No Man's Sky Steam key art
No Man's Sky cover art

Steam revenue analysis

No Man's Sky Steam Revenue & Sales Estimates

Hello Games

$313.7MEst. Gross Revenue

9,174,308 estimated sales, 83% positive reviews, and $247,935,672.42 potentially retained by the developer after Steam's platform fees.

Action83% Positive$23.99MC 61

Revenue Overview

$313.7M

Gross Revenue

$247.9M

Developer Revenue

9,174,308

Est. Copies Sold

$31.4M

Revenue / Year (avg. 10 yr)

$241.3MLow estimate
$313.7MBest estimate
$723.9MHigh estimate

How the revenue splits

Gross Revenue
$313,669,591
Steam Platform Fee(21.0%)
−$65,733,918
Developer Revenue
$247,935,672

Developer vs. Steam

Developer: 79.0%($247,935,672)Steam: 21.0%($65,733,918)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$52,733,918

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

83%positive
352,858Total Reviews
292,872positive (83%)
59,986negative (17%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    352,858 reviews and a 83% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For No Man's Sky, we use a midpoint multiplier of ×26 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $24, we estimate a realized average sale price of $34 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 21.0%. That turns an estimated $313,669,591 in gross revenue into roughly $247,935,672 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$34.19

List price $23.99

Boxleiter multiplier

×26

Range ×20–×60

Effective Steam fee

21.0%

Tiered 30 / 25 / 20%

Revenue estimates for No Man's Sky use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x26 and a calibrated average sale price of $34 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $313,669,591

To developer

$247,935,672

To developer: 79.0%

$247,935,672

Platform fee: 21.0%

$65,733,918

Epic Games Store

Gross revenue baseline: $313,669,591

To developer

$276,149,240

To developer: 88.0%

$276,149,240

Platform fee: 12.0%

$37,520,351

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 12.0%.

GOG

Gross revenue baseline: $313,669,591

To developer

$219,568,713

To developer: 70.0%

$219,568,713

Platform fee: 30.0%

$94,100,877

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 1% by revenue in Action
1%

Top 1% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

No Man's Sky ranks in the top 1% of 2141 tracked action top-sellers, with estimated revenue 52× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

56.3h avg17.8h median

56.3h

Average Playtime

17.8h

Median Playtime

6.1h

Recent Activity (2 Weeks)

A median playtime of 17.8h and average of 56.3h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity11% still active

Game Details

Dataset updated: April 18, 2026

DeveloperHello Games
PublisherHello Games
Release DateAugust 11, 2016
Years on Market10 years
Current Price$23.99
Calibrated Avg. Selling Price$34.19
GenreAction
Peak Players12,291
SteamSpy Owners5,000,000 .. 10,000,000

Features

Single-playerMulti-playerPvPOnline PvPCo-opOnline Co-opCross-Platform MultiplayerSteam AchievementsFull controller supportTracked Controller SupportVR SupportedSteam Trading CardsAdjustable Text SizeCamera ComfortChat Speech-to-textColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundSubtitle OptionsSurround SoundSteam CloudRemote Play on TabletRemote Play on TVHDR availableFamily Sharing

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Frequently Asked Questions

How much has No Man's Sky earned on Steam?

Based on our analysis using the Boxleiter method, we estimate No Man's Sky's total gross revenue on Steam at approximately $313,669,591.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $241,284,300
  • Calibrated midpoint (x26): $313,669,591
  • Optimistic estimate (x60): $723,852,901

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has No Man's Sky sold on Steam?

With 352,858 Steam reviews and a 83% positive rating, we estimate No Man's Sky has sold between 7,057,160 and 21,171,480 copies, with a best estimate of 9,174,308.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x26 that adjusts for the title's age, price tier, genre, and review profile.

How much does Hello Games earn from No Man's Sky?

After Steam's tiered platform fee of effectively 21.0%, Hello Games keeps an estimated $247,935,672 from No Man's Sky's gross revenue of $313,669,591.

Here's the breakdown:

  • Gross Revenue: $313,669,591
  • Steam's Fee (21.0%): -$65,733,918
  • Developer Revenue: $247,935,672

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from No Man's Sky?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For No Man's Sky, with an estimated gross revenue of $313,669,591, this results in an effective rate of 21.0%. Steam keeps approximately $65,733,918 and Hello Games receives $247,935,672.

How accurate are these revenue estimates for No Man's Sky?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($241,284,300 to $723,852,901) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x26) and a calibrated ASP of $34.

What would No Man's Sky earn on Epic Games Store instead?

If No Man's Sky generated the same gross revenue on the Epic Games Store, Hello Games would keep approximately $276,149,240 - that's $28,213,567 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $37,520,351. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $219,568,713.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in No Man's Sky?

According to SteamSpy data, players spend an average of 56.3 hours in No Man's Sky, with a median playtime of 17.8 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is No Man's Sky's Metacritic score?

No Man's Sky has a Metacritic score of 61/100, which indicates "mixed or average" reviews from critics. The Steam community rates the game 83% positive based on 352,858 user reviews.