Metal: Hellsinger Steam key art
Metal: Hellsinger cover art

Steam revenue analysis

Metal: Hellsinger Steam Revenue & Sales Estimates

The Outsiders · Funcom

$9.7MEst. Gross Revenue

488,746 estimated sales, 96% positive reviews, and $6,770,598.34 potentially retained by the developer after Steam's platform fees.

Action96% Positive$29.99

Revenue Overview

$9.7M

Gross Revenue

$6.8M

Developer Revenue

488,746

Est. Copies Sold

$2.4M

Revenue / Year (avg. 4 yr)

$6.2MLow estimate
$9.7MBest estimate
$18.7MHigh estimate

How the revenue splits

Gross Revenue
$9,672,283
Steam Platform Fee(30.0%)
−$2,901,685
Developer Revenue
$6,770,598

Developer vs. Steam

Developer: 70.0%($6,770,598)Steam: 30.0%($2,901,685)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,901,685
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
15,766Total Reviews
15,135positive (96%)
631negative (4%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    15,766 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Metal: Hellsinger, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $20 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $9,672,283 in gross revenue into roughly $6,770,598 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$19.79

List price $29.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Metal: Hellsinger use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $20 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $9,672,283

To developer

$6,770,598

To developer: 70.0%

$6,770,598

Platform fee: 30.0%

$2,901,685

Epic Games Store

Gross revenue baseline: $9,672,283

To developer

$8,631,609

To developer: 89.2%

$8,631,609

Platform fee: 10.8%

$1,040,674

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.8%.

GOG

Gross revenue baseline: $9,672,283

To developer

$6,770,598

To developer: 70.0%

$6,770,598

Platform fee: 30.0%

$2,901,685

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 36% by revenue in Action
36%

Top 36% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Metal: Hellsinger ranks in the top 36% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

5.4h avg2.6h median

5.4h

Average Playtime

2.6h

Median Playtime

0.3h

Recent Activity (2 Weeks)

A median playtime of 2.6h and average of 5.4h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperThe Outsiders
PublisherFuncom
Release DateSeptember 14, 2022
Years on Market4 years
Current Price$29.99
Calibrated Avg. Selling Price$19.79
GenreAction
Peak Players45
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has Metal: Hellsinger earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Metal: Hellsinger's total gross revenue on Steam at approximately $9,672,283.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $6,240,183
  • Calibrated midpoint (x31): $9,672,283
  • Optimistic estimate (x60): $18,720,548

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Metal: Hellsinger sold on Steam?

With 15,766 Steam reviews and a 96% positive rating, we estimate Metal: Hellsinger has sold between 315,320 and 945,960 copies, with a best estimate of 488,746.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does The Outsiders earn from Metal: Hellsinger?

After Steam's tiered platform fee of effectively 30.0%, The Outsiders keeps an estimated $6,770,598 from Metal: Hellsinger's gross revenue of $9,672,283.

Here's the breakdown:

  • Gross Revenue: $9,672,283
  • Steam's Fee (30.0%): -$2,901,685
  • Developer Revenue: $6,770,598

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Metal: Hellsinger?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Metal: Hellsinger, with an estimated gross revenue of $9,672,283, this results in an effective rate of 30.0%. Steam keeps approximately $2,901,685 and The Outsiders receives $6,770,598.

How accurate are these revenue estimates for Metal: Hellsinger?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($6,240,183 to $18,720,548) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $20.

What would Metal: Hellsinger earn on Epic Games Store instead?

If Metal: Hellsinger generated the same gross revenue on the Epic Games Store, The Outsiders would keep approximately $8,631,609 - that's $1,861,011 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,040,674. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $6,770,598.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Metal: Hellsinger?

According to SteamSpy data, players spend an average of 5.4 hours in Metal: Hellsinger, with a median playtime of 2.6 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.