OVR Advanced Settings Steam key art
OVR Advanced Settings cover art

Steam revenue analysis

OVR Advanced Settings Steam Revenue & Sales Estimates

OVRAS Team

$1.1MEst. Gross Revenue

149,985 estimated sales, 92% positive reviews, and $788,471.15 potentially retained by the developer after Steam's platform fees.

Action92% Positive$7.99

Revenue Overview

$1.1M

Gross Revenue

$788.5K

Developer Revenue

149,985

Est. Copies Sold

$1.1M

Revenue / Year (avg. 1 yr)

$682.7KLow estimate
$1.1MBest estimate
$2MHigh estimate

How the revenue splits

Gross Revenue
$1,126,387
Steam Platform Fee(30.0%)
−$337,916
Developer Revenue
$788,471

Developer vs. Steam

Developer: 70.0%($788,471)Steam: 30.0%($337,916)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$337,916
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

92%positive
4,545Total Reviews
4,181positive (92%)
364negative (8%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    4,545 reviews and a 92% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For OVR Advanced Settings, we use a midpoint multiplier of ×33 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $8, we estimate a realized average sale price of $8 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $1,126,387 in gross revenue into roughly $788,471 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$7.51

List price $7.99

Boxleiter multiplier

×33

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for OVR Advanced Settings use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x33 and a calibrated average sale price of $8 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $1,126,387

To developer

$788,471

To developer: 70.0%

$788,471

Platform fee: 30.0%

$337,916

Epic Games Store

Gross revenue baseline: $1,126,387

To developer

$1,111,221

To developer: 98.7%

$1,111,221

Platform fee: 1.3%

$15,166

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 1.3%.

GOG

Gross revenue baseline: $1,126,387

To developer

$788,471

To developer: 70.0%

$788,471

Platform fee: 30.0%

$337,916

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 94% by revenue in Action
94%

Top 94% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

OVR Advanced Settings ranks in the top 94% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

624.8h avg95.2h median

624.8h

Average Playtime

95.2h

Median Playtime

34.7h

Recent Activity (2 Weeks)

A median playtime of 95.2h and average of 624.8h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperOVRAS Team
PublisherOVRAS Team
Release Date
Years on Market1 year
Current Price$7.99
Calibrated Avg. Selling Price$7.51
GenreAction
Peak Players3,358
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has OVR Advanced Settings earned on Steam?

Based on our analysis using the Boxleiter method, we estimate OVR Advanced Settings's total gross revenue on Steam at approximately $1,126,387.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $682,659
  • Calibrated midpoint (x33): $1,126,387
  • Optimistic estimate (x60): $2,047,977

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has OVR Advanced Settings sold on Steam?

With 4,545 Steam reviews and a 92% positive rating, we estimate OVR Advanced Settings has sold between 90,900 and 272,700 copies, with a best estimate of 149,985.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x33 that adjusts for the title's age, price tier, genre, and review profile.

How much does OVRAS Team earn from OVR Advanced Settings?

After Steam's tiered platform fee of effectively 30.0%, OVRAS Team keeps an estimated $788,471 from OVR Advanced Settings's gross revenue of $1,126,387.

Here's the breakdown:

  • Gross Revenue: $1,126,387
  • Steam's Fee (30.0%): -$337,916
  • Developer Revenue: $788,471

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from OVR Advanced Settings?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For OVR Advanced Settings, with an estimated gross revenue of $1,126,387, this results in an effective rate of 30.0%. Steam keeps approximately $337,916 and OVRAS Team receives $788,471.

How accurate are these revenue estimates for OVR Advanced Settings?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($682,659 to $2,047,977) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x33) and a calibrated ASP of $8.

What would OVR Advanced Settings earn on Epic Games Store instead?

If OVR Advanced Settings generated the same gross revenue on the Epic Games Store, OVRAS Team would keep approximately $1,111,221 - that's $322,750 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $15,166. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $788,471.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in OVR Advanced Settings?

According to SteamSpy data, players spend an average of 624.8 hours in OVR Advanced Settings, with a median playtime of 95.2 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.