Tropico 6 Steam key art
Tropico 6 cover art

Steam revenue analysis

Tropico 6 Steam Revenue & Sales Estimates

Limbic Entertainment · Kalypso Media

$20.6MEst. Gross Revenue

842,921 estimated sales, 87% positive reviews, and $14,919,132.39 potentially retained by the developer after Steam's platform fees.

Simulation87% Positive$39.99MC 78

Revenue Overview

$20.6M

Gross Revenue

$14.9M

Developer Revenue

842,921

Est. Copies Sold

$2.9M

Revenue / Year (avg. 7 yr)

$13.3MLow estimate
$20.6MBest estimate
$39.8MHigh estimate

How the revenue splits

Gross Revenue
$20,558,843
Steam Platform Fee(27.4%)
−$5,639,711
Developer Revenue
$14,919,132

Developer vs. Steam

Developer: 72.6%($14,919,132)Steam: 27.4%($5,639,711)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$2,639,711
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

87%positive
27,191Total Reviews
23,656positive (87%)
3,535negative (13%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    27,191 reviews and a 87% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Tropico 6, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $24 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.4%. That turns an estimated $20,558,843 in gross revenue into roughly $14,919,132 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$24.39

List price $39.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

27.4%

Tiered 30 / 25 / 20%

Revenue estimates for Tropico 6 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $24 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $20,558,843

To developer

$14,919,132

To developer: 72.6%

$14,919,132

Platform fee: 27.4%

$5,639,711

Epic Games Store

Gross revenue baseline: $20,558,843

To developer

$18,211,782

To developer: 88.6%

$18,211,782

Platform fee: 11.4%

$2,347,061

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.4%.

GOG

Gross revenue baseline: $20,558,843

To developer

$14,391,190

To developer: 70.0%

$14,391,190

Platform fee: 30.0%

$6,167,653

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 43% by revenue in Simulation
43%

Top 43% of Simulation games

by estimated revenue

0%◆ Median100%

40

Top Games Tracked

$17.6M

Median (tracked top games)

$45.4M

Mean (tracked top games)

Tropico 6 ranks in the top 43% of 40 tracked simulation top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

34.4h avg10.3h median

34.4h

Average Playtime

10.3h

Median Playtime

10.8h

Recent Activity (2 Weeks)

A median playtime of 10.3h and average of 34.4h suggest a dedicated core community playing this simulation game well beyond the typical player.

Current Activity31% still active

Game Details

Dataset updated: April 18, 2026

DeveloperLimbic Entertainment
PublisherKalypso Media
Release DateMarch 28, 2019
Years on Market7 years
Current Price$39.99
Calibrated Avg. Selling Price$24.39
GenreSimulation
Peak Players575
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerMulti-playerPvPOnline PvPCo-opOnline Co-opSteam AchievementsFull controller supportSteam Trading CardsSteam WorkshopSteam CloudRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has Tropico 6 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Tropico 6's total gross revenue on Steam at approximately $20,558,843.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $13,263,770
  • Calibrated midpoint (x31): $20,558,843
  • Optimistic estimate (x60): $39,791,309

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Tropico 6 sold on Steam?

With 27,191 Steam reviews and a 87% positive rating, we estimate Tropico 6 has sold between 543,820 and 1,631,460 copies, with a best estimate of 842,921.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Limbic Entertainment earn from Tropico 6?

After Steam's tiered platform fee of effectively 27.4%, Limbic Entertainment keeps an estimated $14,919,132 from Tropico 6's gross revenue of $20,558,843.

Here's the breakdown:

  • Gross Revenue: $20,558,843
  • Steam's Fee (27.4%): -$5,639,711
  • Developer Revenue: $14,919,132

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Tropico 6?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Tropico 6, with an estimated gross revenue of $20,558,843, this results in an effective rate of 27.4%. Steam keeps approximately $5,639,711 and Limbic Entertainment receives $14,919,132.

How accurate are these revenue estimates for Tropico 6?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($13,263,770 to $39,791,309) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $24.

What would Tropico 6 earn on Epic Games Store instead?

If Tropico 6 generated the same gross revenue on the Epic Games Store, Limbic Entertainment would keep approximately $18,211,782 - that's $3,292,650 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,347,061. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $14,391,190.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Tropico 6?

According to SteamSpy data, players spend an average of 34.4 hours in Tropico 6, with a median playtime of 10.3 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Tropico 6's Metacritic score?

Tropico 6 has a Metacritic score of 78/100, which is considered "generally favorable" by critics. The Steam community rates the game 87% positive based on 27,191 user reviews.