Against the Storm Steam key art
Against the Storm cover art

Steam revenue analysis

Against the Storm Steam Revenue & Sales Estimates

Eremite Games · Hooded Horse

$23.1MEst. Gross Revenue

973,772 estimated sales, 95% positive reviews, and $16,801,494.01 potentially retained by the developer after Steam's platform fees.

Simulation95% Positive$29.99

Revenue Overview

$23.1M

Gross Revenue

$16.8M

Developer Revenue

973,772

Est. Copies Sold

$7.7M

Revenue / Year (avg. 3 yr)

$14.9MLow estimate
$23.1MBest estimate
$44.6MHigh estimate

How the revenue splits

Gross Revenue
$23,068,659
Steam Platform Fee(27.2%)
−$6,267,165
Developer Revenue
$16,801,494

Developer vs. Steam

Developer: 72.8%($16,801,494)Steam: 27.2%($6,267,165)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$3,267,165
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

95%positive
31,412Total Reviews
29,841positive (95%)
1,571negative (5%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    31,412 reviews and a 95% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Against the Storm, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $24 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.2%. That turns an estimated $23,068,659 in gross revenue into roughly $16,801,494 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$23.69

List price $29.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

27.2%

Tiered 30 / 25 / 20%

Revenue estimates for Against the Storm use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $24 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $23,068,659

To developer

$16,801,494

To developer: 72.8%

$16,801,494

Platform fee: 27.2%

$6,267,165

Epic Games Store

Gross revenue baseline: $23,068,659

To developer

$20,420,420

To developer: 88.5%

$20,420,420

Platform fee: 11.5%

$2,648,239

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.5%.

GOG

Gross revenue baseline: $23,068,659

To developer

$16,148,061

To developer: 70.0%

$16,148,061

Platform fee: 30.0%

$6,920,598

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 35% by revenue in Simulation
35%

Top 35% of Simulation games

by estimated revenue

0%◆ Median100%

40

Top Games Tracked

$17.6M

Median (tracked top games)

$45.4M

Mean (tracked top games)

Against the Storm ranks in the top 35% of 40 tracked simulation top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

32.2h avg9h median

32.2h

Average Playtime

9h

Median Playtime

13.3h

Recent Activity (2 Weeks)

A median playtime of 9h and average of 32.2h suggest a dedicated core community playing this simulation game well beyond the typical player.

Current Activity41% still active

Game Details

Dataset updated: April 18, 2026

DeveloperEremite Games
PublisherHooded Horse
Release DateDecember 7, 2023
Years on Market3 years
Current Price$29.99
Calibrated Avg. Selling Price$23.69
GenreSimulation
Peak Players958
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Against the Storm earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Against the Storm's total gross revenue on Steam at approximately $23,068,659.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $14,883,006
  • Calibrated midpoint (x31): $23,068,659
  • Optimistic estimate (x60): $44,649,017

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Against the Storm sold on Steam?

With 31,412 Steam reviews and a 95% positive rating, we estimate Against the Storm has sold between 628,240 and 1,884,720 copies, with a best estimate of 973,772.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Eremite Games earn from Against the Storm?

After Steam's tiered platform fee of effectively 27.2%, Eremite Games keeps an estimated $16,801,494 from Against the Storm's gross revenue of $23,068,659.

Here's the breakdown:

  • Gross Revenue: $23,068,659
  • Steam's Fee (27.2%): -$6,267,165
  • Developer Revenue: $16,801,494

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Against the Storm?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Against the Storm, with an estimated gross revenue of $23,068,659, this results in an effective rate of 27.2%. Steam keeps approximately $6,267,165 and Eremite Games receives $16,801,494.

How accurate are these revenue estimates for Against the Storm?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($14,883,006 to $44,649,017) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $24.

What would Against the Storm earn on Epic Games Store instead?

If Against the Storm generated the same gross revenue on the Epic Games Store, Eremite Games would keep approximately $20,420,420 - that's $3,618,926 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,648,239. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $16,148,061.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Against the Storm?

According to SteamSpy data, players spend an average of 32.2 hours in Against the Storm, with a median playtime of 9 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.