Remember Me Steam key art
Remember Me cover art

Steam revenue analysis

Remember Me Steam Revenue & Sales Estimates

DONTNOD Entertainment · Capcom

$12.6MEst. Gross Revenue

450,716 estimated sales, 83% positive reviews, and $8,927,851.93 potentially retained by the developer after Steam's platform fees.

Action83% Positive$5.99

Revenue Overview

$12.6M

Gross Revenue

$8.9M

Developer Revenue

450,716

Est. Copies Sold

$12.6M

Revenue / Year (avg. 1 yr)

$9MLow estimate
$12.6MBest estimate
$26.9MHigh estimate

How the revenue splits

Gross Revenue
$12,570,469
Steam Platform Fee(29.0%)
−$3,642,617
Developer Revenue
$8,927,852

Developer vs. Steam

Developer: 71.0%($8,927,852)Steam: 29.0%($3,642,617)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$642,617
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

83%positive
16,097Total Reviews
13,361positive (83%)
2,736negative (17%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    16,097 reviews and a 83% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Remember Me, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $6, we estimate a realized average sale price of $28 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 29.0%. That turns an estimated $12,570,469 in gross revenue into roughly $8,927,852 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$27.89

List price $5.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

29.0%

Tiered 30 / 25 / 20%

Revenue estimates for Remember Me use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $28 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $12,570,469

To developer

$8,927,852

To developer: 71.0%

$8,927,852

Platform fee: 29.0%

$3,642,617

Epic Games Store

Gross revenue baseline: $12,570,469

To developer

$11,182,013

To developer: 89.0%

$11,182,013

Platform fee: 11.0%

$1,388,456

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.0%.

GOG

Gross revenue baseline: $12,570,469

To developer

$8,799,328

To developer: 70.0%

$8,799,328

Platform fee: 30.0%

$3,771,141

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 29% by revenue in Action
29%

Top 29% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Remember Me ranks in the top 29% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

7.1h avg4.5h median

7.1h

Average Playtime

4.5h

Median Playtime

4.9h

Recent Activity (2 Weeks)

Remember Me keeps players engaged for an average of 7.1 hours – solid engagement for a action game.

Current Activity69% still active

Game Details

Dataset updated: April 18, 2026

DeveloperDONTNOD Entertainment
PublisherCapcom
Release Date
Years on Market1 year
Current Price$5.99
Calibrated Avg. Selling Price$27.89
GenreAction
Peak Players17
SteamSpy Owners500,000 .. 1,000,000

More by DONTNOD Entertainment

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Frequently Asked Questions

How much has Remember Me earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Remember Me's total gross revenue on Steam at approximately $12,570,469.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,978,907
  • Calibrated midpoint (x28): $12,570,469
  • Optimistic estimate (x60): $26,936,720

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Remember Me sold on Steam?

With 16,097 Steam reviews and a 83% positive rating, we estimate Remember Me has sold between 321,940 and 965,820 copies, with a best estimate of 450,716.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does DONTNOD Entertainment earn from Remember Me?

After Steam's tiered platform fee of effectively 29.0%, DONTNOD Entertainment keeps an estimated $8,927,852 from Remember Me's gross revenue of $12,570,469.

Here's the breakdown:

  • Gross Revenue: $12,570,469
  • Steam's Fee (29.0%): -$3,642,617
  • Developer Revenue: $8,927,852

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Remember Me?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Remember Me, with an estimated gross revenue of $12,570,469, this results in an effective rate of 29.0%. Steam keeps approximately $3,642,617 and DONTNOD Entertainment receives $8,927,852.

How accurate are these revenue estimates for Remember Me?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,978,907 to $26,936,720) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $28.

What would Remember Me earn on Epic Games Store instead?

If Remember Me generated the same gross revenue on the Epic Games Store, DONTNOD Entertainment would keep approximately $11,182,013 - that's $2,254,161 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,388,456. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,799,328.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Remember Me?

According to SteamSpy data, players spend an average of 7.1 hours in Remember Me, with a median playtime of 4.5 hours. This indicates solid player engagement.