Donut County Steam key art
Donut County cover art

Steam revenue analysis

Donut County Steam Revenue & Sales Estimates

Ben Esposito · Annapurna Interactive

$3.6MEst. Gross Revenue

305,805 estimated sales, 92% positive reviews, and $2,530,230.57 potentially retained by the developer after Steam's platform fees.

Action92% Positive$3.89MC 77

Revenue Overview

$3.6M

Gross Revenue

$2.5M

Developer Revenue

305,805

Est. Copies Sold

$3.6M

Revenue / Year (avg. 1 yr)

$2.5MLow estimate
$3.6MBest estimate
$7.5MHigh estimate

How the revenue splits

Gross Revenue
$3,614,615
Steam Platform Fee(30.0%)
−$1,084,385
Developer Revenue
$2,530,231

Developer vs. Steam

Developer: 70.0%($2,530,231)Steam: 30.0%($1,084,385)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,084,385
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

92%positive
10,545Total Reviews
9,701positive (92%)
844negative (8%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    10,545 reviews and a 92% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Donut County, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $4, we estimate a realized average sale price of $12 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,614,615 in gross revenue into roughly $2,530,231 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$11.82

List price $3.89

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Donut County use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $12 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,614,615

To developer

$2,530,231

To developer: 70.0%

$2,530,231

Platform fee: 30.0%

$1,084,385

Epic Games Store

Gross revenue baseline: $3,614,615

To developer

$3,300,861

To developer: 91.3%

$3,300,861

Platform fee: 8.7%

$313,754

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.7%.

GOG

Gross revenue baseline: $3,614,615

To developer

$2,530,231

To developer: 70.0%

$2,530,231

Platform fee: 30.0%

$1,084,385

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 67% by revenue in Action
67%

Top 67% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Donut County ranks in the top 67% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

2.6h avg2.1h median

2.6h

Average Playtime

2.1h

Median Playtime

1.2h

Recent Activity (2 Weeks)

Donut County keeps players engaged for an average of 2.6 hours – solid engagement for a action game.

Current Activity46% still active

Game Details

Dataset updated: April 18, 2026

DeveloperBen Esposito
PublisherAnnapurna Interactive
Release Date
Years on Market1 year
Current Price$3.89
Calibrated Avg. Selling Price$11.82
GenreAction
Peak Players40
SteamSpy Owners200,000 .. 500,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily Sharing

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Donut County earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Donut County's total gross revenue on Steam at approximately $3,614,615.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,492,838
  • Calibrated midpoint (x29): $3,614,615
  • Optimistic estimate (x60): $7,478,514

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Donut County sold on Steam?

With 10,545 Steam reviews and a 92% positive rating, we estimate Donut County has sold between 210,900 and 632,700 copies, with a best estimate of 305,805.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Ben Esposito earn from Donut County?

After Steam's tiered platform fee of effectively 30.0%, Ben Esposito keeps an estimated $2,530,231 from Donut County's gross revenue of $3,614,615.

Here's the breakdown:

  • Gross Revenue: $3,614,615
  • Steam's Fee (30.0%): -$1,084,385
  • Developer Revenue: $2,530,231

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Donut County?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Donut County, with an estimated gross revenue of $3,614,615, this results in an effective rate of 30.0%. Steam keeps approximately $1,084,385 and Ben Esposito receives $2,530,231.

How accurate are these revenue estimates for Donut County?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,492,838 to $7,478,514) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $12.

What would Donut County earn on Epic Games Store instead?

If Donut County generated the same gross revenue on the Epic Games Store, Ben Esposito would keep approximately $3,300,861 - that's $770,631 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $313,754. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,530,231.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Donut County?

According to SteamSpy data, players spend an average of 2.6 hours in Donut County, with a median playtime of 2.1 hours. This indicates solid player engagement.

What is Donut County's Metacritic score?

Donut County has a Metacritic score of 77/100, which is considered "generally favorable" by critics. The Steam community rates the game 92% positive based on 10,545 user reviews.