Warhammer: Vermintide 2 Steam key art
Warhammer: Vermintide 2 cover art

Steam revenue analysis

Warhammer: Vermintide 2 Steam Revenue & Sales Estimates

Fatshark

$66.2MEst. Gross Revenue

4,011,690 estimated sales, 85% positive reviews, and $49,922,214.48 potentially retained by the developer after Steam's platform fees.

Action85% Positive$29.99MC 82

Revenue Overview

$66.2M

Gross Revenue

$49.9M

Developer Revenue

4,011,690

Est. Copies Sold

$8.3M

Revenue / Year (avg. 8 yr)

$44.1MLow estimate
$66.2MBest estimate
$132.3MHigh estimate

How the revenue splits

Gross Revenue
$66,152,768
Steam Platform Fee(24.5%)
−$16,230,554
Developer Revenue
$49,922,214

Developer vs. Steam

Developer: 75.5%($49,922,214)Steam: 24.5%($16,230,554)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$3,230,554

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

85%positive
133,723Total Reviews
113,665positive (85%)
20,058negative (15%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    133,723 reviews and a 85% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Warhammer: Vermintide 2, we use a midpoint multiplier of ×30 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $16 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 24.5%. That turns an estimated $66,152,768 in gross revenue into roughly $49,922,214 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$16.49

List price $29.99

Boxleiter multiplier

×30

Range ×20–×60

Effective Steam fee

24.5%

Tiered 30 / 25 / 20%

Revenue estimates for Warhammer: Vermintide 2 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x30 and a calibrated average sale price of $16 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $66,152,768

To developer

$49,922,214

To developer: 75.5%

$49,922,214

Platform fee: 24.5%

$16,230,554

Epic Games Store

Gross revenue baseline: $66,152,768

To developer

$58,334,436

To developer: 88.2%

$58,334,436

Platform fee: 11.8%

$7,818,332

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.8%.

GOG

Gross revenue baseline: $66,152,768

To developer

$46,306,938

To developer: 70.0%

$46,306,938

Platform fee: 30.0%

$19,845,830

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 6% by revenue in Action
6%

Top 6% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Warhammer: Vermintide 2 ranks in the top 6% of 2141 tracked action top-sellers, with estimated revenue 11× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

33.8h avg7.1h median

33.8h

Average Playtime

7.1h

Median Playtime

12.9h

Recent Activity (2 Weeks)

A median playtime of 7.1h and average of 33.8h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity38% still active

Game Details

Dataset updated: April 18, 2026

DeveloperFatshark
PublisherFatshark
Release DateMarch 7, 2018
Years on Market8 years
Current Price$29.99
Calibrated Avg. Selling Price$16.49
GenreAction
Peak Players2,124
SteamSpy Owners2,000,000 .. 5,000,000

Features

Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsFull controller supportSteam Trading CardsFamily Sharing

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Frequently Asked Questions

How much has Warhammer: Vermintide 2 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Warhammer: Vermintide 2's total gross revenue on Steam at approximately $66,152,768.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $44,101,845
  • Calibrated midpoint (x30): $66,152,768
  • Optimistic estimate (x60): $132,305,536

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Warhammer: Vermintide 2 sold on Steam?

With 133,723 Steam reviews and a 85% positive rating, we estimate Warhammer: Vermintide 2 has sold between 2,674,460 and 8,023,380 copies, with a best estimate of 4,011,690.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x30 that adjusts for the title's age, price tier, genre, and review profile.

How much does Fatshark earn from Warhammer: Vermintide 2?

After Steam's tiered platform fee of effectively 24.5%, Fatshark keeps an estimated $49,922,214 from Warhammer: Vermintide 2's gross revenue of $66,152,768.

Here's the breakdown:

  • Gross Revenue: $66,152,768
  • Steam's Fee (24.5%): -$16,230,554
  • Developer Revenue: $49,922,214

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Warhammer: Vermintide 2?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Warhammer: Vermintide 2, with an estimated gross revenue of $66,152,768, this results in an effective rate of 24.5%. Steam keeps approximately $16,230,554 and Fatshark receives $49,922,214.

How accurate are these revenue estimates for Warhammer: Vermintide 2?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($44,101,845 to $132,305,536) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x30) and a calibrated ASP of $16.

What would Warhammer: Vermintide 2 earn on Epic Games Store instead?

If Warhammer: Vermintide 2 generated the same gross revenue on the Epic Games Store, Fatshark would keep approximately $58,334,436 - that's $8,412,221 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $7,818,332. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $46,306,938.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Warhammer: Vermintide 2?

According to SteamSpy data, players spend an average of 33.8 hours in Warhammer: Vermintide 2, with a median playtime of 7.1 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Warhammer: Vermintide 2's Metacritic score?

Warhammer: Vermintide 2 has a Metacritic score of 82/100, which is considered "generally favorable" by critics. The Steam community rates the game 85% positive based on 133,723 user reviews.