Saints Row: The Third Steam key art
Saints Row: The Third cover art

Steam revenue analysis

Saints Row: The Third Steam Revenue & Sales Estimates

Volition · Deep Silver

$17.3MEst. Gross Revenue

1,920,800 estimated sales, 96% positive reviews, and $12,450,994.00 potentially retained by the developer after Steam's platform fees.

Action96% Positive$9.99

Revenue Overview

$17.3M

Gross Revenue

$12.5M

Developer Revenue

1,920,800

Est. Copies Sold

$17.3M

Revenue / Year (avg. 1 yr)

$12.3MLow estimate
$17.3MBest estimate
$37MHigh estimate

How the revenue splits

Gross Revenue
$17,267,992
Steam Platform Fee(27.9%)
−$4,816,998
Developer Revenue
$12,450,994

Developer vs. Steam

Developer: 72.1%($12,450,994)Steam: 27.9%($4,816,998)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$1,816,998
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
68,600Total Reviews
65,856positive (96%)
2,744negative (4%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    68,600 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Saints Row: The Third, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $9 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.9%. That turns an estimated $17,267,992 in gross revenue into roughly $12,450,994 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$8.99

List price $9.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

27.9%

Tiered 30 / 25 / 20%

Revenue estimates for Saints Row: The Third use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $9 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $17,267,992

To developer

$12,450,994

To developer: 72.1%

$12,450,994

Platform fee: 27.9%

$4,816,998

Epic Games Store

Gross revenue baseline: $17,267,992

To developer

$15,315,833

To developer: 88.7%

$15,315,833

Platform fee: 11.3%

$1,952,159

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.3%.

GOG

Gross revenue baseline: $17,267,992

To developer

$12,087,594

To developer: 70.0%

$12,087,594

Platform fee: 30.0%

$5,180,398

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 23% by revenue in Action
23%

Top 23% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Saints Row: The Third ranks in the top 23% of 2141 tracked action top-sellers, with estimated revenue 3× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

28.9h avg13.5h median

28.9h

Average Playtime

13.5h

Median Playtime

A median playtime of 13.5h and average of 28.9h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperVolition
PublisherDeep Silver
Release Date
Years on Market1 year
Current Price$9.99
Calibrated Avg. Selling Price$8.99
GenreAction
Peak Players163
SteamSpy Owners2,000,000 .. 5,000,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Saints Row: The Third earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Saints Row: The Third's total gross revenue on Steam at approximately $17,267,992.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $12,334,280
  • Calibrated midpoint (x28): $17,267,992
  • Optimistic estimate (x60): $37,002,840

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Saints Row: The Third sold on Steam?

With 68,600 Steam reviews and a 96% positive rating, we estimate Saints Row: The Third has sold between 1,372,000 and 4,116,000 copies, with a best estimate of 1,920,800.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Volition earn from Saints Row: The Third?

After Steam's tiered platform fee of effectively 27.9%, Volition keeps an estimated $12,450,994 from Saints Row: The Third's gross revenue of $17,267,992.

Here's the breakdown:

  • Gross Revenue: $17,267,992
  • Steam's Fee (27.9%): -$4,816,998
  • Developer Revenue: $12,450,994

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Saints Row: The Third?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Saints Row: The Third, with an estimated gross revenue of $17,267,992, this results in an effective rate of 27.9%. Steam keeps approximately $4,816,998 and Volition receives $12,450,994.

How accurate are these revenue estimates for Saints Row: The Third?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($12,334,280 to $37,002,840) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $9.

What would Saints Row: The Third earn on Epic Games Store instead?

If Saints Row: The Third generated the same gross revenue on the Epic Games Store, Volition would keep approximately $15,315,833 - that's $2,864,839 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,952,159. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $12,087,594.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Saints Row: The Third?

According to SteamSpy data, players spend an average of 28.9 hours in Saints Row: The Third, with a median playtime of 13.5 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.