DREDGE Steam key art
DREDGE cover art

Steam revenue analysis

DREDGE Steam Revenue & Sales Estimates

Black Salt Games · Team17

$25.5MEst. Gross Revenue

1,099,150 estimated sales, 96% positive reviews, and $18,658,184.50 potentially retained by the developer after Steam's platform fees.

Action96% Positive$24.99

Revenue Overview

$25.5M

Gross Revenue

$18.7M

Developer Revenue

1,099,150

Est. Copies Sold

$25.5M

Revenue / Year (avg. 1 yr)

$20.4MLow estimate
$25.5MBest estimate
$61.3MHigh estimate

How the revenue splits

Gross Revenue
$25,544,246
Steam Platform Fee(27.0%)
−$6,886,062
Developer Revenue
$18,658,185

Developer vs. Steam

Developer: 73.0%($18,658,185)Steam: 27.0%($6,886,062)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$3,886,062
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
43,966Total Reviews
42,207positive (96%)
1,759negative (4%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    43,966 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For DREDGE, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $23 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.0%. That turns an estimated $25,544,246 in gross revenue into roughly $18,658,185 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$23.24

List price $24.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

27.0%

Tiered 30 / 25 / 20%

Revenue estimates for DREDGE use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $23 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $25,544,246

To developer

$18,658,185

To developer: 73.0%

$18,658,185

Platform fee: 27.0%

$6,886,062

Epic Games Store

Gross revenue baseline: $25,544,246

To developer

$22,598,936

To developer: 88.5%

$22,598,936

Platform fee: 11.5%

$2,945,310

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.5%.

GOG

Gross revenue baseline: $25,544,246

To developer

$17,880,972

To developer: 70.0%

$17,880,972

Platform fee: 30.0%

$7,663,274

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 17% by revenue in Action
17%

Top 17% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

DREDGE ranks in the top 17% of 2141 tracked action top-sellers, with estimated revenue 4× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

11.2h avg8.8h median

11.2h

Average Playtime

8.8h

Median Playtime

5.2h

Recent Activity (2 Weeks)

DREDGE keeps players engaged for an average of 11.2 hours – solid engagement for a action game.

Current Activity46% still active

Game Details

Dataset updated: April 18, 2026

DeveloperBlack Salt Games
PublisherTeam17
Release Date
Years on Market1 year
Current Price$24.99
Calibrated Avg. Selling Price$23.24
GenreAction
Peak Players517
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has DREDGE earned on Steam?

Based on our analysis using the Boxleiter method, we estimate DREDGE's total gross revenue on Steam at approximately $25,544,246.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $20,435,397
  • Calibrated midpoint (x25): $25,544,246
  • Optimistic estimate (x60): $61,306,190

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has DREDGE sold on Steam?

With 43,966 Steam reviews and a 96% positive rating, we estimate DREDGE has sold between 879,320 and 2,637,960 copies, with a best estimate of 1,099,150.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does Black Salt Games earn from DREDGE?

After Steam's tiered platform fee of effectively 27.0%, Black Salt Games keeps an estimated $18,658,185 from DREDGE's gross revenue of $25,544,246.

Here's the breakdown:

  • Gross Revenue: $25,544,246
  • Steam's Fee (27.0%): -$6,886,062
  • Developer Revenue: $18,658,185

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from DREDGE?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For DREDGE, with an estimated gross revenue of $25,544,246, this results in an effective rate of 27.0%. Steam keeps approximately $6,886,062 and Black Salt Games receives $18,658,185.

How accurate are these revenue estimates for DREDGE?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($20,435,397 to $61,306,190) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $23.

What would DREDGE earn on Epic Games Store instead?

If DREDGE generated the same gross revenue on the Epic Games Store, Black Salt Games would keep approximately $22,598,936 - that's $3,940,752 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,945,310. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $17,880,972.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in DREDGE?

According to SteamSpy data, players spend an average of 11.2 hours in DREDGE, with a median playtime of 8.8 hours. This indicates solid player engagement.