Sons Of The Forest Steam key art
Sons Of The Forest cover art

Steam revenue analysis

Sons Of The Forest Steam Revenue & Sales Estimates

Endnight Games Ltd · Newnight

$161MEst. Gross Revenue

7,352,834 estimated sales, 88% positive reviews, and $125,762,829.01 potentially retained by the developer after Steam's platform fees.

Action88% Positive$29.99

Revenue Overview

$161M

Gross Revenue

$125.8M

Developer Revenue

7,352,834

Est. Copies Sold

$80.5M

Revenue / Year (avg. 2 yr)

$111MLow estimate
$161MBest estimate
$333MHigh estimate

How the revenue splits

Gross Revenue
$160,953,536
Steam Platform Fee(21.9%)
−$35,190,707
Developer Revenue
$125,762,829

Developer vs. Steam

Developer: 78.1%($125,762,829)Steam: 21.9%($35,190,707)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$22,190,707

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

88%positive
253,546Total Reviews
223,120positive (88%)
30,426negative (12%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    253,546 reviews and a 88% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Sons Of The Forest, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $22 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 21.9%. That turns an estimated $160,953,536 in gross revenue into roughly $125,762,829 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$21.89

List price $29.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

21.9%

Tiered 30 / 25 / 20%

Revenue estimates for Sons Of The Forest use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $22 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $160,953,536

To developer

$125,762,829

To developer: 78.1%

$125,762,829

Platform fee: 21.9%

$35,190,707

Epic Games Store

Gross revenue baseline: $160,953,536

To developer

$141,759,112

To developer: 88.1%

$141,759,112

Platform fee: 11.9%

$19,194,424

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $160,953,536

To developer

$112,667,475

To developer: 70.0%

$112,667,475

Platform fee: 30.0%

$48,286,061

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 2% by revenue in Action
2%

Top 2% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Sons Of The Forest ranks in the top 2% of 2141 tracked action top-sellers, with estimated revenue 27× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

24.1h avg15.5h median

24.1h

Average Playtime

15.5h

Median Playtime

7.9h

Recent Activity (2 Weeks)

Sons Of The Forest keeps players engaged for an average of 24.1 hours – solid engagement for a action game.

Current Activity33% still active

Game Details

Dataset updated: April 18, 2026

DeveloperEndnight Games Ltd
PublisherNewnight
Release DateFebruary 21, 2024
Years on Market2 years
Current Price$29.99
Calibrated Avg. Selling Price$21.89
GenreAction
Peak Players4,450
SteamSpy Owners10,000,000 .. 20,000,000

Features

Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsFull controller supportSteam CloudFamily Sharing

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Frequently Asked Questions

How much has Sons Of The Forest earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Sons Of The Forest's total gross revenue on Steam at approximately $160,953,536.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $111,002,439
  • Calibrated midpoint (x29): $160,953,536
  • Optimistic estimate (x60): $333,007,316

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Sons Of The Forest sold on Steam?

With 253,546 Steam reviews and a 88% positive rating, we estimate Sons Of The Forest has sold between 5,070,920 and 15,212,760 copies, with a best estimate of 7,352,834.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Endnight Games Ltd earn from Sons Of The Forest?

After Steam's tiered platform fee of effectively 21.9%, Endnight Games Ltd keeps an estimated $125,762,829 from Sons Of The Forest's gross revenue of $160,953,536.

Here's the breakdown:

  • Gross Revenue: $160,953,536
  • Steam's Fee (21.9%): -$35,190,707
  • Developer Revenue: $125,762,829

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Sons Of The Forest?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Sons Of The Forest, with an estimated gross revenue of $160,953,536, this results in an effective rate of 21.9%. Steam keeps approximately $35,190,707 and Endnight Games Ltd receives $125,762,829.

How accurate are these revenue estimates for Sons Of The Forest?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($111,002,439 to $333,007,316) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $22.

What would Sons Of The Forest earn on Epic Games Store instead?

If Sons Of The Forest generated the same gross revenue on the Epic Games Store, Endnight Games Ltd would keep approximately $141,759,112 - that's $15,996,283 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $19,194,424. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $112,667,475.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Sons Of The Forest?

According to SteamSpy data, players spend an average of 24.1 hours in Sons Of The Forest, with a median playtime of 15.5 hours. This indicates solid player engagement.