The Last Campfire Steam key art
The Last Campfire cover art

Steam revenue analysis

The Last Campfire Steam Revenue & Sales Estimates

Hello Games

$4.5MEst. Gross Revenue

470,336 estimated sales, 98% positive reviews, and $3,157,365.57 potentially retained by the developer after Steam's platform fees.

Adventure98% Positive$1.49

Revenue Overview

$4.5M

Gross Revenue

$3.2M

Developer Revenue

470,336

Est. Copies Sold

$902.1K

Revenue / Year (avg. 5 yr)

$2.8MLow estimate
$4.5MBest estimate
$8.5MHigh estimate

How the revenue splits

Gross Revenue
$4,510,522
Steam Platform Fee(30.0%)
−$1,353,157
Developer Revenue
$3,157,366

Developer vs. Steam

Developer: 70.0%($3,157,366)Steam: 30.0%($1,353,157)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,353,157
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

98%positive
14,698Total Reviews
14,404positive (98%)
294negative (2%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    14,698 reviews and a 98% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For The Last Campfire, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $1, we estimate a realized average sale price of $10 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $4,510,522 in gross revenue into roughly $3,157,366 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$9.59

List price $1.49

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for The Last Campfire use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $10 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $4,510,522

To developer

$3,157,366

To developer: 70.0%

$3,157,366

Platform fee: 30.0%

$1,353,157

Epic Games Store

Gross revenue baseline: $4,510,522

To developer

$4,089,260

To developer: 90.7%

$4,089,260

Platform fee: 9.3%

$421,263

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.3%.

GOG

Gross revenue baseline: $4,510,522

To developer

$3,157,366

To developer: 70.0%

$3,157,366

Platform fee: 30.0%

$1,353,157

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 59% by revenue in Adventure
59%

Top 59% of Adventure games

by estimated revenue

0%◆ Median100%

116

Top Games Tracked

$5.8M

Median (tracked top games)

$23.2M

Mean (tracked top games)

The Last Campfire ranks in the top 59% of 116 tracked adventure top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

3.6h avg3h median

3.6h

Average Playtime

3h

Median Playtime

1.6h

Recent Activity (2 Weeks)

The Last Campfire keeps players engaged for an average of 3.6 hours – solid engagement for a adventure game.

Current Activity44% still active

Game Details

Dataset updated: April 18, 2026

DeveloperHello Games
PublisherHello Games
Release DateOctober 6, 2021
Years on Market5 years
Current Price$1.49
Calibrated Avg. Selling Price$9.59
GenreAdventure
Peak Players183
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has The Last Campfire earned on Steam?

Based on our analysis using the Boxleiter method, we estimate The Last Campfire's total gross revenue on Steam at approximately $4,510,522.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,819,076
  • Calibrated midpoint (x32): $4,510,522
  • Optimistic estimate (x60): $8,457,229

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has The Last Campfire sold on Steam?

With 14,698 Steam reviews and a 98% positive rating, we estimate The Last Campfire has sold between 293,960 and 881,880 copies, with a best estimate of 470,336.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Hello Games earn from The Last Campfire?

After Steam's tiered platform fee of effectively 30.0%, Hello Games keeps an estimated $3,157,366 from The Last Campfire's gross revenue of $4,510,522.

Here's the breakdown:

  • Gross Revenue: $4,510,522
  • Steam's Fee (30.0%): -$1,353,157
  • Developer Revenue: $3,157,366

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from The Last Campfire?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For The Last Campfire, with an estimated gross revenue of $4,510,522, this results in an effective rate of 30.0%. Steam keeps approximately $1,353,157 and Hello Games receives $3,157,366.

How accurate are these revenue estimates for The Last Campfire?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,819,076 to $8,457,229) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $10.

What would The Last Campfire earn on Epic Games Store instead?

If The Last Campfire generated the same gross revenue on the Epic Games Store, Hello Games would keep approximately $4,089,260 - that's $931,894 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $421,263. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $3,157,366.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in The Last Campfire?

According to SteamSpy data, players spend an average of 3.6 hours in The Last Campfire, with a median playtime of 3 hours. This indicates solid player engagement.