Titanfall® 2 Steam key art
Titanfall® 2 cover art

Steam revenue analysis

Titanfall® 2 Steam Revenue & Sales Estimates

Respawn Entertainment · Electronic Arts

$135.5MEst. Gross Revenue

7,173,264 estimated sales, 95% positive reviews, and $105,402,365.57 potentially retained by the developer after Steam's platform fees.

Action95% Positive$29.99MC 86

Revenue Overview

$135.5M

Gross Revenue

$105.4M

Developer Revenue

7,173,264

Est. Copies Sold

$22.6M

Revenue / Year (avg. 6 yr)

$96.8MLow estimate
$135.5MBest estimate
$290.4MHigh estimate

How the revenue splits

Gross Revenue
$135,502,957
Steam Platform Fee(22.2%)
−$30,100,591
Developer Revenue
$105,402,366

Developer vs. Steam

Developer: 77.8%($105,402,366)Steam: 22.2%($30,100,591)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$17,100,591

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

95%positive
256,188Total Reviews
243,379positive (95%)
12,809negative (5%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    256,188 reviews and a 95% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Titanfall® 2, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 22.2%. That turns an estimated $135,502,957 in gross revenue into roughly $105,402,366 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.89

List price $29.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

22.2%

Tiered 30 / 25 / 20%

Revenue estimates for Titanfall® 2 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $135,502,957

To developer

$105,402,366

To developer: 77.8%

$105,402,366

Platform fee: 22.2%

$30,100,591

Epic Games Store

Gross revenue baseline: $135,502,957

To developer

$119,362,602

To developer: 88.1%

$119,362,602

Platform fee: 11.9%

$16,140,355

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $135,502,957

To developer

$94,852,070

To developer: 70.0%

$94,852,070

Platform fee: 30.0%

$40,650,887

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 3% by revenue in Action
3%

Top 3% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Titanfall® 2 ranks in the top 3% of 2141 tracked action top-sellers, with estimated revenue 23× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

15.6h avg5.8h median

15.6h

Average Playtime

5.8h

Median Playtime

3.5h

Recent Activity (2 Weeks)

A median playtime of 5.8h and average of 15.6h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity22% still active

Game Details

Dataset updated: April 18, 2026

DeveloperRespawn Entertainment
PublisherElectronic Arts
Release DateJune 17, 2020
Years on Market6 years
Current Price$29.99
Calibrated Avg. Selling Price$18.89
GenreAction
Peak Players1,173
SteamSpy Owners5,000,000 .. 10,000,000

Features

Single-playerMulti-playerPvPOnline PvPSteam AchievementsFull controller supportSteam Trading CardsRemote Play on PhoneRemote Play on TabletRemote Play on TV

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Frequently Asked Questions

How much has Titanfall® 2 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Titanfall® 2's total gross revenue on Steam at approximately $135,502,957.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $96,787,826
  • Calibrated midpoint (x28): $135,502,957
  • Optimistic estimate (x60): $290,363,479

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Titanfall® 2 sold on Steam?

With 256,188 Steam reviews and a 95% positive rating, we estimate Titanfall® 2 has sold between 5,123,760 and 15,371,280 copies, with a best estimate of 7,173,264.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Respawn Entertainment earn from Titanfall® 2?

After Steam's tiered platform fee of effectively 22.2%, Respawn Entertainment keeps an estimated $105,402,366 from Titanfall® 2's gross revenue of $135,502,957.

Here's the breakdown:

  • Gross Revenue: $135,502,957
  • Steam's Fee (22.2%): -$30,100,591
  • Developer Revenue: $105,402,366

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Titanfall® 2?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Titanfall® 2, with an estimated gross revenue of $135,502,957, this results in an effective rate of 22.2%. Steam keeps approximately $30,100,591 and Respawn Entertainment receives $105,402,366.

How accurate are these revenue estimates for Titanfall® 2?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($96,787,826 to $290,363,479) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $19.

What would Titanfall® 2 earn on Epic Games Store instead?

If Titanfall® 2 generated the same gross revenue on the Epic Games Store, Respawn Entertainment would keep approximately $119,362,602 - that's $13,960,237 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $16,140,355. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $94,852,070.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Titanfall® 2?

According to SteamSpy data, players spend an average of 15.6 hours in Titanfall® 2, with a median playtime of 5.8 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Titanfall® 2's Metacritic score?

Titanfall® 2 has a Metacritic score of 86/100, which is considered "generally favorable" by critics. The Steam community rates the game 95% positive based on 256,188 user reviews.