Farming Simulator 2013 Titanium Edition Steam key art
Farming Simulator 2013 Titanium Edition cover art

Steam revenue analysis

Farming Simulator 2013 Titanium Edition Steam Revenue & Sales Estimates

Giants Software

$2.1MEst. Gross Revenue

152,337 estimated sales, 92% positive reviews, and $1,454,513.68 potentially retained by the developer after Steam's platform fees.

Action92% Positive$9.74

Revenue Overview

$2.1M

Gross Revenue

$1.5M

Developer Revenue

152,337

Est. Copies Sold

$2.1M

Revenue / Year (avg. 1 yr)

$1.4MLow estimate
$2.1MBest estimate
$4.3MHigh estimate

How the revenue splits

Gross Revenue
$2,077,877
Steam Platform Fee(30.0%)
−$623,363
Developer Revenue
$1,454,514

Developer vs. Steam

Developer: 70.0%($1,454,514)Steam: 30.0%($623,363)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$623,363
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

92%positive
5,253Total Reviews
4,833positive (92%)
420negative (8%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    5,253 reviews and a 92% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Farming Simulator 2013 Titanium Edition, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $14 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,077,877 in gross revenue into roughly $1,454,514 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$13.64

List price $9.74

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Farming Simulator 2013 Titanium Edition use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $14 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,077,877

To developer

$1,454,514

To developer: 70.0%

$1,454,514

Platform fee: 30.0%

$623,363

Epic Games Store

Gross revenue baseline: $2,077,877

To developer

$1,948,531

To developer: 93.8%

$1,948,531

Platform fee: 6.2%

$129,345

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 6.2%.

GOG

Gross revenue baseline: $2,077,877

To developer

$1,454,514

To developer: 70.0%

$1,454,514

Platform fee: 30.0%

$623,363

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 86% by revenue in Action
86%

Top 86% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Farming Simulator 2013 Titanium Edition ranks in the top 86% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

47.3h avg11.4h median

47.3h

Average Playtime

11.4h

Median Playtime

6.1h

Recent Activity (2 Weeks)

A median playtime of 11.4h and average of 47.3h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity13% still active

Game Details

Dataset updated: April 18, 2026

DeveloperGiants Software
PublisherGiants Software
Release Date
Years on Market1 year
Current Price$9.74
Calibrated Avg. Selling Price$13.64
GenreAction
Peak Players23
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Farming Simulator 2013 Titanium Edition earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Farming Simulator 2013 Titanium Edition's total gross revenue on Steam at approximately $2,077,877.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,433,018
  • Calibrated midpoint (x29): $2,077,877
  • Optimistic estimate (x60): $4,299,055

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Farming Simulator 2013 Titanium Edition sold on Steam?

With 5,253 Steam reviews and a 92% positive rating, we estimate Farming Simulator 2013 Titanium Edition has sold between 105,060 and 315,180 copies, with a best estimate of 152,337.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Giants Software earn from Farming Simulator 2013 Titanium Edition?

After Steam's tiered platform fee of effectively 30.0%, Giants Software keeps an estimated $1,454,514 from Farming Simulator 2013 Titanium Edition's gross revenue of $2,077,877.

Here's the breakdown:

  • Gross Revenue: $2,077,877
  • Steam's Fee (30.0%): -$623,363
  • Developer Revenue: $1,454,514

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Farming Simulator 2013 Titanium Edition?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Farming Simulator 2013 Titanium Edition, with an estimated gross revenue of $2,077,877, this results in an effective rate of 30.0%. Steam keeps approximately $623,363 and Giants Software receives $1,454,514.

How accurate are these revenue estimates for Farming Simulator 2013 Titanium Edition?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,433,018 to $4,299,055) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $14.

What would Farming Simulator 2013 Titanium Edition earn on Epic Games Store instead?

If Farming Simulator 2013 Titanium Edition generated the same gross revenue on the Epic Games Store, Giants Software would keep approximately $1,948,531 - that's $494,018 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $129,345. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,454,514.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Farming Simulator 2013 Titanium Edition?

According to SteamSpy data, players spend an average of 47.3 hours in Farming Simulator 2013 Titanium Edition, with a median playtime of 11.4 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.