Clone Drone in the Danger Zone Steam key art
Clone Drone in the Danger Zone cover art

Steam revenue analysis

Clone Drone in the Danger Zone Steam Revenue & Sales Estimates

Doborog Games

$12.6MEst. Gross Revenue

958,943 estimated sales, 97% positive reviews, and $8,986,343.63 potentially retained by the developer after Steam's platform fees.

Action97% Positive$6.99

Revenue Overview

$12.6M

Gross Revenue

$9M

Developer Revenue

958,943

Est. Copies Sold

$2.5M

Revenue / Year (avg. 5 yr)

$8.7MLow estimate
$12.6MBest estimate
$26.2MHigh estimate

How the revenue splits

Gross Revenue
$12,648,458
Steam Platform Fee(28.9%)
−$3,662,115
Developer Revenue
$8,986,344

Developer vs. Steam

Developer: 71.0%($8,986,344)Steam: 28.9%($3,662,115)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$662,115
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
33,067Total Reviews
32,075positive (97%)
992negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    33,067 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Clone Drone in the Danger Zone, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $7, we estimate a realized average sale price of $13 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 28.9%. That turns an estimated $12,648,458 in gross revenue into roughly $8,986,344 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$13.19

List price $6.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

28.9%

Tiered 30 / 25 / 20%

Revenue estimates for Clone Drone in the Danger Zone use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $13 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $12,648,458

To developer

$8,986,344

To developer: 71.0%

$8,986,344

Platform fee: 29.0%

$3,662,115

Epic Games Store

Gross revenue baseline: $12,648,458

To developer

$11,250,643

To developer: 88.9%

$11,250,643

Platform fee: 11.1%

$1,397,815

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.1%.

GOG

Gross revenue baseline: $12,648,458

To developer

$8,853,921

To developer: 70.0%

$8,853,921

Platform fee: 30.0%

$3,794,537

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 29% by revenue in Action
29%

Top 29% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Clone Drone in the Danger Zone ranks in the top 29% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

19.5h avg8.2h median

19.5h

Average Playtime

8.2h

Median Playtime

2.6h

Recent Activity (2 Weeks)

A median playtime of 8.2h and average of 19.5h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity13% still active

Game Details

Dataset updated: April 18, 2026

DeveloperDoborog Games
PublisherDoborog Games
Release DateJuly 26, 2021
Years on Market5 years
Current Price$6.99
Calibrated Avg. Selling Price$13.19
GenreAction
Peak Players212
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has Clone Drone in the Danger Zone earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Clone Drone in the Danger Zone's total gross revenue on Steam at approximately $12,648,458.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,723,075
  • Calibrated midpoint (x29): $12,648,458
  • Optimistic estimate (x60): $26,169,224

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Clone Drone in the Danger Zone sold on Steam?

With 33,067 Steam reviews and a 97% positive rating, we estimate Clone Drone in the Danger Zone has sold between 661,340 and 1,984,020 copies, with a best estimate of 958,943.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Doborog Games earn from Clone Drone in the Danger Zone?

After Steam's tiered platform fee of effectively 28.9%, Doborog Games keeps an estimated $8,986,344 from Clone Drone in the Danger Zone's gross revenue of $12,648,458.

Here's the breakdown:

  • Gross Revenue: $12,648,458
  • Steam's Fee (28.9%): -$3,662,115
  • Developer Revenue: $8,986,344

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Clone Drone in the Danger Zone?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Clone Drone in the Danger Zone, with an estimated gross revenue of $12,648,458, this results in an effective rate of 28.9%. Steam keeps approximately $3,662,115 and Doborog Games receives $8,986,344.

How accurate are these revenue estimates for Clone Drone in the Danger Zone?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,723,075 to $26,169,224) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $13.

What would Clone Drone in the Danger Zone earn on Epic Games Store instead?

If Clone Drone in the Danger Zone generated the same gross revenue on the Epic Games Store, Doborog Games would keep approximately $11,250,643 - that's $2,264,300 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,397,815. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,853,921.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Clone Drone in the Danger Zone?

According to SteamSpy data, players spend an average of 19.5 hours in Clone Drone in the Danger Zone, with a median playtime of 8.2 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.