DOOM Eternal: The Ancient Gods - Part Two Steam key art
DOOM Eternal: The Ancient Gods - Part Two cover art

Steam revenue analysis

DOOM Eternal: The Ancient Gods - Part Two Steam Revenue & Sales Estimates

id Software · Bethesda Softworks

$2.9MEst. Gross Revenue

154,110 estimated sales, 61% positive reviews, and $2,005,433.43 potentially retained by the developer after Steam's platform fees.

Action61% Positive$19.99

Revenue Overview

$2.9M

Gross Revenue

$2M

Developer Revenue

154,110

Est. Copies Sold

$2.9M

Revenue / Year (avg. 1 yr)

$1.9MLow estimate
$2.9MBest estimate
$5.7MHigh estimate

How the revenue splits

Gross Revenue
$2,864,905
Steam Platform Fee(30.0%)
−$859,471
Developer Revenue
$2,005,433

Developer vs. Steam

Developer: 70.0%($2,005,433)Steam: 30.0%($859,471)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$859,471
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

61%positive
5,137Total Reviews
3,134positive (61%)
2,003negative (39%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    5,137 reviews and a 61% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For DOOM Eternal: The Ancient Gods - Part Two, we use a midpoint multiplier of ×30 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,864,905 in gross revenue into roughly $2,005,433 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×30

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for DOOM Eternal: The Ancient Gods - Part Two use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x30 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,864,905

To developer

$2,005,433

To developer: 70.0%

$2,005,433

Platform fee: 30.0%

$859,471

Epic Games Store

Gross revenue baseline: $2,864,905

To developer

$2,641,116

To developer: 92.2%

$2,641,116

Platform fee: 7.8%

$223,789

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 7.8%.

GOG

Gross revenue baseline: $2,864,905

To developer

$2,005,433

To developer: 70.0%

$2,005,433

Platform fee: 30.0%

$859,471

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 75% by revenue in Action
75%

Top 75% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

DOOM Eternal: The Ancient Gods - Part Two ranks in the top 75% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Game Details

Dataset updated: April 18, 2026

Developerid Software
PublisherBethesda Softworks
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has DOOM Eternal: The Ancient Gods - Part Two earned on Steam?

Based on our analysis using the Boxleiter method, we estimate DOOM Eternal: The Ancient Gods - Part Two's total gross revenue on Steam at approximately $2,864,905.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,909,937
  • Calibrated midpoint (x30): $2,864,905
  • Optimistic estimate (x60): $5,729,810

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has DOOM Eternal: The Ancient Gods - Part Two sold on Steam?

With 5,137 Steam reviews and a 61% positive rating, we estimate DOOM Eternal: The Ancient Gods - Part Two has sold between 102,740 and 308,220 copies, with a best estimate of 154,110.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x30 that adjusts for the title's age, price tier, genre, and review profile.

How much does id Software earn from DOOM Eternal: The Ancient Gods - Part Two?

After Steam's tiered platform fee of effectively 30.0%, id Software keeps an estimated $2,005,433 from DOOM Eternal: The Ancient Gods - Part Two's gross revenue of $2,864,905.

Here's the breakdown:

  • Gross Revenue: $2,864,905
  • Steam's Fee (30.0%): -$859,471
  • Developer Revenue: $2,005,433

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from DOOM Eternal: The Ancient Gods - Part Two?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For DOOM Eternal: The Ancient Gods - Part Two, with an estimated gross revenue of $2,864,905, this results in an effective rate of 30.0%. Steam keeps approximately $859,471 and id Software receives $2,005,433.

How accurate are these revenue estimates for DOOM Eternal: The Ancient Gods - Part Two?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,909,937 to $5,729,810) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x30) and a calibrated ASP of $19.

What would DOOM Eternal: The Ancient Gods - Part Two earn on Epic Games Store instead?

If DOOM Eternal: The Ancient Gods - Part Two generated the same gross revenue on the Epic Games Store, id Software would keep approximately $2,641,116 - that's $635,683 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $223,789. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,005,433.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.