The Walking Dead: Season Two Steam key art
The Walking Dead: Season Two cover art

Steam revenue analysis

The Walking Dead: Season Two Steam Revenue & Sales Estimates

Telltale Games · Skybound Games

$7.4MEst. Gross Revenue

1,075,726 estimated sales, 96% positive reviews, and $5,195,756.58 potentially retained by the developer after Steam's platform fees.

Adventure96% Positive$14.99

Revenue Overview

$7.4M

Gross Revenue

$5.2M

Developer Revenue

1,075,726

Est. Copies Sold

$571K

Revenue / Year (avg. 13 yr)

$4.4MLow estimate
$7.4MBest estimate
$13.1MHigh estimate

How the revenue splits

Gross Revenue
$7,422,509
Steam Platform Fee(30.0%)
−$2,226,753
Developer Revenue
$5,195,757

Developer vs. Steam

Developer: 70.0%($5,195,757)Steam: 30.0%($2,226,753)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,226,753
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
31,639Total Reviews
30,373positive (96%)
1,266negative (4%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    31,639 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For The Walking Dead: Season Two, we use a midpoint multiplier of ×34 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $15, we estimate a realized average sale price of $7 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,422,509 in gross revenue into roughly $5,195,757 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$6.90

List price $14.99

Boxleiter multiplier

×34

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for The Walking Dead: Season Two use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x34 and a calibrated average sale price of $7 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,422,509

To developer

$5,195,757

To developer: 70.0%

$5,195,757

Platform fee: 30.0%

$2,226,753

Epic Games Store

Gross revenue baseline: $7,422,509

To developer

$6,651,808

To developer: 89.6%

$6,651,808

Platform fee: 10.4%

$770,701

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.4%.

GOG

Gross revenue baseline: $7,422,509

To developer

$5,195,757

To developer: 70.0%

$5,195,757

Platform fee: 30.0%

$2,226,753

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 42% by revenue in Adventure
42%

Top 42% of Adventure games

by estimated revenue

0%◆ Median100%

116

Top Games Tracked

$5.8M

Median (tracked top games)

$23.2M

Mean (tracked top games)

The Walking Dead: Season Two ranks in the top 42% of 116 tracked adventure top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

14h avg9.8h median

14h

Average Playtime

9.8h

Median Playtime

2.9h

Recent Activity (2 Weeks)

The Walking Dead: Season Two keeps players engaged for an average of 14 hours – solid engagement for a adventure game.

Current Activity21% still active

Game Details

Dataset updated: April 18, 2026

DeveloperTelltale Games
PublisherSkybound Games
Release DateDecember 16, 2013
Years on Market13 years
Current Price$14.99
Calibrated Avg. Selling Price$6.90
GenreAdventure
Peak Players199
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has The Walking Dead: Season Two earned on Steam?

Based on our analysis using the Boxleiter method, we estimate The Walking Dead: Season Two's total gross revenue on Steam at approximately $7,422,509.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $4,366,182
  • Calibrated midpoint (x34): $7,422,509
  • Optimistic estimate (x60): $13,098,546

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has The Walking Dead: Season Two sold on Steam?

With 31,639 Steam reviews and a 96% positive rating, we estimate The Walking Dead: Season Two has sold between 632,780 and 1,898,340 copies, with a best estimate of 1,075,726.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x34 that adjusts for the title's age, price tier, genre, and review profile.

How much does Telltale Games earn from The Walking Dead: Season Two?

After Steam's tiered platform fee of effectively 30.0%, Telltale Games keeps an estimated $5,195,757 from The Walking Dead: Season Two's gross revenue of $7,422,509.

Here's the breakdown:

  • Gross Revenue: $7,422,509
  • Steam's Fee (30.0%): -$2,226,753
  • Developer Revenue: $5,195,757

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from The Walking Dead: Season Two?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For The Walking Dead: Season Two, with an estimated gross revenue of $7,422,509, this results in an effective rate of 30.0%. Steam keeps approximately $2,226,753 and Telltale Games receives $5,195,757.

How accurate are these revenue estimates for The Walking Dead: Season Two?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($4,366,182 to $13,098,546) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x34) and a calibrated ASP of $7.

What would The Walking Dead: Season Two earn on Epic Games Store instead?

If The Walking Dead: Season Two generated the same gross revenue on the Epic Games Store, Telltale Games would keep approximately $6,651,808 - that's $1,456,052 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $770,701. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,195,757.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in The Walking Dead: Season Two?

According to SteamSpy data, players spend an average of 14 hours in The Walking Dead: Season Two, with a median playtime of 9.8 hours. This indicates solid player engagement.