Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles Steam key art
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles cover art

Steam revenue analysis

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles Steam Revenue & Sales Estimates

CyberConnect2 · SEGA

$27.1MEst. Gross Revenue

474,975 estimated sales, 87% positive reviews, and $19,801,618.94 potentially retained by the developer after Steam's platform fees.

Action87% Positive$59.99

Revenue Overview

$27.1M

Gross Revenue

$19.8M

Developer Revenue

474,975

Est. Copies Sold

$27.1M

Revenue / Year (avg. 1 yr)

$21.7MLow estimate
$27.1MBest estimate
$65MHigh estimate

How the revenue splits

Gross Revenue
$27,068,825
Steam Platform Fee(26.9%)
−$7,267,206
Developer Revenue
$19,801,619

Developer vs. Steam

Developer: 73.2%($19,801,619)Steam: 26.9%($7,267,206)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$4,267,206
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

87%positive
18,999Total Reviews
16,529positive (87%)
2,470negative (13%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    18,999 reviews and a 87% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $57 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 26.9%. That turns an estimated $27,068,825 in gross revenue into roughly $19,801,619 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$56.99

List price $59.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

26.9%

Tiered 30 / 25 / 20%

Revenue estimates for Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $57 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $27,068,825

To developer

$19,801,619

To developer: 73.2%

$19,801,619

Platform fee: 26.8%

$7,267,206

Epic Games Store

Gross revenue baseline: $27,068,825

To developer

$23,940,566

To developer: 88.4%

$23,940,566

Platform fee: 11.6%

$3,128,259

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.6%.

GOG

Gross revenue baseline: $27,068,825

To developer

$18,948,178

To developer: 70.0%

$18,948,178

Platform fee: 30.0%

$8,120,648

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 16% by revenue in Action
16%

Top 16% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles ranks in the top 16% of 2141 tracked action top-sellers, with estimated revenue 5× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

17.6h avg10.7h median

17.6h

Average Playtime

10.7h

Median Playtime

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles keeps players engaged for an average of 17.6 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperCyberConnect2
PublisherSEGA
Release Date
Years on Market1 year
Current Price$59.99
Calibrated Avg. Selling Price$56.99
GenreAction
Peak Players59
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles's total gross revenue on Steam at approximately $27,068,825.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $21,655,060
  • Calibrated midpoint (x25): $27,068,825
  • Optimistic estimate (x60): $64,965,181

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles sold on Steam?

With 18,999 Steam reviews and a 87% positive rating, we estimate Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles has sold between 379,980 and 1,139,940 copies, with a best estimate of 474,975.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does CyberConnect2 earn from Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles?

After Steam's tiered platform fee of effectively 26.9%, CyberConnect2 keeps an estimated $19,801,619 from Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles's gross revenue of $27,068,825.

Here's the breakdown:

  • Gross Revenue: $27,068,825
  • Steam's Fee (26.9%): -$7,267,206
  • Developer Revenue: $19,801,619

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles, with an estimated gross revenue of $27,068,825, this results in an effective rate of 26.9%. Steam keeps approximately $7,267,206 and CyberConnect2 receives $19,801,619.

How accurate are these revenue estimates for Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($21,655,060 to $64,965,181) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $57.

What would Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles earn on Epic Games Store instead?

If Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles generated the same gross revenue on the Epic Games Store, CyberConnect2 would keep approximately $23,940,566 - that's $4,138,947 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $3,128,259. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $18,948,178.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles?

According to SteamSpy data, players spend an average of 17.6 hours in Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles, with a median playtime of 10.7 hours. This indicates solid player engagement.