14,443 reviews and a 44% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Wolfenstein: Youngblood, we use a midpoint multiplier of ×36 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $11 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $5,818,218 in gross revenue into roughly $4,072,753 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$11.19

List price $19.99

Boxleiter multiplier

×36

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Wolfenstein: Youngblood use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x36 and a calibrated average sale price of $11 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $5,818,218

To developer

$4,072,753

To developer: 70.0%

$4,072,753

Platform fee: 30.0%

$1,745,465

Epic Games Store

Gross revenue baseline: $5,818,218

To developer

$5,240,032

To developer: 90.1%

$5,240,032

Platform fee: 9.9%

$578,186

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.9%.

GOG

Gross revenue baseline: $5,818,218

To developer

$4,072,753

To developer: 70.0%

$4,072,753

Platform fee: 30.0%

$1,745,465

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 51% by revenue in Action
51%

Top 51% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Wolfenstein: Youngblood ranks in the top 51% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

9.3h avg5.1h median

9.3h

Average Playtime

5.1h

Median Playtime

Wolfenstein: Youngblood keeps players engaged for an average of 9.3 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperMachineGames
PublisherBethesda Softworks
Release DateJuly 24, 2019
Years on Market7 years
Current Price$19.99
Calibrated Avg. Selling Price$11.19
GenreAction
Peak Players38
SteamSpy Owners2,000,000 .. 5,000,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Wolfenstein: Youngblood earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Wolfenstein: Youngblood's total gross revenue on Steam at approximately $5,818,218.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $3,232,343
  • Calibrated midpoint (x36): $5,818,218
  • Optimistic estimate (x60): $9,697,030

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Wolfenstein: Youngblood sold on Steam?

With 14,443 Steam reviews and a 44% positive rating, we estimate Wolfenstein: Youngblood has sold between 288,860 and 866,580 copies, with a best estimate of 519,948.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x36 that adjusts for the title's age, price tier, genre, and review profile.

How much does MachineGames earn from Wolfenstein: Youngblood?

After Steam's tiered platform fee of effectively 30.0%, MachineGames keeps an estimated $4,072,753 from Wolfenstein: Youngblood's gross revenue of $5,818,218.

Here's the breakdown:

  • Gross Revenue: $5,818,218
  • Steam's Fee (30.0%): -$1,745,465
  • Developer Revenue: $4,072,753

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Wolfenstein: Youngblood?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Wolfenstein: Youngblood, with an estimated gross revenue of $5,818,218, this results in an effective rate of 30.0%. Steam keeps approximately $1,745,465 and MachineGames receives $4,072,753.

How accurate are these revenue estimates for Wolfenstein: Youngblood?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($3,232,343 to $9,697,030) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x36) and a calibrated ASP of $11.

What would Wolfenstein: Youngblood earn on Epic Games Store instead?

If Wolfenstein: Youngblood generated the same gross revenue on the Epic Games Store, MachineGames would keep approximately $5,240,032 - that's $1,167,279 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $578,186. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $4,072,753.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Wolfenstein: Youngblood?

According to SteamSpy data, players spend an average of 9.3 hours in Wolfenstein: Youngblood, with a median playtime of 5.1 hours. This indicates solid player engagement.