Titanfall® 2 Steam key art
Titanfall® 2 cover art

Steam revenue analysis

Titanfall® 2 Steam Revenue & Sales Estimates

Respawn Entertainment · Electronic Arts

$114MEst. Gross Revenue

7,173,264 estimated sales, 95% positive reviews, and $88.2M potentially retained by the developer after Steam's platform fees.

Action95% Positive$29.99MC 86

Revenue Overview

$114M

Gross Revenue

$88.2M

Developer Revenue

7,173,264

Est. Copies Sold

$19M

Revenue / Year (avg. 6 yr)

·

$81.4MLow estimate
$114MBest estimate
$244.2MHigh estimate

How the revenue splits

Gross Revenue
$113,983,165
Steam Platform Fee(22.6%)
−$25,796,633
Developer Revenue
$88,186,532

Developer vs. Steam

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Developer: 77.4%($88.2M)Steam: 22.6%($25.8M)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$12,796,633

·

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

95%positive
256,188Total Reviews
243,379positive (95%)
12,809negative (5%)

·

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    256,188 reviews and a 95% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Titanfall® 2, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $16 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 22.6%. That turns an estimated $113,983,165 in gross revenue into roughly $88,186,532 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$15.89

List price $29.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

22.6%

Tiered 30 / 25 / 20%

Revenue estimates for Titanfall® 2 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $16 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $113,983,165

To developer

$88,186,532

·

To developer: 77.4%

$88,186,532

Platform fee: 22.6%

$25,796,633

Epic Games Store

Gross revenue baseline: $113,983,165

To developer

$100,425,185

·

To developer: 88.1%

$100,425,185

Platform fee: 11.9%

$13,557,980

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $113,983,165

To developer

$79,788,215

·

To developer: 70.0%

$79,788,215

Platform fee: 30.0%

$34,194,949

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 3% by revenue in Action
3%

Top 3% of Action games

by estimated revenue

·

0%◆ Median100%

·

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Titanfall® 2 ranks in the top 3% of 2141 tracked action top-sellers, with estimated revenue 19× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

15.6h avg5.8h median

·

15.6h

Average Playtime

5.8h

Median Playtime

3.5h

Recent Activity (2 Weeks)

A median playtime of 5.8h and average of 15.6h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity22% still active

Game Details

Dataset updated: June 11, 2026

DeveloperRespawn Entertainment
PublisherElectronic Arts
Release DateJune 17, 2020
Years on Market6 years
Current Price$29.99
Calibrated Avg. Selling Price$15.89
GenreAction
Peak Players1,173
SteamSpy Owners5,000,000 – 10,000,000

Features

Single-playerMulti-playerPvPOnline PvPSteam AchievementsFull controller supportSteam Trading CardsRemote Play on PhoneRemote Play on TabletRemote Play on TV

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Frequently Asked Questions

How much has Titanfall® 2 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Titanfall® 2's total gross revenue on Steam at approximately $113,983,165.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $81,416,546
  • Calibrated midpoint (x28): $113,983,165
  • Optimistic estimate (x60): $244,249,639

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Titanfall® 2 sold on Steam?

With 256,188 Steam reviews and a 95% positive rating, we estimate Titanfall® 2 has sold between 5,123,760 and 15,371,280 copies, with a best estimate of 7,173,264.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Respawn Entertainment earn from Titanfall® 2?

After Steam's tiered platform fee of effectively 22.6%, Respawn Entertainment keeps an estimated $88,186,532 from Titanfall® 2's gross revenue of $113,983,165.

Here's the breakdown:

  • Gross Revenue: $113,983,165
  • Steam's Fee (22.6%): -$25,796,633
  • Developer Revenue: $88,186,532

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Titanfall® 2?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Titanfall® 2, with an estimated gross revenue of $113,983,165, this results in an effective rate of 22.6%. Steam keeps approximately $25,796,633 and Respawn Entertainment receives $88,186,532.

How accurate are these revenue estimates for Titanfall® 2?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($81,416,546 to $244,249,639) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $16.

What would Titanfall® 2 earn on Epic Games Store instead?

If Titanfall® 2 generated the same gross revenue on the Epic Games Store, Respawn Entertainment would keep approximately $100,425,185 - that's $12,238,653 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $13,557,980. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $79,788,215.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Titanfall® 2?

According to SteamSpy data, players spend an average of 15.6 hours in Titanfall® 2, with a median playtime of 5.8 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Titanfall® 2's Metacritic score?

Titanfall® 2 has a Metacritic score of 86/100, which is considered "generally favorable" by critics. The Steam community rates the game 95% positive based on 256,188 user reviews.