Rise of the Tomb Raider™ Steam key art
Rise of the Tomb Raider™ cover art

Steam revenue analysis

Rise of the Tomb Raider™ Steam Revenue & Sales Estimates

Crystal Dynamics

$65.3MEst. Gross Revenue

4,630,120 estimated sales, 94% positive reviews, and $49,227,753.60 potentially retained by the developer after Steam's platform fees.

Action94% Positive$29.99MC 86

Revenue Overview

$65.3M

Gross Revenue

$49.2M

Developer Revenue

4,630,120

Est. Copies Sold

$6.5M

Revenue / Year (avg. 10 yr)

$38.4MLow estimate
$65.3MBest estimate
$115.2MHigh estimate

How the revenue splits

Gross Revenue
$65,284,692
Steam Platform Fee(24.6%)
−$16,056,938
Developer Revenue
$49,227,754

Developer vs. Steam

Developer: 75.4%($49,227,754)Steam: 24.6%($16,056,938)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$3,056,938

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
136,180Total Reviews
128,009positive (94%)
8,171negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    136,180 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Rise of the Tomb Raider™, we use a midpoint multiplier of ×34 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $14 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 24.6%. That turns an estimated $65,284,692 in gross revenue into roughly $49,227,754 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$14.10

List price $29.99

Boxleiter multiplier

×34

Range ×20–×60

Effective Steam fee

24.6%

Tiered 30 / 25 / 20%

Revenue estimates for Rise of the Tomb Raider™ use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x34 and a calibrated average sale price of $14 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $65,284,692

To developer

$49,227,754

To developer: 75.4%

$49,227,754

Platform fee: 24.6%

$16,056,938

Epic Games Store

Gross revenue baseline: $65,284,692

To developer

$57,570,529

To developer: 88.2%

$57,570,529

Platform fee: 11.8%

$7,714,163

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.8%.

GOG

Gross revenue baseline: $65,284,692

To developer

$45,699,284

To developer: 70.0%

$45,699,284

Platform fee: 30.0%

$19,585,408

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 7% by revenue in Action
7%

Top 7% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Rise of the Tomb Raider™ ranks in the top 7% of 2141 tracked action top-sellers, with estimated revenue 11× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

23.7h avg12.9h median

23.7h

Average Playtime

12.9h

Median Playtime

3.4h

Recent Activity (2 Weeks)

Rise of the Tomb Raider™ keeps players engaged for an average of 23.7 hours – solid engagement for a action game.

Current Activity14% still active

Game Details

Dataset updated: April 18, 2026

DeveloperCrystal Dynamics
PublisherCrystal Dynamics
Release DateFebruary 8, 2016
Years on Market10 years
Current Price$29.99
Calibrated Avg. Selling Price$14.10
GenreAction
Peak Players777
SteamSpy Owners2,000,000 .. 5,000,000

Features

Single-playerSteam AchievementsFull controller supportTracked Controller SupportVR SupportedSteam Trading CardsSteam CloudSteam LeaderboardsRemote Play on PhoneRemote Play on TabletRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has Rise of the Tomb Raider™ earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Rise of the Tomb Raider™'s total gross revenue on Steam at approximately $65,284,692.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $38,402,760
  • Calibrated midpoint (x34): $65,284,692
  • Optimistic estimate (x60): $115,208,280

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Rise of the Tomb Raider™ sold on Steam?

With 136,180 Steam reviews and a 94% positive rating, we estimate Rise of the Tomb Raider™ has sold between 2,723,600 and 8,170,800 copies, with a best estimate of 4,630,120.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x34 that adjusts for the title's age, price tier, genre, and review profile.

How much does Crystal Dynamics earn from Rise of the Tomb Raider™?

After Steam's tiered platform fee of effectively 24.6%, Crystal Dynamics keeps an estimated $49,227,754 from Rise of the Tomb Raider™'s gross revenue of $65,284,692.

Here's the breakdown:

  • Gross Revenue: $65,284,692
  • Steam's Fee (24.6%): -$16,056,938
  • Developer Revenue: $49,227,754

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Rise of the Tomb Raider™?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Rise of the Tomb Raider™, with an estimated gross revenue of $65,284,692, this results in an effective rate of 24.6%. Steam keeps approximately $16,056,938 and Crystal Dynamics receives $49,227,754.

How accurate are these revenue estimates for Rise of the Tomb Raider™?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($38,402,760 to $115,208,280) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x34) and a calibrated ASP of $14.

What would Rise of the Tomb Raider™ earn on Epic Games Store instead?

If Rise of the Tomb Raider™ generated the same gross revenue on the Epic Games Store, Crystal Dynamics would keep approximately $57,570,529 - that's $8,342,775 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $7,714,163. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $45,699,284.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Rise of the Tomb Raider™?

According to SteamSpy data, players spend an average of 23.7 hours in Rise of the Tomb Raider™, with a median playtime of 12.9 hours. This indicates solid player engagement.

What is Rise of the Tomb Raider™'s Metacritic score?

Rise of the Tomb Raider™ has a Metacritic score of 86/100, which is considered "generally favorable" by critics. The Steam community rates the game 94% positive based on 136,180 user reviews.