Dishonored Steam key art
Dishonored cover art

Steam revenue analysis

Dishonored Steam Revenue & Sales Estimates

Arkane Studios · Bethesda Softworks

$20.7MEst. Gross Revenue

2,306,360 estimated sales, 98% positive reviews, and $15,050,632.30 potentially retained by the developer after Steam's platform fees.

Action98% Positive$9.99

Revenue Overview

$20.7M

Gross Revenue

$15.1M

Developer Revenue

2,306,360

Est. Copies Sold

$20.7M

Revenue / Year (avg. 1 yr)

$14.8MLow estimate
$20.7MBest estimate
$44.4MHigh estimate

How the revenue splits

Gross Revenue
$20,734,176
Steam Platform Fee(27.4%)
−$5,683,544
Developer Revenue
$15,050,632

Developer vs. Steam

Developer: 72.6%($15,050,632)Steam: 27.4%($5,683,544)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$2,683,544
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

98%positive
82,370Total Reviews
80,723positive (98%)
1,647negative (2%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    82,370 reviews and a 98% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Dishonored, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $9 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.4%. That turns an estimated $20,734,176 in gross revenue into roughly $15,050,632 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$8.99

List price $9.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

27.4%

Tiered 30 / 25 / 20%

Revenue estimates for Dishonored use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $9 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $20,734,176

To developer

$15,050,632

To developer: 72.6%

$15,050,632

Platform fee: 27.4%

$5,683,544

Epic Games Store

Gross revenue baseline: $20,734,176

To developer

$18,366,075

To developer: 88.6%

$18,366,075

Platform fee: 11.4%

$2,368,101

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.4%.

GOG

Gross revenue baseline: $20,734,176

To developer

$14,513,923

To developer: 70.0%

$14,513,923

Platform fee: 30.0%

$6,220,253

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 20% by revenue in Action
20%

Top 20% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Dishonored ranks in the top 20% of 2141 tracked action top-sellers, with estimated revenue 3× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

19.1h avg8.1h median

19.1h

Average Playtime

8.1h

Median Playtime

2.8h

Recent Activity (2 Weeks)

A median playtime of 8.1h and average of 19.1h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity15% still active

Game Details

Dataset updated: April 18, 2026

DeveloperArkane Studios
PublisherBethesda Softworks
Release Date
Years on Market1 year
Current Price$9.99
Calibrated Avg. Selling Price$8.99
GenreAction
Peak Players288
SteamSpy Owners2,000,000 .. 5,000,000

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Frequently Asked Questions

How much has Dishonored earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Dishonored's total gross revenue on Steam at approximately $20,734,176.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $14,810,126
  • Calibrated midpoint (x28): $20,734,176
  • Optimistic estimate (x60): $44,430,378

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Dishonored sold on Steam?

With 82,370 Steam reviews and a 98% positive rating, we estimate Dishonored has sold between 1,647,400 and 4,942,200 copies, with a best estimate of 2,306,360.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Arkane Studios earn from Dishonored?

After Steam's tiered platform fee of effectively 27.4%, Arkane Studios keeps an estimated $15,050,632 from Dishonored's gross revenue of $20,734,176.

Here's the breakdown:

  • Gross Revenue: $20,734,176
  • Steam's Fee (27.4%): -$5,683,544
  • Developer Revenue: $15,050,632

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Dishonored?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Dishonored, with an estimated gross revenue of $20,734,176, this results in an effective rate of 27.4%. Steam keeps approximately $5,683,544 and Arkane Studios receives $15,050,632.

How accurate are these revenue estimates for Dishonored?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($14,810,126 to $44,430,378) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $9.

What would Dishonored earn on Epic Games Store instead?

If Dishonored generated the same gross revenue on the Epic Games Store, Arkane Studios would keep approximately $18,366,075 - that's $3,315,443 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,368,101. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $14,513,923.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Dishonored?

According to SteamSpy data, players spend an average of 19.1 hours in Dishonored, with a median playtime of 8.1 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.