Divinity: Original Sin 2 - Definitive Edition Steam key art
Divinity: Original Sin 2 - Definitive Edition cover art

Steam revenue analysis

Divinity: Original Sin 2 - Definitive Edition Steam Revenue & Sales Estimates

Larian Studios

$136.5MEst. Gross Revenue

5,323,472 estimated sales, 96% positive reviews, and $106.2M potentially retained by the developer after Steam's platform fees.

Adventure96% Positive$11.24MC 93

Revenue Overview

$136.5M

Gross Revenue

$106.2M

Developer Revenue

5,323,472

Est. Copies Sold

$15.2M

Revenue / Year (avg. 9 yr)

·

$97.5MLow estimate
$136.5MBest estimate
$292.5MHigh estimate

How the revenue splits

Gross Revenue
$136,493,822
Steam Platform Fee(22.2%)
−$30,298,764
Developer Revenue
$106,195,058

Developer vs. Steam

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Developer: 77.8%($106.2M)Steam: 22.2%($30.3M)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$17,298,764

·

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
190,124Total Reviews
182,519positive (96%)
7,605negative (4%)

·

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    190,124 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Divinity: Original Sin 2 - Definitive Edition, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $11, we estimate a realized average sale price of $26 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 22.2%. That turns an estimated $136,493,822 in gross revenue into roughly $106,195,058 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$25.64

List price $11.24

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

22.2%

Tiered 30 / 25 / 20%

Revenue estimates for Divinity: Original Sin 2 - Definitive Edition use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $26 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $136,493,822

To developer

$106,195,058

·

To developer: 77.8%

$106,195,058

Platform fee: 22.2%

$30,298,764

Epic Games Store

Gross revenue baseline: $136,493,822

To developer

$120,234,563

·

To developer: 88.1%

$120,234,563

Platform fee: 11.9%

$16,259,259

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $136,493,822

To developer

$95,545,675

·

To developer: 70.0%

$95,545,675

Platform fee: 30.0%

$40,948,147

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 3% by revenue in Adventure
3%

Top 3% of Adventure games

by estimated revenue

·

0%◆ Median100%

·

116

Top Games Tracked

$5.8M

Median (tracked top games)

$23.2M

Mean (tracked top games)

Divinity: Original Sin 2 - Definitive Edition ranks in the top 3% of 116 tracked adventure top-sellers, with estimated revenue 24× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

75.3h avg36.7h median

·

75.3h

Average Playtime

36.7h

Median Playtime

6.6h

Recent Activity (2 Weeks)

A median playtime of 36.7h and average of 75.3h suggest a dedicated core community playing this adventure game well beyond the typical player.

Current Activity9% still active

Game Details

Dataset updated: June 11, 2026

DeveloperLarian Studios
PublisherLarian Studios
Release DateSeptember 13, 2017
Years on Market9 years
Current Price$11.24
Calibrated Avg. Selling Price$25.64
GenreAdventure
Peak Players3,510
SteamSpy Owners5,000,000 – 10,000,000

Features

Single-playerMulti-playerPvPOnline PvPShared/Split Screen PvPCo-opOnline Co-opShared/Split Screen Co-opShared/Split ScreenSteam AchievementsFull controller supportSteam Trading CardsCaptions availableSteam WorkshopSteam CloudIncludes level editorRemote Play on TabletRemote Play on TVRemote Play TogetherFamily Sharing

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Frequently Asked Questions

How much has Divinity: Original Sin 2 - Definitive Edition earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Divinity: Original Sin 2 - Definitive Edition's total gross revenue on Steam at approximately $136,493,822.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $97,495,587
  • Calibrated midpoint (x28): $136,493,822
  • Optimistic estimate (x60): $292,486,762

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Divinity: Original Sin 2 - Definitive Edition sold on Steam?

With 190,124 Steam reviews and a 96% positive rating, we estimate Divinity: Original Sin 2 - Definitive Edition has sold between 3,802,480 and 11,407,440 copies, with a best estimate of 5,323,472.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Larian Studios earn from Divinity: Original Sin 2 - Definitive Edition?

After Steam's tiered platform fee of effectively 22.2%, Larian Studios keeps an estimated $106,195,058 from Divinity: Original Sin 2 - Definitive Edition's gross revenue of $136,493,822.

Here's the breakdown:

  • Gross Revenue: $136,493,822
  • Steam's Fee (22.2%): -$30,298,764
  • Developer Revenue: $106,195,058

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Divinity: Original Sin 2 - Definitive Edition?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Divinity: Original Sin 2 - Definitive Edition, with an estimated gross revenue of $136,493,822, this results in an effective rate of 22.2%. Steam keeps approximately $30,298,764 and Larian Studios receives $106,195,058.

How accurate are these revenue estimates for Divinity: Original Sin 2 - Definitive Edition?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($97,495,587 to $292,486,762) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $26.

What would Divinity: Original Sin 2 - Definitive Edition earn on Epic Games Store instead?

If Divinity: Original Sin 2 - Definitive Edition generated the same gross revenue on the Epic Games Store, Larian Studios would keep approximately $120,234,563 - that's $14,039,506 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $16,259,259. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $95,545,675.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Divinity: Original Sin 2 - Definitive Edition?

According to SteamSpy data, players spend an average of 75.3 hours in Divinity: Original Sin 2 - Definitive Edition, with a median playtime of 36.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Divinity: Original Sin 2 - Definitive Edition's Metacritic score?

Divinity: Original Sin 2 - Definitive Edition has a Metacritic score of 93/100, which is considered "generally favorable" by critics. The Steam community rates the game 96% positive based on 190,124 user reviews.