Company of Heroes 3 Steam key art
Company of Heroes 3 cover art

Steam revenue analysis

Company of Heroes 3 Steam Revenue & Sales Estimates

Relic Entertainment

$43.3MEst. Gross Revenue

1,030,626 estimated sales, 57% positive reviews, and $31,956,989.31 potentially retained by the developer after Steam's platform fees.

Action57% Positive$23.99

Revenue Overview

$43.3M

Gross Revenue

$32M

Developer Revenue

1,030,626

Est. Copies Sold

$14.4M

Revenue / Year (avg. 3 yr)

$27.9MLow estimate
$43.3MBest estimate
$83.8MHigh estimate

How the revenue splits

Gross Revenue
$43,275,986
Steam Platform Fee(26.2%)
−$11,318,996
Developer Revenue
$31,956,989

Developer vs. Steam

Developer: 73.8%($31,956,989)Steam: 26.2%($11,318,996)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$8,318,996
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

57%positive
33,246Total Reviews
18,950positive (57%)
14,296negative (43%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    33,246 reviews and a 57% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Company of Heroes 3, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $24, we estimate a realized average sale price of $42 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 26.2%. That turns an estimated $43,275,986 in gross revenue into roughly $31,956,989 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$41.99

List price $23.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

26.2%

Tiered 30 / 25 / 20%

Revenue estimates for Company of Heroes 3 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $42 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $43,275,986

To developer

$31,956,989

To developer: 73.8%

$31,956,989

Platform fee: 26.2%

$11,318,996

Epic Games Store

Gross revenue baseline: $43,275,986

To developer

$38,202,867

To developer: 88.3%

$38,202,867

Platform fee: 11.7%

$5,073,118

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.7%.

GOG

Gross revenue baseline: $43,275,986

To developer

$30,293,190

To developer: 70.0%

$30,293,190

Platform fee: 30.0%

$12,982,796

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 10% by revenue in Action
10%

Top 10% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Company of Heroes 3 ranks in the top 10% of 2141 tracked action top-sellers, with estimated revenue 7× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

48.7h avg21.3h median

48.7h

Average Playtime

21.3h

Median Playtime

5.8h

Recent Activity (2 Weeks)

A median playtime of 21.3h and average of 48.7h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity12% still active

Game Details

Dataset updated: April 18, 2026

DeveloperRelic Entertainment
PublisherRelic Entertainment
Release DateFebruary 22, 2023
Years on Market3 years
Current Price$23.99
Calibrated Avg. Selling Price$41.99
GenreAction
Peak Players2,183
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has Company of Heroes 3 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Company of Heroes 3's total gross revenue on Steam at approximately $43,275,986.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $27,919,991
  • Calibrated midpoint (x31): $43,275,986
  • Optimistic estimate (x60): $83,759,972

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Company of Heroes 3 sold on Steam?

With 33,246 Steam reviews and a 57% positive rating, we estimate Company of Heroes 3 has sold between 664,920 and 1,994,760 copies, with a best estimate of 1,030,626.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Relic Entertainment earn from Company of Heroes 3?

After Steam's tiered platform fee of effectively 26.2%, Relic Entertainment keeps an estimated $31,956,989 from Company of Heroes 3's gross revenue of $43,275,986.

Here's the breakdown:

  • Gross Revenue: $43,275,986
  • Steam's Fee (26.2%): -$11,318,996
  • Developer Revenue: $31,956,989

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Company of Heroes 3?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Company of Heroes 3, with an estimated gross revenue of $43,275,986, this results in an effective rate of 26.2%. Steam keeps approximately $11,318,996 and Relic Entertainment receives $31,956,989.

How accurate are these revenue estimates for Company of Heroes 3?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($27,919,991 to $83,759,972) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $42.

What would Company of Heroes 3 earn on Epic Games Store instead?

If Company of Heroes 3 generated the same gross revenue on the Epic Games Store, Relic Entertainment would keep approximately $38,202,867 - that's $6,245,878 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $5,073,118. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $30,293,190.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Company of Heroes 3?

According to SteamSpy data, players spend an average of 48.7 hours in Company of Heroes 3, with a median playtime of 21.3 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.