Legend of Mortal Steam key art
Legend of Mortal cover art

Steam revenue analysis

Legend of Mortal Steam Revenue & Sales Estimates

Obb Studio Inc. · Paras Games

$15.6MEst. Gross Revenue

1,024,992 estimated sales, 71% positive reviews, and $11,177,221.36 potentially retained by the developer after Steam's platform fees.

Adventure71% Positive$19.99

Revenue Overview

$15.6M

Gross Revenue

$11.2M

Developer Revenue

1,024,992

Est. Copies Sold

$7.8M

Revenue / Year (avg. 2 yr)

$9.7MLow estimate
$15.6MBest estimate
$29.2MHigh estimate

How the revenue splits

Gross Revenue
$15,569,628
Steam Platform Fee(28.2%)
−$4,392,407
Developer Revenue
$11,177,221

Developer vs. Steam

Developer: 71.8%($11,177,221)Steam: 28.2%($4,392,407)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$1,392,407
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

71%positive
32,031Total Reviews
22,742positive (71%)
9,289negative (29%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    32,031 reviews and a 71% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Legend of Mortal, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $15 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 28.2%. That turns an estimated $15,569,628 in gross revenue into roughly $11,177,221 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$15.19

List price $19.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

28.2%

Tiered 30 / 25 / 20%

Revenue estimates for Legend of Mortal use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $15 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $15,569,628

To developer

$11,177,221

To developer: 71.8%

$11,177,221

Platform fee: 28.2%

$4,392,407

Epic Games Store

Gross revenue baseline: $15,569,628

To developer

$13,821,273

To developer: 88.8%

$13,821,273

Platform fee: 11.2%

$1,748,355

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.2%.

GOG

Gross revenue baseline: $15,569,628

To developer

$10,898,740

To developer: 70.0%

$10,898,740

Platform fee: 30.0%

$4,670,889

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 22% by revenue in Adventure
22%

Top 22% of Adventure games

by estimated revenue

0%◆ Median100%

116

Top Games Tracked

$5.8M

Median (tracked top games)

$23.2M

Mean (tracked top games)

Legend of Mortal ranks in the top 22% of 116 tracked adventure top-sellers, with estimated revenue 3× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

35.4h avg32.1h median

35.4h

Average Playtime

32.1h

Median Playtime

4.3h

Recent Activity (2 Weeks)

Legend of Mortal keeps players engaged for an average of 35.4 hours – solid engagement for a adventure game.

Current Activity12% still active

Game Details

Dataset updated: April 18, 2026

DeveloperObb Studio Inc.
PublisherParas Games
Release DateJune 13, 2024
Years on Market2 years
Current Price$19.99
Calibrated Avg. Selling Price$15.19
GenreAdventure
Peak Players296
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Legend of Mortal earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Legend of Mortal's total gross revenue on Steam at approximately $15,569,628.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $9,731,018
  • Calibrated midpoint (x32): $15,569,628
  • Optimistic estimate (x60): $29,193,053

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Legend of Mortal sold on Steam?

With 32,031 Steam reviews and a 71% positive rating, we estimate Legend of Mortal has sold between 640,620 and 1,921,860 copies, with a best estimate of 1,024,992.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Obb Studio Inc. earn from Legend of Mortal?

After Steam's tiered platform fee of effectively 28.2%, Obb Studio Inc. keeps an estimated $11,177,221 from Legend of Mortal's gross revenue of $15,569,628.

Here's the breakdown:

  • Gross Revenue: $15,569,628
  • Steam's Fee (28.2%): -$4,392,407
  • Developer Revenue: $11,177,221

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Legend of Mortal?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Legend of Mortal, with an estimated gross revenue of $15,569,628, this results in an effective rate of 28.2%. Steam keeps approximately $4,392,407 and Obb Studio Inc. receives $11,177,221.

How accurate are these revenue estimates for Legend of Mortal?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($9,731,018 to $29,193,053) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $15.

What would Legend of Mortal earn on Epic Games Store instead?

If Legend of Mortal generated the same gross revenue on the Epic Games Store, Obb Studio Inc. would keep approximately $13,821,273 - that's $2,644,052 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,748,355. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $10,898,740.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Legend of Mortal?

According to SteamSpy data, players spend an average of 35.4 hours in Legend of Mortal, with a median playtime of 32.1 hours. This indicates solid player engagement.