NieR:Automata™ Steam key art
NieR:Automata™ cover art

Steam revenue analysis

NieR:Automata™ Steam Revenue & Sales Estimates

Square Enix

$92.6MEst. Gross Revenue

4,064,901 estimated sales, 87% positive reviews, and $71,111,275.03 potentially retained by the developer after Steam's platform fees.

Action87% Positive$39.99MC 84

Revenue Overview

$92.6M

Gross Revenue

$71.1M

Developer Revenue

4,064,901

Est. Copies Sold

$10.3M

Revenue / Year (avg. 9 yr)

$63.9MLow estimate
$92.6MBest estimate
$191.7MHigh estimate

How the revenue splits

Gross Revenue
$92,639,094
Steam Platform Fee(23.2%)
−$21,527,819
Developer Revenue
$71,111,275

Developer vs. Steam

Developer: 76.8%($71,111,275)Steam: 23.2%($21,527,819)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$8,527,819

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

87%positive
140,169Total Reviews
121,947positive (87%)
18,222negative (13%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    140,169 reviews and a 87% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For NieR:Automata™, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $23 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 23.2%. That turns an estimated $92,639,094 in gross revenue into roughly $71,111,275 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$22.79

List price $39.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

23.2%

Tiered 30 / 25 / 20%

Revenue estimates for NieR:Automata™ use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $23 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $92,639,094

To developer

$71,111,275

To developer: 76.8%

$71,111,275

Platform fee: 23.2%

$21,527,819

Epic Games Store

Gross revenue baseline: $92,639,094

To developer

$81,642,403

To developer: 88.1%

$81,642,403

Platform fee: 11.9%

$10,996,691

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $92,639,094

To developer

$64,847,366

To developer: 70.0%

$64,847,366

Platform fee: 30.0%

$27,791,728

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 4% by revenue in Action
4%

Top 4% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

NieR:Automata™ ranks in the top 4% of 2141 tracked action top-sellers, with estimated revenue 15× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

21.9h avg11.5h median

21.9h

Average Playtime

11.5h

Median Playtime

0.8h

Recent Activity (2 Weeks)

NieR:Automata™ keeps players engaged for an average of 21.9 hours – solid engagement for a action game.

Current Activity4% still active

Game Details

Dataset updated: April 18, 2026

DeveloperSquare Enix
PublisherSquare Enix
Release DateMarch 16, 2017
Years on Market9 years
Current Price$39.99
Calibrated Avg. Selling Price$22.79
GenreAction
Peak Players690
SteamSpy Owners2,000,000 .. 5,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputStereo SoundPartial Controller SupportSteam CloudRemote Play on PhoneRemote Play on TabletFamily Sharing

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Frequently Asked Questions

How much has NieR:Automata™ earned on Steam?

Based on our analysis using the Boxleiter method, we estimate NieR:Automata™'s total gross revenue on Steam at approximately $92,639,094.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $63,889,030
  • Calibrated midpoint (x29): $92,639,094
  • Optimistic estimate (x60): $191,667,091

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has NieR:Automata™ sold on Steam?

With 140,169 Steam reviews and a 87% positive rating, we estimate NieR:Automata™ has sold between 2,803,380 and 8,410,140 copies, with a best estimate of 4,064,901.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Square Enix earn from NieR:Automata™?

After Steam's tiered platform fee of effectively 23.2%, Square Enix keeps an estimated $71,111,275 from NieR:Automata™'s gross revenue of $92,639,094.

Here's the breakdown:

  • Gross Revenue: $92,639,094
  • Steam's Fee (23.2%): -$21,527,819
  • Developer Revenue: $71,111,275

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from NieR:Automata™?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For NieR:Automata™, with an estimated gross revenue of $92,639,094, this results in an effective rate of 23.2%. Steam keeps approximately $21,527,819 and Square Enix receives $71,111,275.

How accurate are these revenue estimates for NieR:Automata™?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($63,889,030 to $191,667,091) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $23.

What would NieR:Automata™ earn on Epic Games Store instead?

If NieR:Automata™ generated the same gross revenue on the Epic Games Store, Square Enix would keep approximately $81,642,403 - that's $10,531,128 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $10,996,691. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $64,847,366.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in NieR:Automata™?

According to SteamSpy data, players spend an average of 21.9 hours in NieR:Automata™, with a median playtime of 11.5 hours. This indicates solid player engagement.

What is NieR:Automata™'s Metacritic score?

NieR:Automata™ has a Metacritic score of 84/100, which is considered "generally favorable" by critics. The Steam community rates the game 87% positive based on 140,169 user reviews.