Hunt: Showdown 1896 Steam key art
Hunt: Showdown 1896 cover art

Steam revenue analysis

Hunt: Showdown 1896 Steam Revenue & Sales Estimates

Crytek

$131MEst. Gross Revenue

7,943,040 estimated sales, 73% positive reviews, and $101,784,583.68 potentially retained by the developer after Steam's platform fees.

Action73% Positive$13.49MC 81

Revenue Overview

$131M

Gross Revenue

$101.8M

Developer Revenue

7,943,040

Est. Copies Sold

$18.7M

Revenue / Year (avg. 7 yr)

$81.9MLow estimate
$131MBest estimate
$245.6MHigh estimate

How the revenue splits

Gross Revenue
$130,980,730
Steam Platform Fee(22.3%)
−$29,196,146
Developer Revenue
$101,784,584

Developer vs. Steam

Developer: 77.7%($101,784,584)Steam: 22.3%($29,196,146)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$16,196,146

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

73%positive
248,220Total Reviews
181,201positive (73%)
67,019negative (27%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    248,220 reviews and a 73% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Hunt: Showdown 1896, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $13, we estimate a realized average sale price of $16 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 22.3%. That turns an estimated $130,980,730 in gross revenue into roughly $101,784,584 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$16.49

List price $13.49

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

22.3%

Tiered 30 / 25 / 20%

Revenue estimates for Hunt: Showdown 1896 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $16 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $130,980,730

To developer

$101,784,584

To developer: 77.7%

$101,784,584

Platform fee: 22.3%

$29,196,146

Epic Games Store

Gross revenue baseline: $130,980,730

To developer

$115,383,042

To developer: 88.1%

$115,383,042

Platform fee: 11.9%

$15,597,688

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $130,980,730

To developer

$91,686,511

To developer: 70.0%

$91,686,511

Platform fee: 30.0%

$39,294,219

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 3% by revenue in Action
3%

Top 3% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Hunt: Showdown 1896 ranks in the top 3% of 2141 tracked action top-sellers, with estimated revenue 22× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

148.7h avg12.3h median

148.7h

Average Playtime

12.3h

Median Playtime

16.2h

Recent Activity (2 Weeks)

A median playtime of 12.3h and average of 148.7h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity11% still active

Game Details

Dataset updated: April 18, 2026

DeveloperCrytek
PublisherCrytek
Release DateAugust 26, 2019
Years on Market7 years
Current Price$13.49
Calibrated Avg. Selling Price$16.49
GenreAction
Peak Players6,300
SteamSpy Owners10,000,000 .. 20,000,000

Features

Multi-playerPvPOnline PvPCo-opOnline Co-opSteam AchievementsFull controller supportSteam Trading CardsIn-App PurchasesSteam LeaderboardsRemote Play on TabletRemote Play on TV

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Frequently Asked Questions

How much has Hunt: Showdown 1896 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Hunt: Showdown 1896's total gross revenue on Steam at approximately $130,980,730.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $81,862,956
  • Calibrated midpoint (x32): $130,980,730
  • Optimistic estimate (x60): $245,588,868

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Hunt: Showdown 1896 sold on Steam?

With 248,220 Steam reviews and a 73% positive rating, we estimate Hunt: Showdown 1896 has sold between 4,964,400 and 14,893,200 copies, with a best estimate of 7,943,040.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Crytek earn from Hunt: Showdown 1896?

After Steam's tiered platform fee of effectively 22.3%, Crytek keeps an estimated $101,784,584 from Hunt: Showdown 1896's gross revenue of $130,980,730.

Here's the breakdown:

  • Gross Revenue: $130,980,730
  • Steam's Fee (22.3%): -$29,196,146
  • Developer Revenue: $101,784,584

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Hunt: Showdown 1896?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Hunt: Showdown 1896, with an estimated gross revenue of $130,980,730, this results in an effective rate of 22.3%. Steam keeps approximately $29,196,146 and Crytek receives $101,784,584.

How accurate are these revenue estimates for Hunt: Showdown 1896?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($81,862,956 to $245,588,868) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $16.

What would Hunt: Showdown 1896 earn on Epic Games Store instead?

If Hunt: Showdown 1896 generated the same gross revenue on the Epic Games Store, Crytek would keep approximately $115,383,042 - that's $13,598,458 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $15,597,688. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $91,686,511.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Hunt: Showdown 1896?

According to SteamSpy data, players spend an average of 148.7 hours in Hunt: Showdown 1896, with a median playtime of 12.3 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Hunt: Showdown 1896's Metacritic score?

Hunt: Showdown 1896 has a Metacritic score of 81/100, which is considered "generally favorable" by critics. The Steam community rates the game 73% positive based on 248,220 user reviews.