The Banner Saga Steam key art
The Banner Saga cover art

Steam revenue analysis

The Banner Saga Steam Revenue & Sales Estimates

Stoic · Stoic Studio

$7.2MEst. Gross Revenue

574,351 estimated sales, 89% positive reviews, and $5,025,571.25 potentially retained by the developer after Steam's platform fees.

Indie89% Positive$24.99

Revenue Overview

$7.2M

Gross Revenue

$5M

Developer Revenue

574,351

Est. Copies Sold

$598.3K

Revenue / Year (avg. 12 yr)

$3.9MLow estimate
$7.2MBest estimate
$11.6MHigh estimate

How the revenue splits

Gross Revenue
$7,179,388
Steam Platform Fee(30.0%)
−$2,153,816
Developer Revenue
$5,025,571

Developer vs. Steam

Developer: 70.0%($5,025,571)Steam: 30.0%($2,153,816)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,153,816
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

89%positive
15,523Total Reviews
13,815positive (89%)
1,708negative (11%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    15,523 reviews and a 89% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For The Banner Saga, we use a midpoint multiplier of ×37 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $13 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,179,388 in gross revenue into roughly $5,025,571 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$12.50

List price $24.99

Boxleiter multiplier

×37

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for The Banner Saga use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x37 and a calibrated average sale price of $13 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,179,388

To developer

$5,025,571

To developer: 70.0%

$5,025,571

Platform fee: 30.0%

$2,153,816

Epic Games Store

Gross revenue baseline: $7,179,388

To developer

$6,437,861

To developer: 89.7%

$6,437,861

Platform fee: 10.3%

$741,527

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.3%.

GOG

Gross revenue baseline: $7,179,388

To developer

$5,025,571

To developer: 70.0%

$5,025,571

Platform fee: 30.0%

$2,153,816

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 51% by revenue in Indie
51%

Top 51% of Indie games

by estimated revenue

0%◆ Median100%

59

Top Games Tracked

$7.6M

Median (tracked top games)

$27.4M

Mean (tracked top games)

The Banner Saga ranks in the top 51% of 59 tracked indie top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

11.3h avg6.8h median

11.3h

Average Playtime

6.8h

Median Playtime

0.1h

Recent Activity (2 Weeks)

The Banner Saga keeps players engaged for an average of 11.3 hours – solid engagement for a indie game.

Current Activity1% still active

Game Details

Dataset updated: April 18, 2026

DeveloperStoic
PublisherStoic Studio
Release DateJanuary 13, 2014
Years on Market12 years
Current Price$24.99
Calibrated Avg. Selling Price$12.50
GenreIndie
Peak Players24
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has The Banner Saga earned on Steam?

Based on our analysis using the Boxleiter method, we estimate The Banner Saga's total gross revenue on Steam at approximately $7,179,388.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $3,880,750
  • Calibrated midpoint (x37): $7,179,388
  • Optimistic estimate (x60): $11,642,250

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has The Banner Saga sold on Steam?

With 15,523 Steam reviews and a 89% positive rating, we estimate The Banner Saga has sold between 310,460 and 931,380 copies, with a best estimate of 574,351.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x37 that adjusts for the title's age, price tier, genre, and review profile.

How much does Stoic earn from The Banner Saga?

After Steam's tiered platform fee of effectively 30.0%, Stoic keeps an estimated $5,025,571 from The Banner Saga's gross revenue of $7,179,388.

Here's the breakdown:

  • Gross Revenue: $7,179,388
  • Steam's Fee (30.0%): -$2,153,816
  • Developer Revenue: $5,025,571

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from The Banner Saga?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For The Banner Saga, with an estimated gross revenue of $7,179,388, this results in an effective rate of 30.0%. Steam keeps approximately $2,153,816 and Stoic receives $5,025,571.

How accurate are these revenue estimates for The Banner Saga?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($3,880,750 to $11,642,250) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x37) and a calibrated ASP of $13.

What would The Banner Saga earn on Epic Games Store instead?

If The Banner Saga generated the same gross revenue on the Epic Games Store, Stoic would keep approximately $6,437,861 - that's $1,412,290 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $741,527. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,025,571.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in The Banner Saga?

According to SteamSpy data, players spend an average of 11.3 hours in The Banner Saga, with a median playtime of 6.8 hours. This indicates solid player engagement.