God of War Ragnarök Steam key art
God of War Ragnarök cover art

Steam revenue analysis

God of War Ragnarök Steam Revenue & Sales Estimates

Santa Monica Studio · PlayStation Publishing LLC

$40.7MEst. Gross Revenue

847,476 estimated sales, 86% positive reviews, and $30,002,779.93 potentially retained by the developer after Steam's platform fees.

Action86% Positive$59.99

Revenue Overview

$40.7M

Gross Revenue

$30M

Developer Revenue

847,476

Est. Copies Sold

$20.3M

Revenue / Year (avg. 2 yr)

$30.1MLow estimate
$40.7MBest estimate
$90.4MHigh estimate

How the revenue splits

Gross Revenue
$40,670,373
Steam Platform Fee(26.2%)
−$10,667,593
Developer Revenue
$30,002,780

Developer vs. Steam

Developer: 73.8%($30,002,780)Steam: 26.2%($10,667,593)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$7,667,593
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

86%positive
31,388Total Reviews
26,994positive (86%)
4,394negative (14%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    31,388 reviews and a 86% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For God of War Ragnarök, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $48 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 26.2%. That turns an estimated $40,670,373 in gross revenue into roughly $30,002,780 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$47.99

List price $59.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

26.2%

Tiered 30 / 25 / 20%

Revenue estimates for God of War Ragnarök use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $48 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $40,670,373

To developer

$30,002,780

To developer: 73.8%

$30,002,780

Platform fee: 26.2%

$10,667,593

Epic Games Store

Gross revenue baseline: $40,670,373

To developer

$35,909,928

To developer: 88.3%

$35,909,928

Platform fee: 11.7%

$4,760,445

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.7%.

GOG

Gross revenue baseline: $40,670,373

To developer

$28,469,261

To developer: 70.0%

$28,469,261

Platform fee: 30.0%

$12,201,112

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 11% by revenue in Action
11%

Top 11% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

God of War Ragnarök ranks in the top 11% of 2141 tracked action top-sellers, with estimated revenue 7× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

44.7h avg44.6h median

44.7h

Average Playtime

44.6h

Median Playtime

4h

Recent Activity (2 Weeks)

God of War Ragnarök keeps players engaged for an average of 44.7 hours – solid engagement for a action game.

Current Activity9% still active

Game Details

Dataset updated: April 18, 2026

DeveloperSanta Monica Studio
PublisherPlayStation Publishing LLC
Release DateSeptember 18, 2024
Years on Market2 years
Current Price$59.99
Calibrated Avg. Selling Price$47.99
GenreAction
Peak Players1,591
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has God of War Ragnarök earned on Steam?

Based on our analysis using the Boxleiter method, we estimate God of War Ragnarök's total gross revenue on Steam at approximately $40,670,373.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $30,126,202
  • Calibrated midpoint (x27): $40,670,373
  • Optimistic estimate (x60): $90,378,607

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has God of War Ragnarök sold on Steam?

With 31,388 Steam reviews and a 86% positive rating, we estimate God of War Ragnarök has sold between 627,760 and 1,883,280 copies, with a best estimate of 847,476.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Santa Monica Studio earn from God of War Ragnarök?

After Steam's tiered platform fee of effectively 26.2%, Santa Monica Studio keeps an estimated $30,002,780 from God of War Ragnarök's gross revenue of $40,670,373.

Here's the breakdown:

  • Gross Revenue: $40,670,373
  • Steam's Fee (26.2%): -$10,667,593
  • Developer Revenue: $30,002,780

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from God of War Ragnarök?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For God of War Ragnarök, with an estimated gross revenue of $40,670,373, this results in an effective rate of 26.2%. Steam keeps approximately $10,667,593 and Santa Monica Studio receives $30,002,780.

How accurate are these revenue estimates for God of War Ragnarök?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($30,126,202 to $90,378,607) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $48.

What would God of War Ragnarök earn on Epic Games Store instead?

If God of War Ragnarök generated the same gross revenue on the Epic Games Store, Santa Monica Studio would keep approximately $35,909,928 - that's $5,907,149 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $4,760,445. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $28,469,261.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in God of War Ragnarök?

According to SteamSpy data, players spend an average of 44.7 hours in God of War Ragnarök, with a median playtime of 44.6 hours. This indicates solid player engagement.