Still Wakes the Deep Steam key art
Still Wakes the Deep cover art

Steam revenue analysis

Still Wakes the Deep Steam Revenue & Sales Estimates

The Chinese Room · Secret Mode

$6MEst. Gross Revenue

181,521 estimated sales, 89% positive reviews, and $4,223,630.63 potentially retained by the developer after Steam's platform fees.

Action89% Positive$34.99MC 77

Revenue Overview

$6M

Gross Revenue

$4.2M

Developer Revenue

181,521

Est. Copies Sold

$6M

Revenue / Year (avg. 1 yr)

$4.5MLow estimate
$6MBest estimate
$13.4MHigh estimate

How the revenue splits

Gross Revenue
$6,033,758
Steam Platform Fee(30.0%)
−$1,810,127
Developer Revenue
$4,223,631

Developer vs. Steam

Developer: 70.0%($4,223,631)Steam: 30.0%($1,810,127)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,810,127
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

89%positive
6,723Total Reviews
5,983positive (89%)
740negative (11%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,723 reviews and a 89% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Still Wakes the Deep, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $35, we estimate a realized average sale price of $33 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $6,033,758 in gross revenue into roughly $4,223,631 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$33.24

List price $34.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Still Wakes the Deep use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $33 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $6,033,758

To developer

$4,223,631

To developer: 70.0%

$4,223,631

Platform fee: 30.0%

$1,810,127

Epic Games Store

Gross revenue baseline: $6,033,758

To developer

$5,429,707

To developer: 90.0%

$5,429,707

Platform fee: 10.0%

$604,051

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.0%.

GOG

Gross revenue baseline: $6,033,758

To developer

$4,223,631

To developer: 70.0%

$4,223,631

Platform fee: 30.0%

$1,810,127

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 50% by revenue in Action
50%

Top 50% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Still Wakes the Deep ranks in the top 50% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

5.8h avg5.2h median

5.8h

Average Playtime

5.2h

Median Playtime

Still Wakes the Deep keeps players engaged for an average of 5.8 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperThe Chinese Room
PublisherSecret Mode
Release Date
Years on Market1 year
Current Price$34.99
Calibrated Avg. Selling Price$33.24
GenreAction
Peak Players31
SteamSpy Owners200,000 .. 500,000

Features

Single-playerSteam AchievementsFull controller supportCaptions availableSteam CloudHDR availableFamily Sharing

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Frequently Asked Questions

How much has Still Wakes the Deep earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Still Wakes the Deep's total gross revenue on Steam at approximately $6,033,758.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $4,469,450
  • Calibrated midpoint (x27): $6,033,758
  • Optimistic estimate (x60): $13,408,351

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Still Wakes the Deep sold on Steam?

With 6,723 Steam reviews and a 89% positive rating, we estimate Still Wakes the Deep has sold between 134,460 and 403,380 copies, with a best estimate of 181,521.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does The Chinese Room earn from Still Wakes the Deep?

After Steam's tiered platform fee of effectively 30.0%, The Chinese Room keeps an estimated $4,223,631 from Still Wakes the Deep's gross revenue of $6,033,758.

Here's the breakdown:

  • Gross Revenue: $6,033,758
  • Steam's Fee (30.0%): -$1,810,127
  • Developer Revenue: $4,223,631

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Still Wakes the Deep?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Still Wakes the Deep, with an estimated gross revenue of $6,033,758, this results in an effective rate of 30.0%. Steam keeps approximately $1,810,127 and The Chinese Room receives $4,223,631.

How accurate are these revenue estimates for Still Wakes the Deep?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($4,469,450 to $13,408,351) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $33.

What would Still Wakes the Deep earn on Epic Games Store instead?

If Still Wakes the Deep generated the same gross revenue on the Epic Games Store, The Chinese Room would keep approximately $5,429,707 - that's $1,206,076 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $604,051. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $4,223,631.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Still Wakes the Deep?

According to SteamSpy data, players spend an average of 5.8 hours in Still Wakes the Deep, with a median playtime of 5.2 hours. This indicates solid player engagement.

What is Still Wakes the Deep's Metacritic score?

Still Wakes the Deep has a Metacritic score of 77/100, which is considered "generally favorable" by critics. The Steam community rates the game 89% positive based on 6,723 user reviews.