A Plague Tale: Requiem Steam key art
A Plague Tale: Requiem cover art

Steam revenue analysis

A Plague Tale: Requiem Steam Revenue & Sales Estimates

Asobo Studio · Focus Entertainment

$24.5MEst. Gross Revenue

515,250 estimated sales, 91% positive reviews, and $17,851,916.88 potentially retained by the developer after Steam's platform fees.

Action91% Positive$17.49MC 82

Revenue Overview

$24.5M

Gross Revenue

$17.9M

Developer Revenue

515,250

Est. Copies Sold

$24.5M

Revenue / Year (avg. 1 yr)

$19.6MLow estimate
$24.5MBest estimate
$58.7MHigh estimate

How the revenue splits

Gross Revenue
$24,469,223
Steam Platform Fee(27.0%)
−$6,617,306
Developer Revenue
$17,851,917

Developer vs. Steam

Developer: 73.0%($17,851,917)Steam: 27.0%($6,617,306)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$3,617,306
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

91%positive
20,610Total Reviews
18,755positive (91%)
1,855negative (9%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    20,610 reviews and a 91% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For A Plague Tale: Requiem, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $17, we estimate a realized average sale price of $47 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.0%. That turns an estimated $24,469,223 in gross revenue into roughly $17,851,917 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$47.49

List price $17.49

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

27.0%

Tiered 30 / 25 / 20%

Revenue estimates for A Plague Tale: Requiem use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $47 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $24,469,223

To developer

$17,851,917

To developer: 73.0%

$17,851,917

Platform fee: 27.0%

$6,617,306

Epic Games Store

Gross revenue baseline: $24,469,223

To developer

$21,652,916

To developer: 88.5%

$21,652,916

Platform fee: 11.5%

$2,816,307

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.5%.

GOG

Gross revenue baseline: $24,469,223

To developer

$17,128,456

To developer: 70.0%

$17,128,456

Platform fee: 30.0%

$7,340,767

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 18% by revenue in Action
18%

Top 18% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

A Plague Tale: Requiem ranks in the top 18% of 2141 tracked action top-sellers, with estimated revenue 4× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

11.1h avg9.2h median

11.1h

Average Playtime

9.2h

Median Playtime

1.9h

Recent Activity (2 Weeks)

A Plague Tale: Requiem keeps players engaged for an average of 11.1 hours – solid engagement for a action game.

Current Activity17% still active

Game Details

Dataset updated: April 18, 2026

DeveloperAsobo Studio
PublisherFocus Entertainment
Release Date
Years on Market1 year
Current Price$17.49
Calibrated Avg. Selling Price$47.49
GenreAction
Peak Players136
SteamSpy Owners500,000 .. 1,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsAdjustable Text SizeCamera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputStereo SoundSubtitle OptionsSurround SoundSteam CloudFamily Sharing

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Frequently Asked Questions

How much has A Plague Tale: Requiem earned on Steam?

Based on our analysis using the Boxleiter method, we estimate A Plague Tale: Requiem's total gross revenue on Steam at approximately $24,469,223.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $19,575,378
  • Calibrated midpoint (x25): $24,469,223
  • Optimistic estimate (x60): $58,726,134

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has A Plague Tale: Requiem sold on Steam?

With 20,610 Steam reviews and a 91% positive rating, we estimate A Plague Tale: Requiem has sold between 412,200 and 1,236,600 copies, with a best estimate of 515,250.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does Asobo Studio earn from A Plague Tale: Requiem?

After Steam's tiered platform fee of effectively 27.0%, Asobo Studio keeps an estimated $17,851,917 from A Plague Tale: Requiem's gross revenue of $24,469,223.

Here's the breakdown:

  • Gross Revenue: $24,469,223
  • Steam's Fee (27.0%): -$6,617,306
  • Developer Revenue: $17,851,917

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from A Plague Tale: Requiem?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For A Plague Tale: Requiem, with an estimated gross revenue of $24,469,223, this results in an effective rate of 27.0%. Steam keeps approximately $6,617,306 and Asobo Studio receives $17,851,917.

How accurate are these revenue estimates for A Plague Tale: Requiem?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($19,575,378 to $58,726,134) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $47.

What would A Plague Tale: Requiem earn on Epic Games Store instead?

If A Plague Tale: Requiem generated the same gross revenue on the Epic Games Store, Asobo Studio would keep approximately $21,652,916 - that's $3,800,999 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,816,307. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $17,128,456.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in A Plague Tale: Requiem?

According to SteamSpy data, players spend an average of 11.1 hours in A Plague Tale: Requiem, with a median playtime of 9.2 hours. This indicates solid player engagement.

What is A Plague Tale: Requiem's Metacritic score?

A Plague Tale: Requiem has a Metacritic score of 82/100, which is considered "generally favorable" by critics. The Steam community rates the game 91% positive based on 20,610 user reviews.