Senren*Banka Steam key art
Senren*Banka cover art

Steam revenue analysis

Senren*Banka Steam Revenue & Sales Estimates

YUZUSOFT · HIKARI FIELD

$17.7MEst. Gross Revenue

874,328 estimated sales, 99% positive reviews, and $12,805,086.34 potentially retained by the developer after Steam's platform fees.

Adventure99% Positive$34.99

Revenue Overview

$17.7M

Gross Revenue

$12.8M

Developer Revenue

874,328

Est. Copies Sold

$3M

Revenue / Year (avg. 6 yr)

$12.7MLow estimate
$17.7MBest estimate
$38MHigh estimate

How the revenue splits

Gross Revenue
$17,740,115
Steam Platform Fee(27.8%)
−$4,935,029
Developer Revenue
$12,805,086

Developer vs. Steam

Developer: 72.2%($12,805,086)Steam: 27.8%($4,935,029)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$1,935,029
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

99%positive
31,226Total Reviews
30,914positive (99%)
312negative (1%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    31,226 reviews and a 99% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Senren*Banka, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $35, we estimate a realized average sale price of $20 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.8%. That turns an estimated $17,740,115 in gross revenue into roughly $12,805,086 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$20.29

List price $34.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

27.8%

Tiered 30 / 25 / 20%

Revenue estimates for Senren*Banka use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $20 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $17,740,115

To developer

$12,805,086

To developer: 72.2%

$12,805,086

Platform fee: 27.8%

$4,935,029

Epic Games Store

Gross revenue baseline: $17,740,115

To developer

$15,731,301

To developer: 88.7%

$15,731,301

Platform fee: 11.3%

$2,008,814

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.3%.

GOG

Gross revenue baseline: $17,740,115

To developer

$12,418,081

To developer: 70.0%

$12,418,081

Platform fee: 30.0%

$5,322,035

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 20% by revenue in Adventure
20%

Top 20% of Adventure games

by estimated revenue

0%◆ Median100%

116

Top Games Tracked

$5.8M

Median (tracked top games)

$23.2M

Mean (tracked top games)

Senren*Banka ranks in the top 20% of 116 tracked adventure top-sellers, with estimated revenue 3× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

324h avg13.7h median

324h

Average Playtime

13.7h

Median Playtime

0.1h

Recent Activity (2 Weeks)

A median playtime of 13.7h and average of 324h suggest a dedicated core community playing this adventure game well beyond the typical player.

Current Activity0% still active

Game Details

Dataset updated: April 18, 2026

DeveloperYUZUSOFT
PublisherHIKARI FIELD
Release DateFebruary 13, 2020
Years on Market6 years
Current Price$34.99
Calibrated Avg. Selling Price$20.29
GenreAdventure
Peak Players406
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Senren*Banka earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Senren*Banka's total gross revenue on Steam at approximately $17,740,115.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $12,671,511
  • Calibrated midpoint (x28): $17,740,115
  • Optimistic estimate (x60): $38,014,532

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Senren*Banka sold on Steam?

With 31,226 Steam reviews and a 99% positive rating, we estimate Senren*Banka has sold between 624,520 and 1,873,560 copies, with a best estimate of 874,328.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does YUZUSOFT earn from Senren*Banka?

After Steam's tiered platform fee of effectively 27.8%, YUZUSOFT keeps an estimated $12,805,086 from Senren*Banka's gross revenue of $17,740,115.

Here's the breakdown:

  • Gross Revenue: $17,740,115
  • Steam's Fee (27.8%): -$4,935,029
  • Developer Revenue: $12,805,086

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Senren*Banka?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Senren*Banka, with an estimated gross revenue of $17,740,115, this results in an effective rate of 27.8%. Steam keeps approximately $4,935,029 and YUZUSOFT receives $12,805,086.

How accurate are these revenue estimates for Senren*Banka?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($12,671,511 to $38,014,532) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $20.

What would Senren*Banka earn on Epic Games Store instead?

If Senren*Banka generated the same gross revenue on the Epic Games Store, YUZUSOFT would keep approximately $15,731,301 - that's $2,926,215 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,008,814. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $12,418,081.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Senren*Banka?

According to SteamSpy data, players spend an average of 324 hours in Senren*Banka, with a median playtime of 13.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.