Miscreated Steam key art
Miscreated cover art

Steam revenue analysis

Miscreated Steam Revenue & Sales Estimates

Entrada Interactive LLC

$17MEst. Gross Revenue

1,011,456 estimated sales, 66% positive reviews, and $12,236,759.68 potentially retained by the developer after Steam's platform fees.

Action66% Positive$29.99

Revenue Overview

$17M

Gross Revenue

$12.2M

Developer Revenue

1,011,456

Est. Copies Sold

$2.1M

Revenue / Year (avg. 8 yr)

$10.6MLow estimate
$17MBest estimate
$31.8MHigh estimate

How the revenue splits

Gross Revenue
$16,982,346
Steam Platform Fee(27.9%)
−$4,745,587
Developer Revenue
$12,236,760

Developer vs. Steam

Developer: 72.1%($12,236,760)Steam: 27.9%($4,745,587)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$1,745,587
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

66%positive
31,608Total Reviews
20,861positive (66%)
10,747negative (34%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    31,608 reviews and a 66% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Miscreated, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $17 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.9%. That turns an estimated $16,982,346 in gross revenue into roughly $12,236,760 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$16.79

List price $29.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

27.9%

Tiered 30 / 25 / 20%

Revenue estimates for Miscreated use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $17 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $16,982,346

To developer

$12,236,760

To developer: 72.1%

$12,236,760

Platform fee: 27.9%

$4,745,587

Epic Games Store

Gross revenue baseline: $16,982,346

To developer

$15,064,465

To developer: 88.7%

$15,064,465

Platform fee: 11.3%

$1,917,882

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.3%.

GOG

Gross revenue baseline: $16,982,346

To developer

$11,887,642

To developer: 70.0%

$11,887,642

Platform fee: 30.0%

$5,094,704

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 24% by revenue in Action
24%

Top 24% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Miscreated ranks in the top 24% of 2141 tracked action top-sellers, with estimated revenue 3× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

38.6h avg6.2h median

38.6h

Average Playtime

6.2h

Median Playtime

A median playtime of 6.2h and average of 38.6h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperEntrada Interactive LLC
PublisherEntrada Interactive LLC
Release DateDecember 17, 2018
Years on Market8 years
Current Price$29.99
Calibrated Avg. Selling Price$16.79
GenreAction
Peak Players37
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Miscreated earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Miscreated's total gross revenue on Steam at approximately $16,982,346.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $10,613,966
  • Calibrated midpoint (x32): $16,982,346
  • Optimistic estimate (x60): $31,841,899

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Miscreated sold on Steam?

With 31,608 Steam reviews and a 66% positive rating, we estimate Miscreated has sold between 632,160 and 1,896,480 copies, with a best estimate of 1,011,456.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Entrada Interactive LLC earn from Miscreated?

After Steam's tiered platform fee of effectively 27.9%, Entrada Interactive LLC keeps an estimated $12,236,760 from Miscreated's gross revenue of $16,982,346.

Here's the breakdown:

  • Gross Revenue: $16,982,346
  • Steam's Fee (27.9%): -$4,745,587
  • Developer Revenue: $12,236,760

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Miscreated?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Miscreated, with an estimated gross revenue of $16,982,346, this results in an effective rate of 27.9%. Steam keeps approximately $4,745,587 and Entrada Interactive LLC receives $12,236,760.

How accurate are these revenue estimates for Miscreated?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($10,613,966 to $31,841,899) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $17.

What would Miscreated earn on Epic Games Store instead?

If Miscreated generated the same gross revenue on the Epic Games Store, Entrada Interactive LLC would keep approximately $15,064,465 - that's $2,827,705 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,917,882. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $11,887,642.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Miscreated?

According to SteamSpy data, players spend an average of 38.6 hours in Miscreated, with a median playtime of 6.2 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.