Scribblenauts Unlimited Steam key art
Scribblenauts Unlimited cover art

Steam revenue analysis

Scribblenauts Unlimited Steam Revenue & Sales Estimates

5th Cell Media · Warner Bros. Interactive Entertainment

$6.1MEst. Gross Revenue

329,140 estimated sales, 94% positive reviews, and $4,283,098.82 potentially retained by the developer after Steam's platform fees.

Action94% Positive$19.99MC 75

Revenue Overview

$6.1M

Gross Revenue

$4.3M

Developer Revenue

329,140

Est. Copies Sold

$6.1M

Revenue / Year (avg. 1 yr)

$4.4MLow estimate
$6.1MBest estimate
$13.1MHigh estimate

How the revenue splits

Gross Revenue
$6,118,713
Steam Platform Fee(30.0%)
−$1,835,614
Developer Revenue
$4,283,099

Developer vs. Steam

Developer: 70.0%($4,283,099)Steam: 30.0%($1,835,614)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,835,614
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
11,755Total Reviews
11,050positive (94%)
705negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    11,755 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Scribblenauts Unlimited, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $6,118,713 in gross revenue into roughly $4,283,099 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Scribblenauts Unlimited use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $6,118,713

To developer

$4,283,099

To developer: 70.0%

$4,283,099

Platform fee: 30.0%

$1,835,614

Epic Games Store

Gross revenue baseline: $6,118,713

To developer

$5,504,467

To developer: 90.0%

$5,504,467

Platform fee: 10.0%

$614,246

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.0%.

GOG

Gross revenue baseline: $6,118,713

To developer

$4,283,099

To developer: 70.0%

$4,283,099

Platform fee: 30.0%

$1,835,614

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 49% by revenue in Action
49%

Top 49% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Scribblenauts Unlimited ranks in the top 49% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

6.9h avg3.8h median

6.9h

Average Playtime

3.8h

Median Playtime

Scribblenauts Unlimited keeps players engaged for an average of 6.9 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

Developer5th Cell Media
PublisherWarner Bros. Interactive Entertainment
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players35
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsSteam WorkshopSteam CloudFamily Sharing

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Frequently Asked Questions

How much has Scribblenauts Unlimited earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Scribblenauts Unlimited's total gross revenue on Steam at approximately $6,118,713.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $4,370,509
  • Calibrated midpoint (x28): $6,118,713
  • Optimistic estimate (x60): $13,111,527

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Scribblenauts Unlimited sold on Steam?

With 11,755 Steam reviews and a 94% positive rating, we estimate Scribblenauts Unlimited has sold between 235,100 and 705,300 copies, with a best estimate of 329,140.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does 5th Cell Media earn from Scribblenauts Unlimited?

After Steam's tiered platform fee of effectively 30.0%, 5th Cell Media keeps an estimated $4,283,099 from Scribblenauts Unlimited's gross revenue of $6,118,713.

Here's the breakdown:

  • Gross Revenue: $6,118,713
  • Steam's Fee (30.0%): -$1,835,614
  • Developer Revenue: $4,283,099

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Scribblenauts Unlimited?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Scribblenauts Unlimited, with an estimated gross revenue of $6,118,713, this results in an effective rate of 30.0%. Steam keeps approximately $1,835,614 and 5th Cell Media receives $4,283,099.

How accurate are these revenue estimates for Scribblenauts Unlimited?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($4,370,509 to $13,111,527) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $19.

What would Scribblenauts Unlimited earn on Epic Games Store instead?

If Scribblenauts Unlimited generated the same gross revenue on the Epic Games Store, 5th Cell Media would keep approximately $5,504,467 - that's $1,221,368 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $614,246. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $4,283,099.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Scribblenauts Unlimited?

According to SteamSpy data, players spend an average of 6.9 hours in Scribblenauts Unlimited, with a median playtime of 3.8 hours. This indicates solid player engagement.

What is Scribblenauts Unlimited's Metacritic score?

Scribblenauts Unlimited has a Metacritic score of 75/100, which is considered "generally favorable" by critics. The Steam community rates the game 94% positive based on 11,755 user reviews.