Titan Quest Anniversary Edition Steam key art
Titan Quest Anniversary Edition cover art

Steam revenue analysis

Titan Quest Anniversary Edition Steam Revenue & Sales Estimates

Iron Lore Entertainment · THQ Nordic

$11.9MEst. Gross Revenue

1,065,630 estimated sales, 91% positive reviews, and $8,443,299.78 potentially retained by the developer after Steam's platform fees.

Action91% Positive$19.99

Revenue Overview

$11.9M

Gross Revenue

$8.4M

Developer Revenue

1,065,630

Est. Copies Sold

$1.2M

Revenue / Year (avg. 10 yr)

$7.9MLow estimate
$11.9MBest estimate
$23.8MHigh estimate

How the revenue splits

Gross Revenue
$11,924,400
Steam Platform Fee(29.2%)
−$3,481,100
Developer Revenue
$8,443,300

Developer vs. Steam

Developer: 70.8%($8,443,300)Steam: 29.2%($3,481,100)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$481,100
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

91%positive
35,521Total Reviews
32,324positive (91%)
3,197negative (9%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    35,521 reviews and a 91% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Titan Quest Anniversary Edition, we use a midpoint multiplier of ×30 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $11 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 29.2%. That turns an estimated $11,924,400 in gross revenue into roughly $8,443,300 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$11.19

List price $19.99

Boxleiter multiplier

×30

Range ×20–×60

Effective Steam fee

29.2%

Tiered 30 / 25 / 20%

Revenue estimates for Titan Quest Anniversary Edition use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x30 and a calibrated average sale price of $11 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $11,924,400

To developer

$8,443,300

To developer: 70.8%

$8,443,300

Platform fee: 29.2%

$3,481,100

Epic Games Store

Gross revenue baseline: $11,924,400

To developer

$10,613,472

To developer: 89.0%

$10,613,472

Platform fee: 11.0%

$1,310,928

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.0%.

GOG

Gross revenue baseline: $11,924,400

To developer

$8,347,080

To developer: 70.0%

$8,347,080

Platform fee: 30.0%

$3,577,320

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 30% by revenue in Action
30%

Top 30% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Titan Quest Anniversary Edition ranks in the top 30% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

24.8h avg5.1h median

24.8h

Average Playtime

5.1h

Median Playtime

5.8h

Recent Activity (2 Weeks)

A median playtime of 5.1h and average of 24.8h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity23% still active

Game Details

Dataset updated: April 18, 2026

DeveloperIron Lore Entertainment
PublisherTHQ Nordic
Release DateAugust 30, 2016
Years on Market10 years
Current Price$19.99
Calibrated Avg. Selling Price$11.19
GenreAction
Peak Players599
SteamSpy Owners2,000,000 .. 5,000,000

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Frequently Asked Questions

How much has Titan Quest Anniversary Edition earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Titan Quest Anniversary Edition's total gross revenue on Steam at approximately $11,924,400.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $7,949,600
  • Calibrated midpoint (x30): $11,924,400
  • Optimistic estimate (x60): $23,848,799

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Titan Quest Anniversary Edition sold on Steam?

With 35,521 Steam reviews and a 91% positive rating, we estimate Titan Quest Anniversary Edition has sold between 710,420 and 2,131,260 copies, with a best estimate of 1,065,630.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x30 that adjusts for the title's age, price tier, genre, and review profile.

How much does Iron Lore Entertainment earn from Titan Quest Anniversary Edition?

After Steam's tiered platform fee of effectively 29.2%, Iron Lore Entertainment keeps an estimated $8,443,300 from Titan Quest Anniversary Edition's gross revenue of $11,924,400.

Here's the breakdown:

  • Gross Revenue: $11,924,400
  • Steam's Fee (29.2%): -$3,481,100
  • Developer Revenue: $8,443,300

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Titan Quest Anniversary Edition?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Titan Quest Anniversary Edition, with an estimated gross revenue of $11,924,400, this results in an effective rate of 29.2%. Steam keeps approximately $3,481,100 and Iron Lore Entertainment receives $8,443,300.

How accurate are these revenue estimates for Titan Quest Anniversary Edition?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($7,949,600 to $23,848,799) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x30) and a calibrated ASP of $11.

What would Titan Quest Anniversary Edition earn on Epic Games Store instead?

If Titan Quest Anniversary Edition generated the same gross revenue on the Epic Games Store, Iron Lore Entertainment would keep approximately $10,613,472 - that's $2,170,172 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,310,928. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,347,080.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Titan Quest Anniversary Edition?

According to SteamSpy data, players spend an average of 24.8 hours in Titan Quest Anniversary Edition, with a median playtime of 5.1 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.