Record of Lodoss War-Deedlit in Wonder Labyrinth- Steam key art
Record of Lodoss War-Deedlit in Wonder Labyrinth- cover art

Steam revenue analysis

Record of Lodoss War-Deedlit in Wonder Labyrinth- Steam Revenue & Sales Estimates

Team Ladybug, WSS playground · WSS playground, Alliance Arts

$3.5MEst. Gross Revenue

188,524 estimated sales, 93% positive reviews, and $2,453,262.81 potentially retained by the developer after Steam's platform fees.

Action93% Positive$8.99

Revenue Overview

$3.5M

Gross Revenue

$2.5M

Developer Revenue

188,524

Est. Copies Sold

$3.5M

Revenue / Year (avg. 1 yr)

$2.5MLow estimate
$3.5MBest estimate
$7.5MHigh estimate

How the revenue splits

Gross Revenue
$3,504,661
Steam Platform Fee(30.0%)
−$1,051,398
Developer Revenue
$2,453,263

Developer vs. Steam

Developer: 70.0%($2,453,263)Steam: 30.0%($1,051,398)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,051,398
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

93%positive
6,733Total Reviews
6,262positive (93%)
471negative (7%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,733 reviews and a 93% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Record of Lodoss War-Deedlit in Wonder Labyrinth-, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $9, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,504,661 in gross revenue into roughly $2,453,263 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $8.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Record of Lodoss War-Deedlit in Wonder Labyrinth- use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,504,661

To developer

$2,453,263

To developer: 70.0%

$2,453,263

Platform fee: 30.0%

$1,051,398

Epic Games Store

Gross revenue baseline: $3,504,661

To developer

$3,204,102

To developer: 91.4%

$3,204,102

Platform fee: 8.6%

$300,559

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.6%.

GOG

Gross revenue baseline: $3,504,661

To developer

$2,453,263

To developer: 70.0%

$2,453,263

Platform fee: 30.0%

$1,051,398

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 68% by revenue in Action
68%

Top 68% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Record of Lodoss War-Deedlit in Wonder Labyrinth- ranks in the top 68% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

6.4h avg7.3h median

6.4h

Average Playtime

7.3h

Median Playtime

Record of Lodoss War-Deedlit in Wonder Labyrinth- keeps players engaged for an average of 6.4 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperTeam Ladybug, WSS playground
PublisherWSS playground, Alliance Arts
Release Date
Years on Market1 year
Current Price$8.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players4
SteamSpy Owners200,000 .. 500,000

Features

Single-playerSteam AchievementsPartial Controller SupportSteam CloudFamily Sharing

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Frequently Asked Questions

How much has Record of Lodoss War-Deedlit in Wonder Labyrinth- earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Record of Lodoss War-Deedlit in Wonder Labyrinth-'s total gross revenue on Steam at approximately $3,504,661.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,503,329
  • Calibrated midpoint (x28): $3,504,661
  • Optimistic estimate (x60): $7,509,988

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Record of Lodoss War-Deedlit in Wonder Labyrinth- sold on Steam?

With 6,733 Steam reviews and a 93% positive rating, we estimate Record of Lodoss War-Deedlit in Wonder Labyrinth- has sold between 134,660 and 403,980 copies, with a best estimate of 188,524.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Team Ladybug, WSS playground earn from Record of Lodoss War-Deedlit in Wonder Labyrinth-?

After Steam's tiered platform fee of effectively 30.0%, Team Ladybug, WSS playground keeps an estimated $2,453,263 from Record of Lodoss War-Deedlit in Wonder Labyrinth-'s gross revenue of $3,504,661.

Here's the breakdown:

  • Gross Revenue: $3,504,661
  • Steam's Fee (30.0%): -$1,051,398
  • Developer Revenue: $2,453,263

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Record of Lodoss War-Deedlit in Wonder Labyrinth-?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Record of Lodoss War-Deedlit in Wonder Labyrinth-, with an estimated gross revenue of $3,504,661, this results in an effective rate of 30.0%. Steam keeps approximately $1,051,398 and Team Ladybug, WSS playground receives $2,453,263.

How accurate are these revenue estimates for Record of Lodoss War-Deedlit in Wonder Labyrinth-?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,503,329 to $7,509,988) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $19.

What would Record of Lodoss War-Deedlit in Wonder Labyrinth- earn on Epic Games Store instead?

If Record of Lodoss War-Deedlit in Wonder Labyrinth- generated the same gross revenue on the Epic Games Store, Team Ladybug, WSS playground would keep approximately $3,204,102 - that's $750,839 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $300,559. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,453,263.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Record of Lodoss War-Deedlit in Wonder Labyrinth-?

According to SteamSpy data, players spend an average of 6.4 hours in Record of Lodoss War-Deedlit in Wonder Labyrinth-, with a median playtime of 7.3 hours. This indicates solid player engagement.