A Plague Tale: Innocence Steam key art
A Plague Tale: Innocence cover art

Steam revenue analysis

A Plague Tale: Innocence Steam Revenue & Sales Estimates

Asobo Studio · Focus Entertainment

$59.2MEst. Gross Revenue

1,576,050 estimated sales, 93% positive reviews, and $44,394,975.60 potentially retained by the developer after Steam's platform fees.

Action93% Positive$7.99

Revenue Overview

$59.2M

Gross Revenue

$44.4M

Developer Revenue

1,576,050

Est. Copies Sold

$59.2M

Revenue / Year (avg. 1 yr)

$47.4MLow estimate
$59.2MBest estimate
$142.2MHigh estimate

How the revenue splits

Gross Revenue
$59,243,720
Steam Platform Fee(25.1%)
−$14,848,744
Developer Revenue
$44,394,976

Developer vs. Steam

Developer: 74.9%($44,394,976)Steam: 25.1%($14,848,744)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$1,848,744

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

93%positive
63,042Total Reviews
58,629positive (93%)
4,413negative (7%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    63,042 reviews and a 93% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For A Plague Tale: Innocence, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $8, we estimate a realized average sale price of $38 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 25.1%. That turns an estimated $59,243,720 in gross revenue into roughly $44,394,976 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$37.59

List price $7.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

25.1%

Tiered 30 / 25 / 20%

Revenue estimates for A Plague Tale: Innocence use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $38 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $59,243,720

To developer

$44,394,976

To developer: 74.9%

$44,394,976

Platform fee: 25.1%

$14,848,744

Epic Games Store

Gross revenue baseline: $59,243,720

To developer

$52,254,473

To developer: 88.2%

$52,254,473

Platform fee: 11.8%

$6,989,246

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.8%.

GOG

Gross revenue baseline: $59,243,720

To developer

$41,470,604

To developer: 70.0%

$41,470,604

Platform fee: 30.0%

$17,773,116

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 7% by revenue in Action
7%

Top 7% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

A Plague Tale: Innocence ranks in the top 7% of 2141 tracked action top-sellers, with estimated revenue 10× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

9.5h avg9.2h median

9.5h

Average Playtime

9.2h

Median Playtime

4.9h

Recent Activity (2 Weeks)

A Plague Tale: Innocence keeps players engaged for an average of 9.5 hours – solid engagement for a action game.

Current Activity52% still active

Game Details

Dataset updated: April 18, 2026

DeveloperAsobo Studio
PublisherFocus Entertainment
Release Date
Years on Market1 year
Current Price$7.99
Calibrated Avg. Selling Price$37.59
GenreAction
Peak Players145
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has A Plague Tale: Innocence earned on Steam?

Based on our analysis using the Boxleiter method, we estimate A Plague Tale: Innocence's total gross revenue on Steam at approximately $59,243,720.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $47,394,976
  • Calibrated midpoint (x25): $59,243,720
  • Optimistic estimate (x60): $142,184,927

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has A Plague Tale: Innocence sold on Steam?

With 63,042 Steam reviews and a 93% positive rating, we estimate A Plague Tale: Innocence has sold between 1,260,840 and 3,782,520 copies, with a best estimate of 1,576,050.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does Asobo Studio earn from A Plague Tale: Innocence?

After Steam's tiered platform fee of effectively 25.1%, Asobo Studio keeps an estimated $44,394,976 from A Plague Tale: Innocence's gross revenue of $59,243,720.

Here's the breakdown:

  • Gross Revenue: $59,243,720
  • Steam's Fee (25.1%): -$14,848,744
  • Developer Revenue: $44,394,976

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from A Plague Tale: Innocence?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For A Plague Tale: Innocence, with an estimated gross revenue of $59,243,720, this results in an effective rate of 25.1%. Steam keeps approximately $14,848,744 and Asobo Studio receives $44,394,976.

How accurate are these revenue estimates for A Plague Tale: Innocence?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($47,394,976 to $142,184,927) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $38.

What would A Plague Tale: Innocence earn on Epic Games Store instead?

If A Plague Tale: Innocence generated the same gross revenue on the Epic Games Store, Asobo Studio would keep approximately $52,254,473 - that's $7,859,498 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $6,989,246. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $41,470,604.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in A Plague Tale: Innocence?

According to SteamSpy data, players spend an average of 9.5 hours in A Plague Tale: Innocence, with a median playtime of 9.2 hours. This indicates solid player engagement.