Aliens: Dark Descent Steam key art
Aliens: Dark Descent cover art

Steam revenue analysis

Aliens: Dark Descent Steam Revenue & Sales Estimates

Tindalos Interactive · Focus Entertainment

$13.2MEst. Gross Revenue

485,150 estimated sales, 88% positive reviews, and $9.4M potentially retained by the developer after Steam's platform fees.

Action88% Positive$39.99

Revenue Overview

$13.2M

Gross Revenue

$9.4M

Developer Revenue

485,150

Est. Copies Sold

$4.4M

Revenue / Year (avg. 3 yr)

·

$8.5MLow estimate
$13.2MBest estimate
$25.5MHigh estimate

How the revenue splits

Gross Revenue
$13,191,229
Steam Platform Fee(28.8%)
−$3,797,807
Developer Revenue
$9,393,421

Developer vs. Steam

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Developer: 71.2%($9.4M)Steam: 28.8%($3.8M)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$797,807
Tier 3 ($50M+) (20%)

·

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

88%positive
15,650Total Reviews
13,772positive (88%)
1,878negative (12%)

·

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    15,650 reviews and a 88% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Aliens: Dark Descent, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $27 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 28.8%. That turns an estimated $13,191,229 in gross revenue into roughly $9,393,421 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$27.19

List price $39.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

28.8%

Tiered 30 / 25 / 20%

Revenue estimates for Aliens: Dark Descent use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $27 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $13,191,229

To developer

$9,393,421

·

To developer: 71.2%

$9,393,421

Platform fee: 28.8%

$3,797,807

Epic Games Store

Gross revenue baseline: $13,191,229

To developer

$11,728,281

·

To developer: 88.9%

$11,728,281

Platform fee: 11.1%

$1,462,947

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.1%.

GOG

Gross revenue baseline: $13,191,229

To developer

$9,233,860

·

To developer: 70.0%

$9,233,860

Platform fee: 30.0%

$3,957,369

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 25% by revenue in Action
25%

Top 25% of Action games

by estimated revenue

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0%◆ Median100%

·

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Aliens: Dark Descent ranks in the top 25% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

20.8h avg13.1h median

·

20.8h

Average Playtime

13.1h

Median Playtime

0.1h

Recent Activity (2 Weeks)

Aliens: Dark Descent keeps players engaged for an average of 20.8 hours – solid engagement for a action game.

Current Activity0% still active

Game Details

Dataset updated: June 11, 2026

DeveloperTindalos Interactive
PublisherFocus Entertainment
Release DateJune 18, 2023
Years on Market3 years
Current Price$39.99
Calibrated Avg. Selling Price$27.19
GenreAction
Peak Players276
SteamSpy Owners500,000 – 1,000,000

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Frequently Asked Questions

How much has Aliens: Dark Descent earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Aliens: Dark Descent's total gross revenue on Steam at approximately $13,191,229.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,510,470
  • Calibrated midpoint (x31): $13,191,229
  • Optimistic estimate (x60): $25,531,410

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Aliens: Dark Descent sold on Steam?

With 15,650 Steam reviews and a 88% positive rating, we estimate Aliens: Dark Descent has sold between 313,000 and 939,000 copies, with a best estimate of 485,150.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Tindalos Interactive earn from Aliens: Dark Descent?

After Steam's tiered platform fee of effectively 28.8%, Tindalos Interactive keeps an estimated $9,393,421 from Aliens: Dark Descent's gross revenue of $13,191,229.

Here's the breakdown:

  • Gross Revenue: $13,191,229
  • Steam's Fee (28.8%): -$3,797,807
  • Developer Revenue: $9,393,421

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Aliens: Dark Descent?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Aliens: Dark Descent, with an estimated gross revenue of $13,191,229, this results in an effective rate of 28.8%. Steam keeps approximately $3,797,807 and Tindalos Interactive receives $9,393,421.

How accurate are these revenue estimates for Aliens: Dark Descent?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,510,470 to $25,531,410) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $27.

What would Aliens: Dark Descent earn on Epic Games Store instead?

If Aliens: Dark Descent generated the same gross revenue on the Epic Games Store, Tindalos Interactive would keep approximately $11,728,281 - that's $2,334,860 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,462,947. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $9,233,860.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Aliens: Dark Descent?

According to SteamSpy data, players spend an average of 20.8 hours in Aliens: Dark Descent, with a median playtime of 13.1 hours. This indicates solid player engagement.