Phoenix Point Steam key art
Phoenix Point cover art

Steam revenue analysis

Phoenix Point Steam Revenue & Sales Estimates

Snapshot Games Inc.

$3.3MEst. Gross Revenue

203,008 estimated sales, 72% positive reviews, and $2,343,321.34 potentially retained by the developer after Steam's platform fees.

Rpg72% Positive$9.99MC 74

Revenue Overview

$3.3M

Gross Revenue

$2.3M

Developer Revenue

203,008

Est. Copies Sold

$557.9K

Revenue / Year (avg. 6 yr)

$2.1MLow estimate
$3.3MBest estimate
$6.3MHigh estimate

How the revenue splits

Gross Revenue
$3,347,602
Steam Platform Fee(30.0%)
−$1,004,281
Developer Revenue
$2,343,321

Developer vs. Steam

Developer: 70.0%($2,343,321)Steam: 30.0%($1,004,281)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,004,281
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

72%positive
6,344Total Reviews
4,568positive (72%)
1,776negative (28%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,344 reviews and a 72% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Phoenix Point, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $16 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,347,602 in gross revenue into roughly $2,343,321 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$16.49

List price $9.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Phoenix Point use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $16 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,347,602

To developer

$2,343,321

To developer: 70.0%

$2,343,321

Platform fee: 30.0%

$1,004,281

Epic Games Store

Gross revenue baseline: $3,347,602

To developer

$3,065,890

To developer: 91.6%

$3,065,890

Platform fee: 8.4%

$281,712

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.4%.

GOG

Gross revenue baseline: $3,347,602

To developer

$2,343,321

To developer: 70.0%

$2,343,321

Platform fee: 30.0%

$1,004,281

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 84% by revenue in Rpg
84%

Top 84% of Rpg games

by estimated revenue

0%◆ Median100%

38

Top Games Tracked

$11.5M

Median (tracked top games)

$63M

Mean (tracked top games)

Phoenix Point ranks in the top 84% of 38 tracked rpg top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

29.8h avg8.1h median

29.8h

Average Playtime

8.1h

Median Playtime

4.1h

Recent Activity (2 Weeks)

A median playtime of 8.1h and average of 29.8h suggest a dedicated core community playing this rpg game well beyond the typical player.

Current Activity14% still active

Game Details

Dataset updated: June 11, 2026

DeveloperSnapshot Games Inc.
PublisherSnapshot Games Inc.
Release DateDecember 2, 2020
Years on Market6 years
Current Price$9.99
Calibrated Avg. Selling Price$16.49
GenreRpg
Peak Players177
SteamSpy Owners200,000 .. 500,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam WorkshopSteam CloudFamily Sharing

More Interactive Tools

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Frequently Asked Questions

How much has Phoenix Point earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Phoenix Point's total gross revenue on Steam at approximately $3,347,602.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,092,251
  • Calibrated midpoint (x32): $3,347,602
  • Optimistic estimate (x60): $6,276,754

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Phoenix Point sold on Steam?

With 6,344 Steam reviews and a 72% positive rating, we estimate Phoenix Point has sold between 126,880 and 380,640 copies, with a best estimate of 203,008.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Snapshot Games Inc. earn from Phoenix Point?

After Steam's tiered platform fee of effectively 30.0%, Snapshot Games Inc. keeps an estimated $2,343,321 from Phoenix Point's gross revenue of $3,347,602.

Here's the breakdown:

  • Gross Revenue: $3,347,602
  • Steam's Fee (30.0%): -$1,004,281
  • Developer Revenue: $2,343,321

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Phoenix Point?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Phoenix Point, with an estimated gross revenue of $3,347,602, this results in an effective rate of 30.0%. Steam keeps approximately $1,004,281 and Snapshot Games Inc. receives $2,343,321.

How accurate are these revenue estimates for Phoenix Point?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,092,251 to $6,276,754) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $16.

What would Phoenix Point earn on Epic Games Store instead?

If Phoenix Point generated the same gross revenue on the Epic Games Store, Snapshot Games Inc. would keep approximately $3,065,890 - that's $722,568 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $281,712. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,343,321.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Phoenix Point?

According to SteamSpy data, players spend an average of 29.8 hours in Phoenix Point, with a median playtime of 8.1 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Phoenix Point's Metacritic score?

Phoenix Point has a Metacritic score of 74/100, which indicates "mixed or average" reviews from critics. The Steam community rates the game 72% positive based on 6,344 user reviews.